Seeded DCSS version 0.30.1 (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 56 McKennaii the Conjurer (level 3, 26/26 HPs) Began as a Demigod Conjurer on July 12, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:01:42 (1572 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1572, Time: 00:01:43 Health: 26/26 AC: 12 Str: 15 XL: 3 Next: 48% Magic: 0/9 EV: 9 Int: 24 God: Gold: 76 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . e - +6 scale mail "Voopne" {Str+7} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Missiles c - a throwing net Armour e - the +6 scale mail "Voopne" (worn) {Str+7} (You acquired it on level 1 of the Dungeon) Str: It affects your strength (+7). Scrolls d - 2 scrolls of amnesia {unknown} f - a scroll of teleportation {unknown} h - a scroll of blinking {unknown} i - 2 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} Potions a - a potion of invisibility {unknown} b - a potion of magic g - a potion of mutation {unknown} k - a potion of might {unknown} l - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 8% 1 b - Searing Ray Conj 48% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 43% 1 Dazzling Flash Conj/Hex 26% N/A 50% 3 Stone Arrow Conj/Erth 26% 3d8 50% 3 Fulminant Prism Conj/Hex 6% 3d7 88% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 88% 4 Animate Armour Summ/Erth 6% N/A 99% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are out of magic! You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. x2 You are out of magic! You are out of magic! You are out of magic! You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. Your magical contamination has completely faded away. You are out of magic! You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. A jackal is nearby! You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 A jackal is nearby! You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You hear a distant slurping noise. You are out of magic! A jackal is nearby! You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You are out of magic! A jackal is nearby! You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.....# #.....# #.....#### ..####........# ..$...†@......# > ......h##.....###.. ....... #.......... ...†... #.......... .#.#### #........<. #.######....#####. ...........# ........>..#### ......†.......# You could see a jackal. Vanquished Creatures 2 adders (D:2) A worm (D:2) 3 bats (D:1) An endoplasm (D:2) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins 8 jackals 2 quokkas (D:1) 5 ball pythons A frilled lizard (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 140 | D:1 | Identified 3 scrolls of acquirement 140 | D:1 | Acquired the Catalogue of Graupel and Creation 141 | D:1 | Acquired the +6 scale mail "Voopne" {Str+7} 142 | D:1 | Acquired a book of Armaments 250 | D:1 | Reached XP level 2. HP: 17/20 MP: 4/7 429 | D:1 | Reached skill level 4 in Conjurations 1308 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/9 1311 | D:2 | Learned a level 2 spell: Searing Ray 1572 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.7 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 93 Punch || 2 Cast: Magic Dart || 71 Use: Scroll || 3 Armour: Scale mail || 62 Dodge: Dodged || 58