Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 430007637681659361 (custom seed) 2 McKennaii the Conjurer (level 1, 14/14 HPs) Began as a Demigod Conjurer on Jan 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (41 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 41, Time: 00:00:06 Health: 14/14 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 3/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, McKennaii the Demigod Conjurer. Game seed: 430007637681659361 (custom seed) Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. As you open the door, it creaks loudly! You hear an angry hiss. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 bats come into view. A ball python comes into view. The bat moves out of view. There is an open door here. The magic dart hits the ball python. You kill the ball python! The bat closely misses you. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here a bat corpse. A bat is nearby! The magic dart hits the bat. The bat is moderately wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###8........## #'##≈≈≈≈≈## #..###†######## #........# .....~~.~~.####.#. ≈≈≈~≈≈≈≈≈......... . ♣♣≈~≈♣♣♣≈~.####..... ♣≈~≈ ♣≈~..###..... ♣≈. ♣≈~..@....... ≈≈.≈≈≈≈≈~..##..###. ~~..~.... .# .≈≈≈≈≈~..#. .# ~≈♣♣♣≈...... # ~≈ ♣≈~##. #. ♣≈. . #. ≈≈. #. .. There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 bats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 41 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, kennysheep_boxes Action || total ---------------------------++------- Cast: Magic Dart || 4 Dodge: Dodged || 1