McKennaii Level 1 of the Dungeon (2, 15, D:1) a +0 dagger (4, 8, D:1) a +0 club (15, 1, D:1) an amulet of guardian spirit (19, -5, D:1) a +0 leather armour (26, 16, D:1) 6 stones (26, 18, D:1) a +0 dagger (27, 31, D:1) a +0 dagger (28, -1, D:1) a +0 dagger 5 stones (30, 7, D:1) 4 stones (53, -8, D:1) 4 stones (62, -4, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +1 hand axe of electrocution (1, 0, D:2) a +0 dagger a +0 ring mail a +0 club (12, -33, D:2) a +0 robe a +0 dagger (20, -34, D:2) a stone (33, -23, D:2) 5 stones (34, 6, D:2) a +0 flail (35, -14, D:2) a +0 whip a stone (36, -21, D:2) a +0 short sword (38, -21, D:2) a +0 short sword (40, -10, D:2) 7 stones (45, 15, D:2) a +0 short sword (46, -7, D:2) a +0 spear (48, 2, D:2) a +1 heavy hand axe (57, -20, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (3, 27, D:3) a +0 club (7, 26, D:3) a +0 hand axe (8, 26, D:3) a +0 club a +0 ring mail (10, 32, D:3) a +0 dagger a +0 robe (18, 35, D:3) the +2 ring mail "Forget-Me-Not" {-Cast Harm rF+++ Will-} rF: It renders you almost immune to fire. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (20, -1, D:3) a +0 leather armour (22, -1, D:3) a +0 dagger of holy wrath (37, -8, D:3) 6 javelins (40, 2, D:3) a +0 short sword (45, 38, D:3) a +0 mace (46, 3, D:3) 5 stones (50, 51, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration (2, 2, D:4) a +0 war axe (2, 10, D:4) a +0 hand axe (8, -32, D:4) a +0 robe (21, 1, D:4) a +0 dagger (22, -29, D:4) a +0 war axe (24, -45, D:4) a +0 robe (26, -7, D:4) a +0 war axe (26, -6, D:4) a +0 dagger a +0 robe (31, -36, D:4) a +0 spear (34, -28, D:4) a +0 dagger a +0 sling (38, -32, D:4) 8 stones (45, 6, D:4) a +0 trident a +0 morningstar a +0 leather armour (46, 7, D:4) a +0 dagger a +0 ring mail (47, -22, D:4) a +0 whip (48, -43, D:4) a +0 whip a +0 scale mail a +0 dagger a +0 club (48, 0, D:4) 4 poisoned darts (49, -43, D:4) a +0 flail a +0 club a +0 leather armour (51, -43, D:4) a +0 short sword a +0 chain mail (52, -27, D:4) 6 stones (55, -22, D:4) 3 poisoned darts (56, -46, D:4) a staff of fire (57, -39, D:4) a +0 mace (57, -8, D:4) a +6 ring of dexterity a +6 ring of dexterity (59, -28, D:4) 6 stones (66, -47, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 mace (8, -14, D:5) a +0 dagger (10, 15, D:5) a +0 mace (15, 14, D:5) a +0 club 2 boomerangs (19, 15, D:5) a +0 whip of electrocution a +0 scale mail a +0 club a +0 scale mail (25, -1, D:5) a +0 leather armour (27, -1, D:5) a +0 shortbow (28, 0, D:5) a +0 flail a +0 chain mail (42, -8, D:5) a +0 whip (52, 2, D:5) a +0 giant club (56, 22, D:5) a +0 falchion (57, 22, D:5) a +0 ring mail (58, 39, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (9, 3, D:6) a +0 quarterstaff (19, -5, D:6) a +0 scale mail a +0 club (20, -5, D:6) a +0 hand axe (20, -4, D:6) a +0 whip (22, -3, D:6) a +0 leather armour a +0 short sword (31, 12, D:6) a +4 ring of protection (37, 8, D:6) a +0 leather armour (43, 3, D:6) a +0 club (44, 2, D:6) a +0 flail a +0 robe a +0 short sword (44, 4, D:6) a +0 whip (44, 5, D:6) a +0 robe a +0 club (44, 39, D:6) 6 stones (45, 1, D:6) a +0 flail (46, 4, D:6) a +0 spear (53, 30, D:6) 5 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe (2, 0, D:7) a +0 hand axe (14, 1, D:7) a +0 dagger 4 poisoned darts (15, 1, D:7) a +0 dagger of protection a +0 robe (16, 1, D:7) a +0 mace a +0 whip a +0 flail (17, 1, D:7) a +0 short sword a +0 short sword a +0 short sword a +0 club a +0 leather armour a +0 whip a +0 dagger 9 stones a bailey (0, 0, Bailey) 2 boomerangs (0, 2, Bailey) 3 boomerangs (1, 1, Bailey) a boomerang a +0 hand axe a +0 leather armour (2, 0, Bailey) a boomerang (3, -1, Bailey) 2 boomerangs (3, 0, Bailey) a +0 war axe a +0 leather armour a goblin corpse (3, 3, Bailey) a staff of conjuration (unseen) (4, -3, Bailey) 2 boomerangs (4, 3, Bailey) a scroll of enchant weapon (6, -4, Bailey) a +0 broad axe a +0 plate armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (7, -7, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 chain mail an orc skeleton (7, 12, Bailey) a +0 hand axe a +0 leather armour an orc corpse (9, -3, Bailey) a +0 hand axe a +0 leather armour (10, -3, Bailey) 2 boomerangs (10, 3, Bailey) a potion of experience (10, 17, Bailey) a +0 hand axe a +0 ring mail an orc skeleton (11, -1, Bailey) a +0 hand axe a +0 leather armour (11, 3, Bailey) the staff of cold "Riebil" {rElec rPois rC+ rCorr Int-3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-3). rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (12, 0, Bailey) a +0 hand axe a +0 leather armour (13, 1, Bailey) a +0 war axe a +0 plate armour a boomerang an orc skeleton (14, 2, Bailey) 3 boomerangs (14, 4, Bailey) a +0 hand axe a +0 leather armour a gnoll skeleton (16, 7, Bailey) a +0 war axe a +0 leather armour a goblin skeleton