McKennaii Level 1 of the Dungeon [Shop] Afaguyp's Jewellery Shoppe a +6 ring of intelligence (396 gold) an amulet of reflection (330 gold) a ring of flight (192 gold) a +6 ring of strength (396 gold) a +4 ring of protection (396 gold) a ring of protection from cold (275 gold) the ring of Joafer {rF+ Will+} (429 gold) [ring of willpower] rF: It protects you from fire. Will: It increases your willpower. a +6 ring of intelligence (396 gold) a +6 ring of strength (396 gold) (1, -17, D:1) a +0 short sword (14, -19, D:1) 3 stones (18, -13, D:1) an amulet of guardian spirit (24, -20, D:1) a +0 ring mail (24, -10, D:1) a +0 club 2 poisoned darts (28, -7, D:1) a +0 dagger (31, 17, D:1) a +0 dagger (36, 0, D:1) 4 stones (37, 2, D:1) a +0 plate armour (39, -4, D:1) a +0 plate armour (40, 6, D:1) 6 poisoned darts (41, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +1 short sword of venom 6 boomerangs (26, -7, D:2) an amulet of faith (30, -1, D:2) a +0 club (34, -6, D:2) a +4 whip (42, -28, D:2) a +0 short sword 3 stones Level 3 of the Dungeon [Shop] Yrical's Jewellery Shop a +6 ring of intelligence (468 gold) a ring of see invisible (195 gold) a ring of positive energy (260 gold) a ring of fire (325 gold) a +5 ring of evasion (468 gold) a +6 ring of dexterity (468 gold) a ring of protection from fire (325 gold) an amulet of reflection (390 gold) [Shop] Odobouc's General Store 6 poisoned darts (39 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) the +1 robe "Dozi" {+Blink rElec} (293 gold) rElec: It insulates you from electricity. +Blink: It lets you blink. a +5 ring of evasion (396 gold) 2 scrolls of silence (209 gold) a staff of death (275 gold) [Shop] Yri Eva's Magic Scroll Shoppe a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of immolation (56 gold) 3 scrolls of blinking (315 gold) [Shop] Othruun's Antique Weapon Shop the +9 rapier of Arrival {heavy, Str+2 Stlth+} (1257 gold) Str: It affects your strength (+2). Stlth: It makes you more stealthy. a +0 spear (57 gold) a +0 dagger (38 gold) the +8 glaive of Ru's Scorn {venom, rC+ Dex+4} (1333 gold) Dex: It affects your dexterity (+4). rC: It protects you from cold. a +1 trident of distortion (298 gold) the +5 trident "Qeozxu" {distort, rF+} (906 gold) rF: It protects you from fire. a +0 dagger (38 gold) a +0 dagger (38 gold) a +0 dagger (38 gold) a +0 heavy sling (89 gold) a +0 club (19 gold) (0, 0, D:3) a +0 spear (0, 1, D:3) a +0 club (5, -14, D:3) a +3 leather armour 3 boomerangs a +0 hand axe (5, -13, D:3) a +0 robe a +0 dagger (5, -12, D:3) a +0 club a +0 hand axe (5, -1, D:3) a +0 club (6, -14, D:3) a +0 ring mail (6, -3, D:3) a +0 spear (8, -8, D:3) a +0 ring mail (10, -22, D:3) a scroll of noise (13, -20, D:3) a +0 mace (14, -23, D:3) a +0 ring mail a +0 club (23, 16, D:3) a +0 spear (24, 7, D:3) a +0 robe (33, -1, D:3) a +0 dagger (39, -1, D:3) a +0 leather armour (40, -4, D:3) 3 stones (54, 16, D:3) a +0 dagger a +0 leather armour (56, 1, D:3) an amulet of guardian spirit Level 4 of the Dungeon (0, 0, D:4) 9 stones (2, 32, D:4) a +0 robe (9, 18, D:4) a +0 flail (10, 43, D:4) 4 stones (15, 3, D:4) a +0 chain mail (24, 0, D:4) a +0 club (24, 25, D:4) a +0 dagger (37, 20, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ilaseph's Book Shop a There-And-Back Book (390 gold) a book of the Moon (520 gold) a book of Weapons (364 gold) a book of Dangerous Friends (520 gold) Maxwell's Memoranda (494 gold) a book of Debilitation (260 gold) Great Wizards, Vol. II (494 gold) a book of the Hunter (338 gold) a book of the Hunter (338 gold) a book of Callings (260 gold) (10, 15, D:5) a +0 robe (15, 3, D:5) a scarf of harm (15, 17, D:5) a +0 hand axe (17, 26, D:5) a +0 club (23, -12, D:5) a +0 rapier (32, 29, D:5) 4 stones (33, 22, D:5) a +0 whip (35, 21, D:5) a +0 falchion a +0 leather armour (35, 22, D:5) a +0 hand axe a +0 ring mail (37, 18, D:5) a +0 flail (41, -17, D:5) 9 stones (43, -17, D:5) a +0 spear (43, 18, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) 9 stones (2, -9, D:6) 3 stones (2, 1, D:6) a potion of heal wounds (2, 2, D:6) a staff of cold (unseen) (2, 3, D:6) 2 stones (3, 1, D:6) a scroll of poison (3, 2, D:6) a scroll of enchant weapon (3, 3, D:6) the +11 quarterstaff of Seopuu {protect, rC- Str+4 Dex+5 Stlth+} Str: It affects your strength (+4). Dex: It affects your dexterity (+5). rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (unseen) (4, 1, D:6) 19 gold pieces (4, 2, D:6) 8 gold pieces (4, 3, D:6) 20 gold pieces (7, 32, D:6) a +0 dagger (15, 24, D:6) a +0 mace (23, 31, D:6) a +0 robe (27, -13, D:6) a +0 scimitar a +0 robe (27, -9, D:6) a +0 war axe a +0 robe (27, 4, D:6) a +0 falchion (29, -13, D:6) a +0 war axe a +0 robe (30, -15, D:6) a +0 rapier (30, 6, D:6) a +0 robe (36, -7, D:6) a +4 mace of protection (40, 22, D:6) a +0 short sword (43, -1, D:6) a +0 leather armour a +0 flail (44, 8, D:6) 6 large rocks (52, 14, D:6) a +0 plate armour a +0 hand axe (58, 13, D:6) a +0 dagger a +0 chain mail (59, 13, D:6) a +0 flail a +0 leather armour (60, 15, D:6) a +0 short sword a +0 scale mail (60, 16, D:6) a +0 club a +0 leather armour (61, 3, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Anuagu's Book Emporium Gaps's Papyrus of the Snowflakes (288 gold) Spells Type Level a - Freeze Ice 1 b - Polar Vortex Ice 9 Great Wizards, Vol. VII (360 gold) a Grand Grimoire (408 gold) the Folio of Incineration and Mustering (576 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Summon Lightning Spire Summoning/Air 4 c - Fireball Conjuration/Fire 5 d - Malign Gateway Summoning/Translocation 7 a book of Alchemy (336 gold) a book of Callings (240 gold) a book of Frost (240 gold) a book of Unlife (432 gold) a book of Flames (336 gold) an Inescapable Atlas (384 gold) [Shop] Asexkox's Weapon Emporium 6 stones (6 gold) a +2 heavy mace (191 gold) 5 stones (5 gold) 4 stones (4 gold) a +2 heavy longbow (260 gold) a +0 rapier (44 gold) a +0 mace (33 gold) 4 stones (4 gold) a +3 antimagic arbalest (335 gold) a +7 sling (423 gold) [Shop] Faipt's Assorted Antiques a +0 hand axe (84 gold) a potion of curing (84 gold) a potion of curing (84 gold) a +0 great mace (182 gold) a lightning rod (4/4) (840 gold) [Shop] Xuweusk's Weapon Shop a +0 shortbow (36 gold) a +2 sling of draining (176 gold) a +0 long sword (42 gold) 6 stones (7 gold) a +0 dagger (24 gold) 6 stones (7 gold) a +0 great mace (78 gold) a +4 mace of draining (328 gold) 8 stones (9 gold) 3 stones (3 gold) (0, 0, D:7) a +0 ring mail (4, 1, D:7) a +0 shortbow (4, 11, D:7) a +0 dagger (8, 10, D:7) a +0 ring mail (9, -15, D:7) a staff of death (12, -10, D:7) a +0 dagger a +0 robe (13, -9, D:7) a +0 dagger (19, -19, D:7) a +0 ring mail a +4 heavy quarterstaff a +0 sling (25, -14, D:7) a +0 robe (27, -25, D:7) 2 stones (27, -3, D:7) a +0 scale mail (28, -17, D:7) a book of Conjurations (29, -14, D:7) a +0 shortbow (35, 16, D:7) a +0 hammer (35, 18, D:7) a +0 hammer (36, 16, D:7) a +0 hammer (36, 17, D:7) a +3 quarterstaff of chaos (37, 17, D:7) a +0 cloak (52, -3, D:7) a +1 vampiric war axe Level 8 of the Dungeon [Shop] Fycu's Jewellery Shop a ring of poison resistance (320 gold) a ring of magical power (320 gold) a +4 ring of protection (576 gold) a ring of resist corrosion (320 gold) an amulet of the acrobat (480 gold) a ring of flight (280 gold) the amulet of Wulic {Harm +Blink rF+ Regen+} (816 gold) [amulet of regeneration] rF: It protects you from fire. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. an amulet of the acrobat (480 gold) (0, 0, D:8) a +1 flail of protection (0, 19, D:8) a +1 halberd a +0 robe (3, 0, D:8) a +0 robe a +3 great sword (3, 1, D:8) a +0 robe a +0 long sword (5, -1, D:8) a +0 robe a +1 hand axe (8, 7, D:8) a +0 dagger (9, 7, D:8) a +0 robe (12, -2, D:8) 6 stones (12, 7, D:8) a +0 plate armour (15, -24, D:8) 9 stones (21, 9, D:8) a +0 ring mail (23, -18, D:8) a +0 flail (24, -18, D:8) a +0 hand axe a +0 scale mail (24, -17, D:8) a +0 trident a +0 leather armour (25, -17, D:8) a +0 hand axe a +0 hand axe 3 boomerangs (26, -17, D:8) a +0 flail (29, -18, D:8) a +0 dagger a +0 robe (40, -8, D:8) a +0 scale mail (52, -1, D:8) a +0 falchion a +0 ring mail (54, -2, D:8) a +0 leather armour Level 9 of the Dungeon (0, 3, D:9) a +0 pair of gloves (4, 1, D:9) a +0 spear (5, -3, D:9) a +0 spear a +0 halberd (5, -2, D:9) a +1 leather armour of poison resistance a +0 club (5, 0, D:9) a +0 dagger a curare-tipped dart a +0 dagger (5, 1, D:9) a +0 dagger a +0 robe (7, -25, D:9) a tin of tremorstones (2/2) (8, -29, D:9) a +0 spear (10, -14, D:9) a +2 whip of freezing (12, 3, D:9) 5 stones (18, 5, D:9) a +0 plate armour a +0 halberd (19, 5, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 club (23, -11, D:9) a stone (23, -6, D:9) a stone (24, -8, D:9) 7 large rocks (26, -7, D:9) 5 large rocks (26, -6, D:9) a stone (27, -9, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) a +0 flail (6, -12, D:10) a +0 long sword (8, -9, D:10) 6 stones (9, -19, D:10) a +2 heavy broad axe (14, -15, D:10) a +0 cloak (16, -12, D:10) a +0 giant spiked club a +0 giant club (20, -22, D:10) 3 stones (20, -21, D:10) a +0 ring mail (23, -30, D:10) a +3 short sword (31, -29, D:10) a +0 dagger a +0 robe (36, -20, D:10) a +0 falchion (41, -37, D:10) a +0 ring mail (42, -37, D:10) a +0 glaive a +0 plate armour (42, -18, D:10) a +1 dagger of electrocution (43, -37, D:10) a +0 war axe a +0 chain mail (44, -37, D:10) a +0 dagger a +0 robe (45, -39, D:10) a +0 shortbow (46, -10, D:10) a +0 ring mail (47, -28, D:10) a +0 robe a +0 dagger (47, -27, D:10) a +0 ring mail a +0 war axe Level 11 of the Dungeon [Shop] Iret's Jewellery Emporium the ring "Ded Qenocw" {Dex+3 Slay+4 Stlth+} (1317 gold) [ring of slaying] Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth: It makes you more stealthy. an amulet of magic regeneration (420 gold) the amulet of Coolunli {Acrobat Slay+2} (635 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of magical power (280 gold) a ring of protection from fire (350 gold) a ring of protection from fire (350 gold) a +6 ring of strength (504 gold) an amulet of faith (560 gold) a ring of resist corrosion (280 gold) (0, 0, D:11) a +0 giant spiked club a +0 dire flail (7, -18, D:11) a +0 long sword (7, -4, D:11) 7 stones (14, -17, D:11) a +0 mace (17, -42, D:11) a +0 giant spiked club a +0 giant club (18, -17, D:11) a +0 leather armour (35, 2, D:11) a +0 scale mail (36, -7, D:11) a +0 falchion (37, -5, D:11) a +0 club a +0 scale mail a +0 flail a +0 scale mail (41, -37, D:11) a +0 dagger (41, -19, D:11) a +0 hand axe (42, -20, D:11) a +0 hand axe (43, -41, D:11) a +0 flail (43, -39, D:11) a +0 scale mail a +0 short sword a +0 short sword (43, -21, D:11) a +0 cloak (44, -41, D:11) a +0 chain mail a +0 hand axe 2 boomerangs a +0 mace (44, -39, D:11) a +0 scale mail a +0 club (45, -40, D:11) a +0 short sword (46, -37, D:11) a boomerang a +0 dagger a +0 whip (48, -19, D:11) a +0 sling (51, -20, D:11) a +0 plate armour a +0 glaive a +0 arbalest (56, 5, D:11) a +4 mace (still there?) a +0 plate armour (still there?) (61, -27, D:11) 6 boomerangs Level 12 of the Dungeon (0, 0, D:12) a +0 whip a +0 robe (2, -14, D:12) the +6 chain mail of Tenacity {+Blink rPois rF+++ Stlth-} rF: It renders you almost immune to fire. rPois: It protects you from poison. +Blink: It lets you blink. Stlth: It makes you less stealthy. (4, 5, D:12) a +0 club a +0 leather armour (5, -10, D:12) a +0 whip a +0 spear a +0 halberd (5, -9, D:12) a +0 whip a +0 leather armour a +0 spear (6, -9, D:12) a +0 flail a +0 club (7, -15, D:12) a +0 shortbow (7, -9, D:12) a +0 dire flail a +0 plate armour a +0 whip a +0 robe (7, -8, D:12) a +0 club a +0 ring mail (7, -7, D:12) a +0 dagger a +0 ring mail a +0 flail a +0 spear (7, -6, D:12) a +0 club (7, 24, D:12) a +0 shortbow a +0 shortbow (7, 25, D:12) a +0 shortbow (8, -13, D:12) a +0 giant club (8, -12, D:12) a +0 giant club (8, -11, D:12) a +0 giant spiked club (8, 24, D:12) a +0 shortbow (12, 9, D:12) a +0 club a curare-tipped dart a +0 giant club (12, 10, D:12) a +0 shortbow (14, 5, D:12) a +0 short sword (14, 11, D:12) a +0 ring mail (17, -11, D:12) a +0 club 2 poisoned darts (22, 5, D:12) 4 stones (23, 7, D:12) 2 stones (24, -4, D:12) a +0 robe (24, -1, D:12) a +0 helmet (26, 36, D:12) the staff of poison "Lionav" {rPois rF++ rN+ Int-3 Dex+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-3). Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (27, -15, D:12) a +0 leather armour (28, 22, D:12) a +0 troll leather armour (29, 29, D:12) a +0 mace (31, 5, D:12) a +2 whip of draining (32, 28, D:12) a +0 long sword a +0 ring mail (33, 14, D:12) 4 atropa-tipped darts (33, 18, D:12) a +0 kite shield (33, 29, D:12) a staff of earth (33, 31, D:12) a +0 long sword a +0 ring mail (34, 14, D:12) a ring of fire a ring of ice (34, 16, D:12) a stone (35, 18, D:12) a stone (36, 15, D:12) 5 large rocks (37, 17, D:12) a stone (38, 17, D:12) a stone (39, 29, D:12) an amulet of the acrobat (44, 4, D:12) a +0 ring mail (45, 34, D:12) a +0 long sword (49, 11, D:12) a +0 quarterstaff (49, 17, D:12) a +0 flail (49, 18, D:12) a +4 giant club a +0 robe a +0 halberd (49, 19, D:12) a +0 spear a +0 ring mail (50, 16, D:12) a +0 whip (51, 15, D:12) a +0 whip (51, 16, D:12) a +0 spear Level 13 of the Dungeon (5, 21, D:13) a +0 leather armour (9, 41, D:13) a +0 dagger (15, -2, D:13) a +0 chain mail (15, -1, D:13) a +0 trident (16, 39, D:13) a +0 sling (17, 22, D:13) a +0 shortbow (18, 17, D:13) a +0 dagger a +0 robe (18, 20, D:13) a wand of flame (45) (20, 17, D:13) a +0 leather armour a +0 hand axe (21, 19, D:13) a +0 robe a +0 dagger (21, 20, D:13) a +0 leather armour a +0 whip of venom (21, 22, D:13) a +0 troll leather armour (25, 2, D:13) a +0 bardiche a +0 chain mail (25, 19, D:13) a +0 leather armour a +0 club (26, 2, D:13) a +0 arbalest a +0 dagger a +0 scale mail (27, 17, D:13) a +2 robe a +0 heavy quarterstaff (30, -8, D:13) a +3 battleaxe of flaming a +0 plate armour (31, -7, D:13) a +3 bardiche a +0 plate armour (31, 0, D:13) a +0 arbalest a +0 short sword a +0 ring mail (31, 2, D:13) a +0 whip a +0 robe (31, 27, D:13) a +0 great mace (32, 1, D:13) a +3 battleaxe a +0 chain mail (32, 2, D:13) a +0 dagger (32, 4, D:13) 4 throwing nets (32, 42, D:13) a +0 falchion (33, 5, D:13) a +4 heavy battleaxe a +0 chain mail (36, 2, D:13) a +3 war axe of venom 7 stones a +0 chain mail (37, 2, D:13) a +0 shortbow a +0 short sword a +0 leather armour (44, 2, D:13) a +0 rapier (51, -9, D:13) 3 large rocks (57, 0, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe a +0 chain mail (8, -12, D:14) a +2 dagger of holy wrath a +0 robe (14, -38, D:14) a +0 shortbow (14, -37, D:14) a +0 shortbow (15, -7, D:14) a +0 dagger (18, -40, D:14) a +0 dire flail (23, -15, D:14) 2 stones (25, -28, D:14) a +0 morningstar (35, -23, D:14) a +0 war axe a +0 ring mail a +0 buckler (39, -36, D:14) 7 stones (39, -20, D:14) an amulet of guardian spirit (52, -28, D:14) 2 large rocks (54, -30, D:14) a +0 long sword (54, -14, D:14) 4 stones (54, -10, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +2 long sword of distortion a +0 scale mail (1, 8, D:15) a +0 club (8, 5, D:15) a +0 club a +0 robe (9, 6, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (10, 6, D:15) a +0 shortbow a +0 giant spiked club (10, 7, D:15) a +0 giant spiked club a +0 giant club a +0 giant club (11, 10, D:15) a +0 hand axe (13, -11, D:15) a phial of floods (14, 13, D:15) a +0 scale mail (19, -20, D:15) a +4 scimitar of flaming (20, 16, D:15) a +0 shortbow a +0 shortbow a +0 giant club a +0 giant spiked club a +0 shortbow (21, -19, D:15) a +0 dagger a +0 robe (22, 16, D:15) a +0 war axe (27, -2, D:15) 5 large rocks a +0 shortbow (30, -20, D:15) a +0 shortbow (30, -18, D:15) 5 large rocks (33, -27, D:15) a +0 great sword a +0 arbalest a +0 ring mail (34, 17, D:15) a +0 short sword (35, -27, D:15) 4 boomerangs (35, -25, D:15) a +1 dagger of venom a +2 robe of willpower a +0 dire flail a +0 dire flail (41, 4, D:15) a +0 arbalest (53, -19, D:15) a +0 dagger a +0 robe (53, -18, D:15) a +0 war axe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 chain mail a +0 long sword a +0 arbalest (2, -3, Orc:1) a +0 plate armour a +0 battleaxe (2, -1, Orc:1) a +1 dagger of venom (2, 1, Orc:1) a +0 robe a +0 dagger (2, 2, Orc:1) a +0 short sword (3, -2, Orc:1) a +0 ring mail a +1 dagger of venom (3, 2, Orc:1) a +0 plate armour a +0 long sword (3, 3, Orc:1) a +0 leather armour a +0 hand axe (3, 4, Orc:1) a +0 scale mail a +0 flail (4, -3, Orc:1) a +0 morningstar (4, 0, Orc:1) a +0 plate armour a boomerang a +0 battleaxe a +0 dagger (4, 1, Orc:1) a +0 plate armour a +0 battleaxe a +0 club (4, 2, Orc:1) a +0 chain mail a +0 short sword a +1 arbalest of flaming a +0 chain mail a +0 short sword (4, 3, Orc:1) a +0 short sword (5, 0, Orc:1) a +0 giant club (5, 2, Orc:1) a +0 robe a +0 dagger (6, -2, Orc:1) a +0 whip (6, 4, Orc:1) a +0 chain mail a +0 dire flail (15, -15, Orc:1) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (16, 19, Orc:1) 4 large rocks (19, -11, Orc:1) 2 boomerangs a +0 club (19, -9, Orc:1) a +0 trident (21, -10, Orc:1) a +0 robe a +0 dagger (21, 21, Orc:1) a +0 dagger a +0 robe (21, 22, Orc:1) a +0 trident (22, 22, Orc:1) a +0 hand axe a +0 chain mail (22, 23, Orc:1) a +0 trident (23, -11, Orc:1) a +0 chain mail a +0 club (23, -10, Orc:1) a +0 dagger (23, 13, Orc:1) a +0 giant club (24, -11, Orc:1) 2 boomerangs a +0 hand axe (26, -8, Orc:1) a +0 short sword a +0 mace a +0 plate armour a +0 glaive (29, -7, Orc:1) a +0 chain mail a +2 war axe a +0 arbalest (29, 3, Orc:1) a +0 leather armour a +0 mace (29, 4, Orc:1) a +0 club (31, 2, Orc:1) a +0 leather armour a +0 trident (31, 4, Orc:1) a +0 chain mail a +0 dire flail (33, 5, Orc:1) a +0 leather armour a +0 falchion (34, 9, Orc:1) a +0 giant club (35, 13, Orc:1) a +0 plate armour a +0 long sword (38, 6, Orc:1) a +0 chain mail a +0 short sword Level 2 of the Orcish Mines [Shop] Xatorghik's Overcharged Wands a wand of polymorph (18) (378 gold) a wand of polymorph (18) (378 gold) a wand of iceblast (18) (648 gold) a wand of iceblast (18) (648 gold) a wand of digging (11) (693 gold) a wand of digging (11) (693 gold) [Shop] Tyrphofuy's Antique Armour Emporium a +3 scale mail of fire resistance (728 gold) a +0 chain mail (126 gold) a +0 scale mail (112 gold) a +0 scale mail (112 gold) a +0 cloak (126 gold) a +0 scale mail (112 gold) a +3 leather armour of cold resistance (672 gold) [Shop] Figi Wit's General Store 4 stones (4 gold) a potion of berserk rage (60 gold) a potion of lignification (36 gold) a wand of flame (14) (117 gold) a +0 robe (8 gold) a +0 rapier (48 gold) [Shop] Bockoc's Jewellery Emporium a +4 ring of protection (432 gold) the ring of Zuefel {rElec Int+4 Dex+6} (700 gold) [ring of dexterity] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} (543 gold) [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. a +4 ring of protection (432 gold) a ring of flight (210 gold) a ring of poison resistance (240 gold) a +6 ring of strength (432 gold) [Shop] Tetoeh's Antique Weapon Emporium a +0 mace (69 gold) a +0 flail (80 gold) a +0 shortbow (69 gold) a +0 dagger (46 gold) a +0 sling (34 gold) a +0 dagger (46 gold) the +9 whip of Anger {speed, Str+3 Dex+4} (1706 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (+4). a +5 eveningstar of draining (1242 gold) a +0 shortbow (69 gold) (11, 11, Orc:2) a +0 robe a +0 dagger (14, 13, Orc:2) a +0 plate armour a +0 dire flail (15, 11, Orc:2) a +0 leather armour a +0 dagger (15, 12, Orc:2) a +0 ring mail a +0 whip a +0 ring mail a +0 dagger (15, 14, Orc:2) a +0 leather armour a +0 club (17, 13, Orc:2) a +0 chain mail a +0 mace a +0 chain mail a +1 great mace of protection (17, 19, Orc:2) a +0 glaive a +0 plate armour a +0 flail a +0 ring mail (18, 13, Orc:2) a +0 dagger a +0 robe a +0 chain mail a +0 dire flail (19, 19, Orc:2) a +0 flail (20, 24, Orc:2) a +0 club a +2 leather armour of cold resistance (20, 26, Orc:2) a +0 dagger a +0 robe (21, 20, Orc:2) a +0 mace a +0 chain mail (23, 23, Orc:2) a +0 great mace a +0 chain mail (24, 22, Orc:2) a +0 war axe (24, 25, Orc:2) a +0 arbalest a +0 war axe a +0 plate armour (25, 23, Orc:2) a +0 falchion a +0 chain mail a +2 robe of willpower a +0 dagger (26, 23, Orc:2) a +0 chain mail a +0 battleaxe (27, 16, Orc:2) the +2 leather armour of the Endless Lovers {rC+++ Will+ Dex-4 Stlth+} Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. Will: It increases your willpower. Stlth: It makes you more stealthy. (27, 17, Orc:2) the +2 troll leather armour "Uhoi" {+Blink rC+ Regen+} rC: It protects you from cold. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. (27, 22, Orc:2) a +0 plate armour a +1 heavy battleaxe (27, 23, Orc:2) a +0 chain mail a +0 flail (28, 16, Orc:2) a +1 cloak (28, 23, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (30, 23, Orc:2) a +0 morningstar of protection (30, 24, Orc:2) a +0 robe a +0 dagger (34, 2, Orc:2) a +0 mace (34, 3, Orc:2) a +0 leather armour a +0 morningstar (34, 4, Orc:2) a +0 club (34, 6, Orc:2) a +0 plate armour a +0 halberd a +0 robe a +0 dagger (34, 19, Orc:2) a +0 plate armour a +0 long sword (35, 7, Orc:2) a +0 chain mail a +0 mace (36, 1, Orc:2) a +0 robe a +0 dagger (37, -1, Orc:2) a +0 club (37, 2, Orc:2) a +0 leather armour a +0 war axe (37, 3, Orc:2) a +0 giant spiked club (37, 10, Orc:2) a +0 giant club (38, -2, Orc:2) a +0 ring mail a +0 short sword (38, 2, Orc:2) a +0 giant club (38, 4, Orc:2) a +0 leather armour a +0 scimitar (38, 7, Orc:2) a boomerang a +0 hand axe a +0 chain mail a +0 trident (39, 3, Orc:2) a +0 leather armour a +0 club (39, 7, Orc:2) a +0 dagger (41, 18, Orc:2) a +3 trident a +0 hand axe (41, 19, Orc:2) a +0 robe a +0 dagger (42, -1, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 plate armour 2 boomerangs a +0 trident (44, 6, Orc:2) a +0 dagger a +0 robe (45, 6, Orc:2) a +0 scimitar a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (13, 22, Lair:1) a +1 demon whip of venom (40, -15, Lair:1) a +0 robe Level 2 of the Lair of Beasts (12, 15, Lair:2) a +0 halberd (17, 21, Lair:2) a +0 pair of boots (18, 13, Lair:2) a +0 war axe a +0 robe (19, 15, Lair:2) a +0 ring mail (34, -10, Lair:2) a +6 ring of strength the +6 scale mail of Jaudesay {+Blink rElec Slay-2} Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rElec: It insulates you from electricity. +Blink: It lets you blink. (38, 7, Lair:2) a +0 whip (39, 36, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 stones (6, 24, Lair:3) a book of Frost (12, 9, Lair:3) a +0 scale mail (12, 22, Lair:3) a +0 spear (18, 0, Lair:3) a +0 sling (28, -5, Lair:3) a +0 plate armour (36, 37, Lair:3) a +0 ring mail (48, 39, Lair:3) a phantom mirror (61, 21, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) 4 atropa-tipped darts (17, -43, Lair:4) a +0 trident (21, -37, Lair:4) 10 gold pieces (21, -36, Lair:4) 12 gold pieces a potion of magic (21, -35, Lair:4) a potion of brilliance 21 gold pieces (22, -37, Lair:4) a book of Weapons (22, -35, Lair:4) a potion of curing (36, -16, Lair:4) a +0 dagger (48, -33, Lair:4) a +0 spear (52, -44, Lair:4) a +0 quarterstaff (59, -39, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (7, 6, Lair:5) an amulet of faith (7, 35, Lair:5) a +0 quarterstaff (15, 28, Lair:5) the +3 leather armour of Apathy {Dex+2} Dex: It affects your dexterity (+2). (39, 48, Lair:5) a +0 trident (46, 52, Lair:5) a +0 robe (47, 14, Lair:5) a +0 lajatang (75, 8, Lair:5) +0 steam dragon scales a +2 robe of willpower Level 1 of the Shoals (0, 0, Shoals:1) a +5 trident of pain (still there?) a +0 leather armour (still there?) a +4 trident of venom (still there?) a +0 robe (still there?) a merfolk corpse (still there?) (0, 1, Shoals:1) a +1 spear of venom (still there?) a silver javelin (still there?) a +0 leather armour (still there?) 18 gold pieces (still there?) a merfolk corpse (still there?) a merfolk corpse (still there?) (1, 0, Shoals:1) 11 gold pieces (1, 1, Shoals:1) 11 gold pieces (1, 2, Shoals:1) a +1 heavy trident (still there?) a +0 leather armour (still there?) 209 gold pieces (still there?) (2, -2, Shoals:1) 180 gold pieces (2, 1, Shoals:1) 10 gold pieces (3, -2, Shoals:1) the ring of Peace {rPois SInv} [ring of poison resistance] rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (3, -1, Shoals:1) 16 gold pieces (3, 1, Shoals:1) 18 gold pieces (3, 2, Shoals:1) an amulet of guardian spirit (4, 0, Shoals:1) 288 gold pieces (8, 7, Shoals:1) a +0 trident a merfolk corpse (13, -5, Shoals:1) a +0 cloak (16, 12, Shoals:1) a sea snake corpse (29, 3, Shoals:1) a +0 trident a merfolk corpse (41, 0, Shoals:1) a +4 short sword (unseen) (50, -17, Shoals:1) 3 poisoned darts (52, -8, Shoals:1) +0 fire dragon scales (52, -3, Shoals:1) a +0 chain mail (53, 0, Shoals:1) a +1 vampiric trident (58, 19, Shoals:1) a snapping turtle corpse (skeletalised by now) (61, -24, Shoals:1) a +0 ring mail (61, 0, Shoals:1) a +0 trident (62, -21, Shoals:1) a +0 chain mail