Seeded DCSS version 0.30.1 (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 487 McKennaii the Conjurer (level 6, -5/45 HPs) Began as a Demigod Conjurer on July 13, 2023. Slain by a hornet zombie (8 damage) ... in an ossuary. The game lasted 00:03:55 (3903 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 3903, Time: 00:03:56 Health: -5/45 AC: 6 Str: 13 XL: 6 Next: 58% Magic: 0/16 EV: 17 Int: 34 God: Gold: 159 SH: 0 Dex: 10 Spells: 7/14 levels left rFire . . . g - staff of conjuration "Inkac" {Str+5 Dex-2} rCold + + + (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . e - +2 cloak of Zealous Happiness {Harm rC++ rCorr Int+3} rCorr + r - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of Ruecsuur {+Blink rC+ EV+5 Int+3} HPRegen 0.27/turn (no ring) MPRegen 0.15/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: high MP 1, forlorn, divine attributes a: Evoke Blink You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 159 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) e - the +2 cloak of Zealous Happiness (worn) {Harm rC++ rCorr Int+3} (You acquired it on level 1 of the Dungeon) Int: It affects your intelligence (+3). rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. r - a +0 pair of gloves (worn) Magical Staves g - the staff of conjuration "Inkac" (weapon) {Str+5 Dex-2} (You acquired it on level 1 of the Dungeon) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). Dex: It affects your dexterity (-2). It falls into the 'Staves' category. It is a one-handed weapon. Jewellery h - the ring of Ruecsuur (left hand) {+Blink rC+ EV+5 Int+3} (You acquired it on level 1 of the Dungeon) [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (+3). rC: It protects you from cold. +Blink: It lets you blink. Scrolls d - 3 scrolls of amnesia {unknown} f - a scroll of teleportation {unknown} j - 2 scrolls of blinking {unknown} l - 5 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} q - a scroll of poison {unknown} Potions b - a potion of magic i - 2 potions of mutation {unknown} k - a potion of invisibility {unknown} m - 2 potions of brilliance {unknown} o - a potion of might {unknown} p - 2 potions of curing {unknown} s - a potion of cancellation {unknown} t - 2 potions of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.5 Spellcasting + Level 5.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 42% 2d10 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 84% N/A 4% 3 Mephitic Cloud Conj/Pois/Air 31% N/A 6% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 14% N/A 7% 2 Poisonous Vapours Pois/Air 14% N/A 7% 2 Fulminant Prism Conj/Hex 21% 3d12 14% 4 Dispel Undead Necr 7% 3d8 43% 4 Freezing Cloud Conj/Ice/Air 15% 6-21 50% 5 Death Channel Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Annotations: D:3 3 runed translucent doors, Quickbrownfox's ghost, amateur DsCj Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (heavily damaged, 85% to hit) You feel a surge of power! The searing ray hits the hornet zombie. The hornet zombie is severely damaged. (Press . to maintain the ray.) The hornet zombie barely misses you. The hornet zombie misses you. Without enough magic to sustain it, your searing ray dissipates. The hornet zombie closely misses you. The hornet zombie closely misses you. You barely miss the hornet zombie. The hornet zombie is severely damaged. The hornet zombie closely misses you. The hornet zombie barely misses you. You hit the hornet zombie. The hornet zombie is severely damaged. The hornet zombie hits you but does no damage. You barely miss the hornet zombie. The hornet zombie is severely damaged. The hornet zombie completely misses you. The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the hornet zombie. The hornet zombie is severely damaged. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * You hit the hornet zombie. The hornet zombie is severely damaged. The hornet zombie barely misses you. The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet zombie Aim: a hornet zombie (severely damaged, 100% to hit) You feel a surge of power! The magic dart hits the hornet zombie. The hornet zombie is almost destroyed. The hornet zombie hits you! You die... +#+# ..+ #####.# #...#.+ #@Z.'.# #∩..#.+ #####.# '.M #.## #Z' '.# .' You could see a hornet zombie. Vanquished Creatures A scorpion (D:4) 2 centaur zombies (Ossuary) A bullfrog zombie (Ossuary) A jelly (D:2) A sleepcap (D:4) A killer bee zombie (Ossuary) 8 mummies 5 adders An ufetubus (D:3) 3 worms 4 endoplasms 6 giant cockroaches 2 goblins 6 hobgoblins 20 jackals 4 quokkas 6 ball pythons 5 bats A frilled lizard (D:1) A goblin zombie (D:4) 4 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 132 | D:1 | Identified 3 scrolls of acquirement 132 | D:1 | Acquired the staff of conjuration "Inkac" {Str+5 Dex-2} 133 | D:1 | Acquired the +2 cloak of Zealous Happiness {Harm rC++ rCorr | Int+3} 134 | D:1 | Acquired the ring of Ruecsuur {+Blink rC+ EV+5 Int+3} 302 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 340 | D:1 | Reached skill level 4 in Conjurations 492 | D:1 | You fall into a shaft and drop 1 floor! 507 | D:2 | Learned a level 2 spell: Searing Ray 658 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/9 1789 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/11 2444 | D:3 | Found a runed translucent gate. 2444 | D:3 | Found a runed translucent gate. 2444 | D:3 | Found a runed translucent gate. 2452 | D:3 | Noticed Quickbrownfox's ghost (amateur DsCj) 2918 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3186 | D:4 | Reached skill level 5 in Conjurations 3186 | D:4 | Reached XP level 5. HP: 38/38 MP: 3/13 3482 | D:4 | Found a sand-covered staircase. 3515 | Ossuary | Entered an ossuary 3617 | Ossuary | Reached XP level 6. HP: 45/45 MP: 6/15 3902 | Ossuary | HP: 2/45 [hornet zombie (2)] 3903 | Ossuary | Slain by a hornet zombie Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_paths, gammafunk_ghost_necromancy D:4: layout_rooms, tso_metal_star, mainiacjoe_overflow_catwalk, elyvilon_altar_5, minmay_temple_entry_stoned_glass, nicolae_ossuary_entry_giza, minmay_misc_feat_square, minivault_4 Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 4 | 4.5 Conjurations | 4 5 | 5.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Staff | 15 | 10 || 25 Punch | 1 | || 1 Cast: Magic Dart | 78 | 72 || 150 Searing Ray | 1 | 19 || 20 Use: Scroll | 3 | || 3 Armour: Robe | 7 | 6 || 13 Dodge: Dodged | 22 | 22 || 44