Seeded DCSS version 0.30.1 (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 2 McKennaii the Conjurer (level 1, 14/14 HPs) Began as a Demigod Conjurer on July 12, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (140 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 140, Time: 00:00:45 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 26% Magic: 5/5 EV: 12 Int: 20 God: Gold: 17 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Jewellery g - the ring "Xetwoog" {rC+ Will- rCorr Str+2 Int+4} (You acquired it on level 1 of the Dungeon) [ring of resist corrosion] Str: It affects your strength (+2). Int: It affects your intelligence (+4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Scrolls d - 2 scrolls of amnesia {unknown} e - a scroll of acquirement f - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.9 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Call Imp Summ 2% N/A 24% 2 Passwall Tmut/Erth 0% N/A 24% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Yara's Violent Unravell Hex/Tmut 0% 3d3 99% 5 Statue Form Tmut/Erth 0% N/A 100% 6 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Magic restored. c - a throwing net Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 17 gold pieces. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 2 scrolls labelled FUSKUR VIKLOEP You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. The magic dart hits the quokka. The quokka is lightly wounded. The quokka bites you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. The quokka closely misses you. The magic dart hits the quokka but does no damage. The quokka is lightly wounded. The quokka closely misses you. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. Found 3 stones. e - 3 scrolls labelled RAGIOR NADERHA You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 3 stones. f - a scroll labelled WUBBUN RUOS You can't see any susceptible monsters within range! (Use Z to cast anyway.) This is a scroll of acquirement! Something appears at your feet! You see here the Volume of Mercurial Beckoning. Something appears at your feet! Unknown command. g - the ring "Xetwoog" {rC+ Will- rCorr Str+2 Int+4} You pick up the Volume of Mercurial Beckoning and begin reading... You add the spells Call Imp, Passwall, Yara's Violent Unravelling, Statue Form and Summon Hydra to your library. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##♣..>..♣###. ##.......###. ##♣.⌠_⌠.♣##.. #####⌠#####.. ############ # ######### # ........# # #@# ########## #.# #......... #.# #.######## #(#######.# #.........# ########### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 137 | D:1 | Identified 3 scrolls of acquirement 137 | D:1 | Acquired the ring "Xetwoog" {rC+ Will- rCorr Str+2 Int+4} 138 | D:1 | Acquired the Volume of Mercurial Beckoning 140 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 6 Use: Scroll || 2 Dodge: Dodged || 2