Seeded DCSS version 0.30.1 (webtiles) character file. Game seed: 424073725385337585 (custom seed) 139 McKennaii the Conjurer (level 4, -3/33 HPs) Began as a Demigod Conjurer on July 13, 2023. Slain by a +1 spectral club (7 damage) ... created by Ijyb ... while paralysed by Ijyb ... on level 3 of the Dungeon. The game lasted 00:01:43 (3426 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 3426, Time: 00:01:44 Health: -3/33 AC: 4 Str: 8 XL: 4 Next: 70% Magic: 4/11 EV: 2 Int: 24 God: Gold: 143 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . k - +2 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . j - +0 pair of boots Will ..... i - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.12/turn %: no passive effects @: paralysed A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons k - a +2 vampiric dagger (weapon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) j - a +0 pair of boots (worn) Jewellery i - an amulet of regeneration (around neck) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of butterflies {unknown} f - 2 scrolls of amnesia {unknown} n - a scroll of magic mapping {unknown} o - a scroll of teleportation {unknown} p - a scroll of fear {unknown} Potions b - a potion of magic e - 2 potions of curing {unknown} g - a potion of haste {unknown} l - a potion of attraction {unknown} m - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 16% N/A 11% 1 Sublimation of Blood Necr 4% N/A 16% 2 Wereblood Tmut 4% N/A 16% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Call Canine Familiar Summ 4% N/A 30% 3 Summon Guardian Golem Hex/Summ 4% N/A 30% 3 Vampiric Draining Necr 4% 2d6 30% 3 Fulminant Prism Conj/Hex 7% 3d6 36% 4 Petrify Tmut/Erth 4% N/A 71% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 96% 5 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Ijyb the Twisted Goblin comes into view. She is wielding a +1 spectral club and carrying a wand of paralysis (5). You see here 2 fuming grey potions. The magic dart hits Ijyb but does no damage. Ijyb shouts! Ijyb is nearby! The magic dart hits Ijyb but does no damage. Ijyb is nearby! The magic dart hits Ijyb but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +1 spectral club, wearing a +0 leather armour and carrying a wand of paralysis (5) (74% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Unknown command. The searing ray hits Ijyb. Ijyb is lightly wounded. Ijyb misses you. The +1 spectral club hits you. A +1 spectral club comes into view. The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. The +1 spectral club hits you but does no damage. The +1 spectral club hits you. Ijyb zaps a wand. You resist with some effort. The +1 spectral club hits you. The searing ray hits Ijyb. Ijyb is lightly wounded. You finish channelling your searing ray. The +1 spectral club disappears. Ijyb hits you with a +1 spectral club. The +1 spectral club hits you. A +1 spectral club comes into view. Unknown command. Ijyb attacks as you move away! Ijyb hits you with a +1 spectral club. The +1 spectral club hits you. x2 * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You suddenly lose the ability to move! The +1 spectral club hits you. * * * LOW HITPOINT WARNING * * * The +1 spectral club hits you! You die... ........## ###..## .........####### ####... ...............###...... ..........####.......... .............#.......... ........................ ........................ ........##.............. ##.....@##.............. ######(............(... #.....g..#...#.......... #........#...#.......... #........#...##.##...... #######..$ ...#..#..#. #.##. ####..##..## ... . #..# #.†.. ... . #.# #.... You could see a +1 spectral club and Ijyb. Vanquished Creatures 3 gnolls (D:3) An adder (D:3) 3 dart slugs 3 orcs (D:3) 3 ball pythons (D:1) 7 bats 9 endoplasms 4 giant cockroaches 10 goblins 12 hobgoblins 10 jackals 2 quokkas A frilled lizard (D:2) 6 kobolds 7 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 361 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 364 | D:1 | Learned a level 2 spell: Searing Ray 499 | D:1 | Reached skill level 4 in Conjurations 904 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/9 1881 | D:2 | Got Sif Muna's Book of the Gestalt and Diablerie 2843 | D:3 | Reached XP level 4. HP: 33/33 MP: 8/11 2848 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3417 | D:3 | Noticed Ijyb 3425 | D:3 | Paralysed by Ijyb for 3 turns 3426 | D:3 | Slain by a +1 spectral club Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_corners D:2: layout_basic, minmay_misc_feat_cross, kennysheep_cross_room D:3: layout_rooms, nzn_wu_jian_contemplation, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.3 Conjurations | 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Dagger | 6 | || 6 Cast: Magic Dart | 118 | 44 || 162 Searing Ray | | 1 || 1 Armour: Robe | 14 | 1 || 15 Dodge: Dodged | 26 | 1 || 27