Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 5733982108485286510 102 McKennaii the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on June 8, 2023. Shot with an arrow by a centaur (11 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (3420 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 3420, Time: 00:02:32 Health: 0/33 AC: 3 Str: 8 XL: 4 Next: 25% Magic: 4/11 EV: 12 Int: 24 God: Gold: 110 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + g - +0 pair of boots Will ..... (no amulet) Stlth ++ i - ring of see invisible HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) n - a +4 chain mail Jewellery i - a ring of see invisible (left hand) Scrolls d - 3 scrolls of noise {unknown} f - 3 scrolls of immolation {unknown} k - a scroll of teleportation {unknown} l - a scroll of enchant armour {unknown} o - a scroll of magic mapping {unknown} p - a scroll of torment {unknown} q - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} e - a potion of lignification {unknown} h - 2 potions of brilliance {unknown} j - a potion of ambrosia {unknown} m - a potion of heal wounds Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 11% 1 Necrotise Necr 12% 1d4 11% 1 Sting Tmut/Pois 12% 1d3 11% 1 Summon Small Mammal Summ 12% N/A 11% 1 Poisonous Vapours Pois/Air 6% N/A 16% 2 Dazzling Flash Conj/Hex 28% N/A 12% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 32% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Sticky Flame Conj/Fire 14% 2d4 38% 4 Olgreb's Toxic Radiance Pois 3% N/A 71% 4 Alistair's Intoxication Tmut/Pois 2% N/A 96% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You pick up an Everburning Encyclopedia and begin reading... You add the spells Ignite Poison, Sticky Flame and Ignition to your library. Okay, then. Okay, then. A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (wandering, hasn't noticed you, 87% to hit) The searing ray hits the centaur. The centaur is lightly wounded. The centaur shouts! (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The searing ray misses the centaur. The centaur shoots an arrow. The arrow closely misses you. The searing ray hits the centaur. The centaur is severely wounded. You finish channelling your searing ray. The centaur drinks a potion. The centaur is healed! The centaur shoots an arrow. The arrow closely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow (87% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... ... ###.. ..... ### # #... #.. #.###... ###########.. .#.....c##.##.......##.. ...........##.......##.. #@#####.......##.. #...†.#.......##.. #####.#.......##.. #.#.......##.. ######.#.......##.. ................##.. .............####### .............# #... .............# #.## You could see a centaur. Vanquished Creatures An orc wizard (D:2) An adder (D:3) A dart slug (D:1) 4 orcs 6 bats 4 endoplasms 2 giant cockroaches 3 goblins 9 hobgoblins 5 jackals (D:3) A quokka (D:1) 4 ball pythons 3 frilled lizards 7 kobolds 9 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 507 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/7 723 | D:1 | Reached skill level 4 in Conjurations 827 | D:1 | Learned a level 2 spell: Searing Ray 1167 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/9 2885 | D:2 | Reached XP level 4. HP: 9/33 MP: 0/11 2980 | D:3 | Noticed a centaur 3041 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3420 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, dreamdust_wishing_well, minmay_tromino_mix6 D:2: layout_loops_corners D:3: minmay_evil_eye, layout_basic, okawaru_gym_becter, solitary_fountain Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.1 Conjurations | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Punch | 1 | || 1 Cast: Magic Dart | 117 | 15 || 132 Searing Ray | 1 | 2 || 3 Armour: Robe | 10 | || 10 Dodge: Dodged | 43 | 6 || 49