Seeded DCSS version 0.30.1 (webtiles) character file. Game seed: 7229806256980976716 (custom seed) 25 McKennaii the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on July 13, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (1121 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1121, Time: 00:00:35 Health: 20/20 AC: 2 Str: 11 XL: 2 Next: 63% Magic: 7/7 EV: 12 Int: 20 God: Gold: 50 SH: 5 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... i - amulet of Kejyph {Reflect Str+3 SH+5} Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Jewellery i - the amulet of Kejyph (around neck) {Reflect Str+3 SH+5} (You acquired it on level 1 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+3). SH: It affects your SH (+5). Scrolls d - 2 scrolls of amnesia {unknown} e - a scroll of acquirement f - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of identify {unknown} k - a scroll of blinking {unknown} Potions b - a potion of magic g - a potion of might {unknown} l - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 50 gold pieces (gained 10). A bat comes into view. Found a hand axe. The magic dart hits the bat but does no damage. A bat is nearby! The magic dart hits the bat. You kill the bat! Found an escape hatch in the floor. k - a scroll labelled FOEGIP WYTRA You can't see any susceptible monsters within range! (Use Z to cast anyway.) l - a bubbling black potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - 2 scrolls labelled ISYPAI JAGUE (gained 1) Found 6 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 6 stones. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 3 large rocks. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here 3 large rocks. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ############# #############..... ............# #@..........#.#### ........[.#.# #.#########.#.#### #########.#.# #.# #.......#... # #.#.####.#####.#.......## # #.#............#.#^##### # ###.#.####.#######.#.# ## #.......##.# #.#.# .# #.#.....##.# #.#.# .# #.#...รท....# #.#.# There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 328 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/7 520 | D:1 | Reached skill level 4 in Conjurations 658 | D:1 | Identified 3 scrolls of acquirement 658 | D:1 | Acquired the amulet of Kejyph {Reflect Str+3 SH+5} 1120 | D:1 | Acquired a +1 hat 1121 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 46 Use: Scroll || 2 Armour: Robe || 4 Dodge: Dodged || 19