Seeded DCSS version 0.31-a0-237-g2d982f9f85 (webtiles) character file. Game seed: 784279740803775113 (custom seed) 149 McKennaii the Conjurer (level 4, -1/33 HPs) Began as a Demigod Conjurer on July 11, 2023. Shot with an arrow by a centaur (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:58 (3184 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 3184, Time: 00:01:59 Health: -1/33 AC: 3 Str: 8 XL: 4 Next: 82% Magic: 4/11 EV: 12 Int: 24 God: Gold: 148 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 148 gold pieces. Inventory: Missiles e - 2 throwing nets Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) m - a +3 ring mail of fire resistance Scrolls c - 2 scrolls of teleportation {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of noise {unknown} j - a scroll of poison {unknown} k - 5 scrolls of identify {unknown} n - a scroll of vulnerability {unknown} o - a scroll of enchant armour {unknown} p - a scroll of blinking {unknown} s - a scroll of amnesia {unknown} v - a scroll of immolation {unknown} Potions b - 4 potions of magic d - 3 potions of heal wounds {unknown} f - a potion of might {unknown} h - 2 potions of brilliance {unknown} q - a potion of curing {unknown} r - 2 potions of invisibility {unknown} t - a potion of mutation {unknown} u - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 8% N/A 16% 2 Ignite Poison Fire/Tmut/Pois 4% N/A 30% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (74% to hit) The searing ray hits the endoplasm. The endoplasm is severely wounded. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur but does no damage. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the centaur. The centaur is lightly wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow barely misses you. Unknown command. You close the door, pushing everything out of the way. You see here a giant cockroach corpse. A centaur opens the door. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, 87% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. You die... ##)###..#####'#####....÷...~.~)≈≈ †).#....#.........#######..~~.~≈≈ †###....#.8..8..8.# #.P~~.~~~ (#......#.........# #...~~~~~ ##.#....##+##'##+## #..#P#..÷ ........# #..#).# #.####### ........##..†##)### #.# # .####...#..)##.#..# ###.# # .# #...#..##..#@## #...# # .# ##..#+##+##'#######.### # .#####..#.....c## #...#.# # ........#....†)# ###.#.# # .####...#...†..# #.#.######### .###.#.##...###J ###.#.......... ........#... . #.............. ##.###..#.. .. #......#<##.### ##.###.## .. #.....##.##.### You could see a centaur. Vanquished Creatures 2 gnolls (D:3) 4 adders A worm (D:3) 3 dart slugs 2 orcs (D:3) 10 endoplasms 5 giant cockroaches 9 goblins 6 hobgoblins 10 quokkas 7 ball pythons 3 bats 2 frilled lizards 8 kobolds 6 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 434 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 437 | D:1 | Learned a level 2 spell: Searing Ray 876 | D:1 | Reached skill level 4 in Conjurations 1337 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 2432 | D:3 | Reached XP level 4. HP: 33/33 MP: 9/11 3172 | D:3 | Noticed a centaur 3181 | D:3 | HP: 1/33 [centaur/arrow (6)] 3184 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_basic, hangedman_decor_points, st_stairs_3, serial_bayou_lagoon_b D:2: minmay_diamond_boxcup, layout_rooms D:3: minmay_chambers_of_threes, layout_loops_ring, nicolae_vehumet_altar_sigil, serial_bayou_pond_b, minmay_quantized Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.3 Conjurations | 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Cast: Magic Dart | 102 | 40 || 142 Searing Ray | | 4 || 4 Armour: Robe | 2 | || 2 Dodge: Dodged | 15 | 8 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3222 | 3151 | 71 | 3 | 2831 | 3 | 1074.0 | Dungeon | 3222 | 3151 | 71 | 3 | 2831 | 3 | 1074.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1243 daAuts D:1: 1073 daAuts D:2: 905 daAuts