McKennaii Level 1 of the Dungeon (0, 0, D:1) 9 stones (4, 4, D:1) a +0 dagger 3 stones (7, 10, D:1) a +0 dagger (15, -2, D:1) a +0 whip 3 stones (16, 4, D:1) a +0 sling (17, -6, D:1) 9 stones (20, 20, D:1) a +0 robe (31, 4, D:1) 6 stones (33, 16, D:1) a +0 chain mail (38, -1, D:1) 6 poisoned darts (43, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -1, D:2) a +0 club (6, -32, D:2) a +0 robe (8, -10, D:2) 3 stones (27, -35, D:2) a +0 dagger (27, -5, D:2) a +0 dagger a +0 leather armour (33, -36, D:2) a +0 dagger (42, -18, D:2) a +0 short sword (55, -5, D:2) a +0 short sword (55, 0, D:2) a +0 long sword (58, -2, D:2) a +0 sling (58, 6, D:2) a +0 sling a +0 dagger (60, -32, D:2) a +0 chain mail (61, -8, D:2) a +0 club Level 3 of the Dungeon (8, -11, D:3) a +0 short sword 8 poisoned darts (18, 12, D:3) a +0 spear (21, -19, D:3) a +0 hat of stealth (24, -17, D:3) a +0 spear (31, 9, D:3) a +0 whip (37, -10, D:3) 7 poisoned darts a +0 dagger (39, 1, D:3) a +0 dagger (51, -16, D:3) a +0 war axe (53, -20, D:3) a +0 long sword (58, 10, D:3) a +0 ring mail of cold resistance (60, -32, D:3) a +0 club a +0 leather armour a +1 dagger of draining a +0 robe (62, -32, D:3) a +0 short sword a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 flail (9, -6, D:4) a stone (10, -1, D:4) a +0 spear (11, -4, D:4) a stone (12, 0, D:4) 4 stones (12, 20, D:4) a +0 ring mail a +0 dagger (18, 1, D:4) a +0 sling (28, 10, D:4) a +0 battleaxe (31, 19, D:4) a +0 leather armour (34, 21, D:4) 7 stones (36, 8, D:4) a +0 trident (37, 8, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, -1, D:5) a +0 scale mail a +0 dagger (3, -3, D:5) a +0 robe a +0 dagger (9, 0, D:5) a +0 dagger (9, 1, D:5) a +0 flail (11, -6, D:5) a +0 leather armour a +0 falchion (12, -5, D:5) a +0 spear (16, 10, D:5) a +0 whip (16, 19, D:5) a +0 scale mail (22, 22, D:5) 5 large rocks (24, 34, D:5) a +0 robe a +0 whip (26, 33, D:5) a +0 spear a +0 whip a +0 club (32, -13, D:5) a +0 mace (36, 44, D:5) a +0 dagger (56, 39, D:5) a +0 helmet Level 6 of the Dungeon [Shop] Jilis's Weapon Shoppe a +3 morningstar of draining (242 gold) 4 boomerangs (80 gold) a +2 arbalest of flaming (201 gold) 4 stones (4 gold) a +0 mace (30 gold) a +0 long sword (35 gold) a +0 falchion (30 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (770 gold) Dex: It affects your dexterity (+3). SInv: It lets you see invisible. [Shop] Soil's Jewellery Shoppe a +5 ring of evasion (396 gold) a +4 ring of protection (396 gold) a ring of wizardry (330 gold) an amulet of magic regeneration (330 gold) a +6 ring of dexterity (396 gold) a ring of fire (275 gold) an amulet of guardian spirit (330 gold) [Shop] Kumeum's Antique Armour Shoppe a +0 ring mail (136 gold) a +2 kite shield (561 gold) a +0 ring mail (136 gold) a +4 plate armour of fire resistance (1700 gold) a +2 leather armour of willpower (646 gold) a +0 ring mail (136 gold) a +0 leather armour (68 gold) [Shop] Kiqu's Jewellery Shoppe a ring of protection from cold (350 gold) a ring of see invisible (210 gold) an amulet of the acrobat (420 gold) a ring of see invisible (210 gold) a ring of positive energy (280 gold) a +6 ring of dexterity (504 gold) (0, 0, D:6) a +0 dagger a +0 robe (0, 17, D:6) an amulet of the acrobat (2, -4, D:6) a +0 dagger a +0 robe (2, 2, D:6) 6 stones (4, -3, D:6) a +0 dagger a +0 robe (5, -2, D:6) a +0 giant club (7, 21, D:6) the +0 leather armour "Vaic" {Rampage Will+ Str-3 Int+3} Str: It affects your strength (-3). Int: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. (12, -6, D:6) a +0 dagger (13, -6, D:6) a +2 robe of fire resistance (13, -5, D:6) a +2 dagger of holy wrath a +0 robe (16, 3, D:6) a +0 spear (20, 7, D:6) a +0 ring mail of poison resistance a +0 robe a +0 dagger (21, 7, D:6) a +0 robe a +0 dagger (22, -2, D:6) a +0 robe a +0 dagger (24, -29, D:6) a +0 whip of electrocution (24, -28, D:6) a +0 whip a +0 leather armour a +0 halberd (24, -3, D:6) a +0 robe a +0 dagger (25, -28, D:6) a +0 spear (25, -27, D:6) a +0 spear (25, -3, D:6) a +0 robe a +0 dagger (44, -14, D:6) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Cyclopedia of Austromancy (still there?) Spells Type Level a - Shock Conjuration/Air 1 (45, -14, D:6) a +0 dagger a +0 robe (45, 10, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (2, 3, D:7) a +0 short sword (6, -13, D:7) a +0 robe a +4 battleaxe (6, -12, D:7) a +0 robe a +0 halberd (8, -33, D:7) a +0 dagger of venom (8, -32, D:7) a +0 hand axe (8, -31, D:7) a +0 ring mail a +1 mace of protection (9, -29, D:7) a +0 robe a +0 dagger (10, -37, D:7) a +0 hand axe (18, -29, D:7) a +0 robe (20, -40, D:7) a +0 whip (20, -5, D:7) a +0 quarterstaff (24, -34, D:7) a ring of resist corrosion (25, -22, D:7) a +0 hand axe (27, -38, D:7) a +2 battleaxe a +0 robe (28, -39, D:7) a +0 falchion a +0 robe (33, -4, D:7) a +0 shortbow (38, -35, D:7) 6 stones (43, -11, D:7) a +0 ring mail (44, -13, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) 2 stones (5, 27, D:8) a +0 short sword a +0 whip a +0 whip 5 poisoned darts (6, 26, D:8) a +0 short sword a +0 whip 3 poisoned darts (14, 26, D:8) a +0 shortbow (15, 12, D:8) a +0 quarterstaff (16, 33, D:8) a +2 hand axe a +0 robe (16, 34, D:8) a +4 dire flail of freezing a +0 robe a +0 battleaxe a +0 robe (16, 38, D:8) a +4 ring of slaying a +6 ring of strength a +5 ring of evasion (20, 1, D:8) a +0 robe (24, 16, D:8) a +0 helmet (48, 26, D:8) a +0 plate armour a +0 flail (49, 16, D:8) a +0 club (49, 23, D:8) a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail (52, 20, D:8) a +0 club (53, 19, D:8) a +0 shortbow (57, 23, D:8) 2 poisoned darts Level 9 of the Dungeon (5, -13, D:9) 6 stones (6, -4, D:9) a +0 dagger a +0 robe (6, -3, D:9) a +0 dagger a +0 robe (7, -3, D:9) a +0 morningstar a +0 leather armour (13, -3, D:9) a +0 short sword a +0 cloak (16, 1, D:9) a +5 antimagic dire flail a +0 chain mail (16, 2, D:9) a +0 chain mail (17, -12, D:9) a +0 pair of boots (17, -2, D:9) a +0 spear a +0 robe (18, -19, D:9) 3 scrolls of noise (20, -26, D:9) a +0 club a +0 flail (21, -26, D:9) a +0 whip (22, -26, D:9) a +0 chain mail a +0 trident a +0 arbalest (23, -6, D:9) a +0 ring mail (26, 9, D:9) the +5 chain mail of Salvation {rF- rN++ Dex+2} Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. (29, -28, D:9) a +0 robe a +3 short sword (32, -2, D:9) a +0 shortbow (33, -23, D:9) a +0 shortbow (38, -24, D:9) a +0 robe a +3 mace (38, -23, D:9) a +0 robe a +0 dire flail (44, -21, D:9) a +2 chain mail of cold resistance a +0 plate armour of willpower (46, -23, D:9) 2 stones (47, -21, D:9) a +0 spear (48, -22, D:9) a +0 halberd (48, -20, D:9) a +0 halberd (49, -21, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (4, 31, D:10) the +10 sling "Launnok" {heavy, +Blink rC- SInv} rC: It makes you vulnerable to cold. SInv: It lets you see invisible. +Blink: It lets you blink. (6, 23, D:10) a +2 whip of venom (24, 2, D:10) a +0 glaive of venom (44, 1, D:10) 5 stones (47, -11, D:10) a +0 flail a boomerang (47, -8, D:10) a +0 club (49, -9, D:10) a +0 club (49, -7, D:10) a +0 dagger a +0 robe (50, 5, D:10) 4 large rocks (51, -7, D:10) a +0 arbalest a +0 hand axe a +0 chain mail (61, 3, D:10) a condenser vane (61, 44, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a scroll of enchant armour (2, 4, D:11) 4 poisoned darts a potion of curing (7, -16, D:11) a +0 trident (7, -10, D:11) a +0 ring mail (14, -18, D:11) an amulet of reflection (36, -16, D:11) a +0 mace (40, 9, D:11) a +0 scale mail (49, -1, D:11) 5 boomerangs (53, -12, D:11) a scroll of enchant armour (55, -8, D:11) a +0 long sword a +0 ring mail (56, -8, D:11) a +0 long sword a +0 ring mail (57, -4, D:11) a +0 dagger a +0 robe (58, -12, D:11) 5 stones a Gauntlet (0, 4, Gauntlet) the ring of Summer {rC+ Int+6} [ring of intelligence] Int: It affects your intelligence (+6). rC: It protects you from cold. (unseen) (1, -20, Gauntlet) a potion of magic (3, 4, Gauntlet) 3 stones (4, -20, Gauntlet) an amulet of magic regeneration (4, 4, Gauntlet) 6 stones (10, -10, Gauntlet) a potion of invisibility (10, 4, Gauntlet) the staff of air "Richeokke" {rElec rPois rC++ Str-4} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-4). rC: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (11, -9, Gauntlet) a ring of protection from cold (11, 4, Gauntlet) the ring "Qipuujiunaa" {Fire rCorr MP-9 SInv} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (unseen) (13, -20, Gauntlet) a +0 mace (13, 4, Gauntlet) a scroll of teleportation