Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 10608776094824903394 63 McKennaii the Conjurer (level 3, -1/25 (26) HPs) Began as a Demigod Conjurer on Feb 23, 2024. Succumbed to Crazy Yiuf's poison ... on level 2 of the Dungeon. The game lasted 00:00:55 (1779 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1779, Time: 00:00:55 HP: -1/25 (26) AC: 3 Str: 8 XL: 3 Next: 61% MP: 5/9 EV: 12 Int: 24 God: Gold: 80 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . i - +1 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -14), lightly drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Armour i - a +1 robe of willpower (worn) Scrolls f - a scroll of teleportation {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} d - a potion of invisibility {unknown} e - a potion of curing {unknown} g - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 6% 1d1 32% 3 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Leda's Liquefaction Alch/Erth 1% N/A 73% 4 Petrify Alch/Erth 3% N/A 73% 4 Metabolic Englaciation Hex/Ice 1% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. You see here a +1 robe of willpower. i - a +1 robe of willpower You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +1 robe of willpower. x5 You finish putting on your +1 robe of willpower. You feel strong-willed. You drop a +0 robe. There is an open door here. You see here 2 stones. There is a stone staircase leading down here. Crazy Yiuf shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak (82% to hit) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf yells, "Whippet pizzabubble verde!" Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! You are lethally poisoned! The searing ray misses Crazy Yiuf. You feel very sick. Crazy Yiuf hits you with a +2 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You die... #.......###....####.......# #.......# ##..## #.<.....# ####.......# ♣P.P.♣ #...._..# ...........# ♣.PP♣♣ #.......# ........#.## ♣♣.♣♣ #.......# ..).....#.# ♣.♣♣ ##.....## ..........## ♣♣.♣ ####### .###.#.....# ♣.♣♣ .# #.#.###.# ♣♣@♣ .# #.#...#.# #g# .# #.#)....# ... ######.#.#.# #...# ....##.#.#.# #..)# ###.##..<..# ##### #.##.....# #.###.#### #.....# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 4 ball pythons 3 bats 4 endoplasms 4 giant cockroaches 3 goblins 2 hobgoblins (D:1) 3 quokkas 4 frilled lizards 2 kobolds 4 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 255 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 258 | D:1 | Learned a level 2 spell: Searing Ray 438 | D:1 | Reached skill level 4 in Conjurations 915 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/9 1661 | D:2 | Found a runed translucent door. 1773 | D:2 | Noticed Crazy Yiuf 1779 | D:2 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms, minmay_domino_2 D:2: layout_basic, ebering_ecumenical_altar_sacrificial, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 75 Searing Ray || 2 Armour: Robe || 9 Dodge: Dodged || 10