Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 376166724009292298 39 McKennaii the Conjurer (level 3, -4/26 HPs) Began as a Demigod Conjurer on Jan 30, 2024. Slain by Terence ... wielding a +2 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (1511 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1511, Time: 00:01:03 Health: -4/26 AC: 3 Str: 8 XL: 3 Next: 11% Magic: 3/9 EV: 12 Int: 24 God: Gold: 95 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . g - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 cloak (worn) Scrolls c - 2 scrolls of enchant armour {unknown} f - a scroll of identify {unknown} i - a scroll of butterflies {unknown} l - a scroll of vulnerability {unknown} n - a scroll of fog {unknown} o - 2 scrolls of revelation {unknown} p - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} e - 2 potions of curing {unknown} h - a potion of invisibility {unknown} j - a potion of might {unknown} k - a potion of haste {unknown} m - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 flail of protection and wearing a +0 scale mail (81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Unknown command. The searing ray hits Terence but does no damage. Terence hits you with a +2 flail of protection. The searing ray hits Terence. Terence is lightly wounded. Terence hits you but does no damage. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +2 flail of protection. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Terence attacks as he pursues you! Terence hits you with a +2 flail of protection. Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +2 flail of protection. You die... Terence says, "Time to find some more victims." #.........####### #####.###........ #.# ######### #.# #.# #.# ####### #.# #.....# #@# #.....#### #@# #........## #.# #.....#.#.#####.### #......###........# ##### ###.###.#.###.....######...# #.# ##.## ##.............# #.# ### ##.########...# #.# #.# ##### ###.### #.# You could see Terence. Vanquished Creatures An adder (D:2) 4 endoplasms 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 5 kobolds (D:1) 2 quokkas (D:1) 4 ball pythons 2 bats (D:1) 2 frilled lizards 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 435 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 456 | D:1 | Learned a level 2 spell: Searing Ray 684 | D:1 | Reached skill level 4 in Conjurations 1261 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/9 1484 | D:2 | Noticed Terence 1506 | D:2 | HP: 1/26 [Terence/+2 flail of protection (6)] 1511 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic D:2: minmay_chambers_of_twos, layout_loops_corners, serial_undead, serial_undead_c, serial_undead_e, serial_undead_d, serial_undead_e, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Conjurations | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 52 Searing Ray || 2 Armour: Robe || 19 Dodge: Dodged || 18