McKennaii Level 1 of the Dungeon (0, 0, D:1) 8 stones (0, 10, D:1) a +0 leather armour (13, 12, D:1) a +0 chain mail (16, 19, D:1) a +0 hand axe (19, 9, D:1) 6 stones (22, -4, D:1) 8 gold pieces (26, 4, D:1) a +0 dagger (32, 8, D:1) a +0 dagger (42, 21, D:1) a +0 sling (51, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, 4, D:2) 2 stones (19, -18, D:2) a +0 spear (20, -18, D:2) a +0 whip (22, -18, D:2) a +0 club (35, -1, D:2) a +0 club a +0 sling (40, -3, D:2) a +1 barding (41, 7, D:2) a -2 mace (44, -39, D:2) a +0 club (44, -26, D:2) 4 stones (47, -30, D:2) 3 stones (49, 4, D:2) a +0 club Level 3 of the Dungeon [Shop] Curax's General Store a scroll of fog (40 gold) a scroll of acquirement (520 gold) a ring of ice (250 gold) 6 stones (6 gold) a +0 long sword (35 gold) a +1 pair of gloves (115 gold) a potion of attraction (30 gold) a scroll of amnesia (40 gold) an amulet of magic regeneration (300 gold) a ring of resist corrosion (200 gold) (9, 28, D:3) a +3 leather armour a +0 robe (14, 14, D:3) a +0 robe (20, -2, D:3) a +0 dagger a +0 chain mail (20, -1, D:3) a +0 club a +0 leather armour (20, 0, D:3) a +0 dagger (20, 1, D:3) a +2 short sword of venom a +0 flail a +0 scale mail (23, 37, D:3) a +0 ring mail (28, 12, D:3) a stone (29, 16, D:3) a +0 short sword 5 poisoned darts (29, 24, D:3) a +0 club (30, -11, D:3) 5 poisoned darts (31, 36, D:3) a +0 rapier (34, 7, D:3) a +0 dagger (35, 38, D:3) a +0 short sword (37, -15, D:3) a +0 dagger 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (17, 50, D:4) a +0 club (22, 38, D:4) a +0 robe (25, 15, D:4) a +0 short sword (25, 16, D:4) a +0 whip a +0 leather armour a +0 trident (25, 18, D:4) a +0 robe a +0 dagger (28, 28, D:4) a +0 spear (28, 43, D:4) a +0 falchion (34, 24, D:4) a +0 club (35, 38, D:4) a +0 giant club (39, 34, D:4) a throwing net an amulet of guardian spirit Level 5 of the Dungeon [Shop] Amoh Jen's Antique Armour Boutique the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (680 gold) EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +10 plate armour of ponderousness (800 gold) a +0 ring mail (64 gold) the +1 leather armour of Yesterday {Str+5 Int+3 Dex-2 SInv} (492 gold) Str: It affects your strength (+5). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). SInv: It lets you see invisible. a +0 ring mail (64 gold) a +1 barding of stealth (560 gold) a +1 chain mail of cold resistance (264 gold) a +0 cloak (72 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) (0, 0, D:5) a +0 hand axe 2 boomerangs (0, 3, D:5) a +0 falchion a +0 short sword a +0 leather armour (0, 5, D:5) a +0 flail a +0 leather armour (7, -19, D:5) a +0 trident (13, -27, D:5) a +0 long sword (36, -28, D:5) a +0 trident (37, -27, D:5) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (38, -37, D:5) a +0 dagger (41, -22, D:5) 3 atropa-tipped darts (41, 12, D:5) 5 stones (50, -11, D:5) 5 stones (50, -8, D:5) a +0 dagger (61, -6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 5 stones (2, 12, D:6) a +0 shortbow (3, 20, D:6) a +0 ring mail (11, 13, D:6) a +0 hand axe (12, -18, D:6) a +0 club (13, -23, D:6) a +0 whip (22, 16, D:6) a +0 ring mail (24, -8, D:6) a +0 leather armour (28, -24, D:6) a +4 flail a +0 chain mail (28, -18, D:6) a +0 club a +0 leather armour a +0 club (28, -16, D:6) a +0 trident (28, -15, D:6) a +0 dagger a +0 robe (32, 4, D:6) a +0 trident 2 boomerangs of dispersal (35, 7, D:6) a +0 hand axe a +0 dagger a +0 robe (36, 6, D:6) a +0 club (36, 19, D:6) a +0 plate armour (37, 6, D:6) a +0 spear a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (7, 11, D:7) a +0 club (11, 14, D:7) a +0 rapier (15, 22, D:7) 4 large rocks a +0 shortbow (18, 26, D:7) a +0 dagger (18, 29, D:7) a +0 troll leather armour (19, 18, D:7) a +2 long sword of holy wrath a +0 plate armour (19, 29, D:7) +0 acid dragon scales (21, 18, D:7) a +0 short sword (28, 0, D:7) a +0 mace (35, 9, D:7) a +0 falchion a +0 ring mail (36, 4, D:7) a +0 giant spiked club a +0 giant spiked club (36, 9, D:7) a +0 flail a +0 ring mail a +0 quarterstaff the +0 chain mail of Pekhill {*Corrode Will+++ Dex+3 Slay+3} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. (41, 10, D:7) a +0 pair of boots (43, 14, D:7) a +0 whip (47, 19, D:7) a +0 short sword a +0 chain mail (52, 18, D:7) a +0 leather armour (52, 21, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 great sword a +0 robe (0, 1, D:8) a +4 spear a +0 robe (0, 2, D:8) a +0 short sword a +0 robe (6, -1, D:8) a +0 robe a +0 falchion a +0 robe a +0 battleaxe (6, 20, D:8) a +1 dire flail a +0 robe (7, 20, D:8) a +2 halberd a +0 robe a +4 short sword a +0 robe (10, 13, D:8) a +0 flail a +0 leather armour a +1 dagger of speed (11, 13, D:8) a +0 robe a +0 dagger (20, 51, D:8) a +0 falchion (24, 30, D:8) a +0 dagger (29, 21, D:8) an orb of guile (29, 48, D:8) a +0 trident a +0 plate armour (30, 48, D:8) a +0 flail (33, 48, D:8) a +2 vampiric hand axe a +0 leather armour (34, 24, D:8) a +0 spear (40, 6, D:8) 2 boomerangs (44, 16, D:8) a +0 club a +0 robe (44, 18, D:8) a +0 club a +0 spear (44, 19, D:8) a +0 whip (49, 21, D:8) a +3 spear Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (1, -4, D:9) a +0 robe a +1 dagger of holy wrath (1, -1, D:9) a +0 club (1, 0, D:9) a +0 robe a +0 dagger a +0 club (2, -3, D:9) a +0 hand axe a +0 hand axe (12, 5, D:9) a +0 mace a +0 hand axe a +0 leather armour a +0 short sword a +0 robe a +0 dagger (13, -30, D:9) a +0 chain mail (14, 5, D:9) a +0 leather armour a +0 short sword (34, -18, D:9) a +0 robe a +0 dagger (35, -18, D:9) a +0 leather armour a +0 club a +0 spear (36, -18, D:9) a +0 spear (37, -18, D:9) a +0 spear a +0 spear Level 10 of the Dungeon (0, 0, D:10) 5 stones (7, -28, D:10) 4 stones (9, -31, D:10) 2 poisoned darts (15, -20, D:10) a +0 falchion (15, -13, D:10) a +0 spear (18, -22, D:10) a +0 mace (21, -2, D:10) an amulet of faith (26, -30, D:10) a +0 dagger (37, -35, D:10) a +0 leather armour (38, -16, D:10) a +0 mace 2 boomerangs (38, -15, D:10) a +0 dagger a +0 chain mail (40, -16, D:10) a +0 war axe a +0 plate armour a +0 dagger a +0 robe (41, -30, D:10) a +0 rapier (42, -31, D:10) a +0 hat (42, -30, D:10) a manual of Poison Magic (42, 2, D:10) a +0 dagger (43, -30, D:10) a +0 great sword (44, -30, D:10) 4 stones Level 11 of the Dungeon (0, 0, D:11) a stone a stone (2, -3, D:11) a javelin (2, 0, D:11) a stone (5, -4, D:11) a +0 war axe (6, -4, D:11) a +0 shortbow 11 stones (7, 1, D:11) a +0 shortbow (7, 25, D:11) a +0 sling (8, 15, D:11) a +0 chain mail (9, 15, D:11) a +0 robe (15, 26, D:11) a +0 dire flail a +0 giant club (16, 14, D:11) a +0 troll leather armour (18, 4, D:11) a +0 short sword (22, 9, D:11) 3 throwing nets (26, 8, D:11) a +0 troll leather armour (27, 21, D:11) a +0 sling (30, 31, D:11) a +6 ring of dexterity (31, 5, D:11) a +0 trident (34, 31, D:11) a +0 spear (38, 20, D:11) the +0 leather armour "Himuun Buemp" {rElec Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. (48, 35, D:11) 2 curare-tipped darts (52, 17, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) an electric eel corpse an electric eel corpse (2, 4, D:12) a yak corpse (3, 1, D:12) a yak corpse (8, -2, D:12) a scroll of poison