Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 865504771763783867 131 McKennaii the Conjurer (level 4, -7/33 HPs) Began as a Demigod Conjurer on Jan 22, 2024. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 4 of the Dungeon. The game lasted 00:01:39 (3046 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 3046, Time: 00:01:40 Health: -7/33 AC: 3 Str: 8 XL: 4 Next: 61% Magic: 3/11 EV: 12 Int: 24 God: Gold: 127 SH: 5 Dex: 12 Spells: 6/9 levels left rFire + . . n - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + o - +0 pair of boots {Stlth+} Will ..... i - amulet of reflection Stlth +++ p - ring of see invisible HPRegen 0.25/turn s - ring of protection from fire MPRegen 0.12/turn %: reflection @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons n - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) o - a +0 pair of boots of stealth (worn) Jewellery i - an amulet of reflection (around neck) p - a ring of see invisible (left hand) s - a ring of protection from fire (right hand) Scrolls e - a scroll of fog {unknown} g - a scroll of acquirement {unknown} j - 4 scrolls of teleportation {unknown} l - a scroll of brand weapon {unknown} q - a scroll of poison {unknown} t - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - 3 potions of attraction {unknown} f - a potion of enlightenment {unknown} h - a potion of degeneration {unknown} k - a potion of cancellation {unknown} m - a potion of haste {unknown} r - 2 potions of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Fugue of the Fallen Necr 3% N/A 32% 3 Tukima's Dance Hex 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Anguish Hex/Necr 1% N/A 71% 4 Dimensional Bullseye Hex/Tloc 1% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History HP restored. Magic restored. Done exploring. You climb downwards. The orc priest completely misses you. There is a stone staircase leading up here. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (82% to hit) The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The orc hits you but does no damage. You block the orc priest's attack. Unknown command. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest hits you with a +0 whip. The orc misses you. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest closely misses you. The orc hits you with a +0 whip. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest hits you with a +0 whip. The orc hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (severely wounded, 82% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) The orc barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray misses the orc priest. The orc hits you but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... # # ##. # #. ... #.#.###?# ##.......# #.....@..# #.....oo)# #.##.##..# #. ..# # ..# ..# ..# ..+ You could see an orc priest and an orc. Vanquished Creatures 4 adders 3 gnolls (D:3) A ribbon worm (D:3) 4 orcs (D:3) 7 bats An endoplasm (D:3) 2 giant cockroaches 9 goblins 7 hobgoblins 3 quokkas 4 ball pythons 3 frilled lizards 6 kobolds 7 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 488 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 662 | D:1 | Reached skill level 4 in Conjurations 976 | D:2 | Reached XP level 3. HP: 19/26 MP: 1/9 1437 | D:2 | Found Muogezinn's Weapon Shoppe. 2260 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/11 2939 | D:4 | Learned a level 2 spell: Searing Ray 3046 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic, minmay_vboxes D:2: layout_loops_ring, serial_shops, shop_fountains, basic_altar D:3: layout_loops_ring, lemuel_doored_altar D:4: layout_loops_corners, chequers_temple_overflow_minitemple, temple_statues, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, uniq_crazy_yiuf_cottage, uniq_menkaure Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.3 Conjurations | 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 92 | 28 || 120 Searing Ray | | 5 || 5 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | 11 | 8 || 19 Block: Other | | 4 || 4