Seeded DCSS version 0.30.1 (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 213 McKennaii the Conjurer (level 5, -15/38 HPs) Began as a Demigod Conjurer on July 12, 2023. Demolished by a sleepcap (16 damage) ... on level 4 of the Dungeon. The game lasted 00:03:40 (3133 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 3133, Time: 00:03:41 Health: -15/38 AC: 3 Str: 8 XL: 5 Next: 32% Magic: 1/13 EV: 2 Int: 30 God: Gold: 1326 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + + . a - +0 robe rPois + (no helmet) rElec . e - scarf of Impatience {harm, rN++ Will+ Dex-2 Stlth+} rCorr . p - +0 pair of gloves SInv . (no boots) Will ++... (no amulet) Stlth ++++ g - ring "Suogodaq" {rPois Will+ Int+6 Stlth+} HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: harm (+30% outgoing, +20% incoming) @: sleeping A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 1326 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) e - the scarf of Impatience (worn) {harm, rN++ Will+ Dex-2 Stlth+} (You acquired it on level 1 of the Dungeon) Dex: It affects your dexterity (-2). rN: It greatly protects you from negative energy. Will: It increases your willpower. Stlth: It makes you more stealthy. p - a +0 pair of gloves (worn) Jewellery g - the ring "Suogodaq" (left hand) {rPois Will+ Int+6 Stlth+} (You acquired it on level 1 of the Dungeon) [ring of poison resistance] Int: It affects your intelligence (+6). rPois: It protects you from poison. Will: It increases your willpower. Stlth: It makes you more stealthy. Scrolls d - 3 scrolls of amnesia {unknown} f - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} k - 2 scrolls of blinking {unknown} l - 4 scrolls of identify {unknown} q - a scroll of poison {unknown} s - a scroll of brand weapon {unknown} Potions b - a potion of magic h - a potion of might {unknown} j - 2 potions of mutation {unknown} m - a potion of invisibility {unknown} n - 3 potions of curing {unknown} o - 2 potions of brilliance {unknown} r - 2 potions of lignification {unknown} t - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 10% N/A 10% 2 Poisonous Vapours Pois/Air 10% N/A 10% 2 Mephitic Cloud Conj/Pois/Air 15% N/A 10% 3 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Dispel Undead Necr 5% 3d7 54% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 67% 5 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Annotations: D:3 3 runed translucent doors, zamzamzam's ghost, amateur HuHu Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The sleepcap attacks as you move away! The sleepcap releases spores at you but does no damage. The sleepcap attacks as you move away! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You see here a +0 short sword. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap closely misses you. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Okay, then. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap closely misses you. Unknown command. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap barely misses you. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... ..##.....#.....# ..#...........|# ≈≈ ..............# #≈ # .†............# ≈ ≈≈ ..............# ≈#≈≈≈ ..............##≈≈≈≈ ...........!...~≈≈≈# .##..#.........### ##~ .##.[#...#.....f@##~~.. .#.###.######........... .#.#.#.#######...####### .#..##.........### ...............# ######.........# # ##......?.# # #........# #### ##........# You could see a sleepcap. Vanquished Creatures A scorpion (D:4) A jelly (D:2) 5 adders 3 worms 3 endoplasms 4 giant cockroaches 3 goblins 8 hobgoblins 14 jackals A kobold (D:4) 4 quokkas 6 ball pythons 5 bats A frilled lizard (D:1) 4 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 359 | D:1 | Reached XP level 2. HP: 5/20 MP: 0/7 389 | D:1 | HP: 1/20 [jackal (1)] 490 | D:1 | Identified 3 scrolls of acquirement 490 | D:1 | Acquired 1151 gold pieces 491 | D:1 | Acquired the scarf of Impatience {harm, rN++ Will+ Dex-2 | Stlth+} 492 | D:1 | Acquired the ring "Suogodaq" {rPois Will+ Int+6 Stlth+} 564 | D:1 | Reached skill level 4 in Conjurations 1380 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1383 | D:2 | Learned a level 2 spell: Searing Ray 1769 | D:2 | Reached XP level 4. HP: 31/33 MP: 7/11 1774 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2651 | D:3 | Found a runed translucent gate. 2651 | D:3 | Found a runed translucent gate. 2651 | D:3 | Found a runed translucent gate. 2657 | D:3 | Noticed zamzamzam's ghost (amateur HuHu) 2769 | D:3 | You fall into a shaft and drop 2 floors! 2769 | D:5 | Entered Level 5 of the Dungeon 3052 | D:4 | Reached skill level 5 in Conjurations 3052 | D:4 | Reached XP level 5. HP: 28/38 MP: 0/13 3132 | D:4 | HP: 1/38 [sleepcap (6)] 3133 | D:4 | Demolished by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_paths, gammafunk_ghost_necromancy D:4: layout_rooms, tso_metal_star, mainiacjoe_overflow_catwalk, elyvilon_altar_5, minmay_temple_entry_stoned_glass, nicolae_ossuary_entry_giza, minmay_misc_feat_square, minivault_4 D:5: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.7 Conjurations | 4 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | 12 || 30 Punch | 1 | || 1 Cast: Magic Dart | 81 | 47 || 128 Searing Ray | | 6 || 6 Use: Scroll | 3 | || 3 Armour: Robe | 7 | 8 || 15 Dodge: Dodged | 26 | 26 || 52