Seeded DCSS version 0.30.1 (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 2 McKennaii the Conjurer (level 1, 14/14 HPs) Began as a Demigod Conjurer on July 12, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (141 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 141, Time: 00:00:13 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 26% Magic: 5/5 EV: 12 Int: 20 God: Gold: 17 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of amnesia {unknown} e - 2 scrolls of acquirement Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 1.8 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. You open the door. There is an open door here. A hobgoblin comes into view. Found a throwing net. The magic dart hits the hobgoblin but does no damage. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. A hobgoblin is nearby! The magic dart hits the hobgoblin. You kill the hobgoblin! HP restored. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. c - a throwing net You now have 17 gold pieces. d - 2 scrolls labelled FUSKUR VIKLOEP You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. A quokka is nearby! The magic dart hits the quokka. The quokka is lightly wounded. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 3 stones. e - 3 scrolls labelled RAGIOR NADERHA This is a scroll of acquirement! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############.# #.# #.# #.# ##########.# #..........# # #.########## #(#######.# #..@......# ########### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 140 | D:1 | Identified 3 scrolls of acquirement 140 | D:1 | Acquired 713 gold pieces 141 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 7 Use: Scroll || 1