Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 461163437112743633 112 McKennaii the Conjurer (level 4, -2/32 (33) HPs) Began as a Demigod Conjurer on Feb 23, 2024. Succumbed to Crazy Yiuf's poison ... on level 3 of the Dungeon. The game lasted 00:01:59 (2446 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 2446, Time: 00:01:59 HP: -2/32 (33) AC: 2 Str: 8 XL: 4 Next: 38% MP: 6/11 EV: 12 Int: 24 God: Gold: 200 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . m - staff of conjuration rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.25/turn i - ring of resist corrosion MPRegen 0.12/turn %: no passive effects @: brilliant, lethally poisoned (-2 -> -12), lightly drained A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 200 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves m - a staff of conjuration (weapon) Jewellery e - a ring of positive energy (left hand) i - a ring of resist corrosion (right hand) q - a +6 ring of strength t - a ring of flight Scrolls d - a scroll of teleportation {unknown} f - a scroll of poison {unknown} g - 2 scrolls of fog {unknown} h - a scroll of immolation {unknown} k - a scroll of enchant weapon {unknown} l - 3 scrolls of identify {unknown} n - a scroll of amnesia {unknown} p - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of brilliance j - a potion of might {unknown} o - 2 potions of heal wounds {unknown} r - 2 potions of curing {unknown} s - a potion of degeneration {unknown} u - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 4% 1 Static Discharge Conj/Air 66% 3-6/arc 6% 2 Call Canine Familiar Summ 5% N/A 32% 3 Confusing Touch Hex 5% N/A 32% 3 Sigil of Binding Hex 5% N/A 32% 3 Fulminant Prism Conj/Alch 16% 3d10 38% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 38% 4 Airstrike Air 2% 2d(1-17) 71% 4 Dimensional Bullseye Hex/Tloc 2% N/A 71% 4 Dispel Undead Necr 5% 3d7 71% 4 Summon Lightning Spire Summ/Air 5% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 : Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. Things that are here: a +0 dagger of draining; a goblin skeleton Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Could not explore, unopened runed door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, 83% to hit) You feel a surge of power! The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Unknown command. The searing ray hits Crazy Yiuf! Crazy Yiuf is moderately wounded. Crazy Yiuf screams, "Millenium agre green!" The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You are poisoned. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. You finish channelling your searing ray. You feel very sick. Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. You die... ##### ##..###### #....# ♣....♣ ♣♣...♣ ♣♣.♣♣ ♣♣.♣ ♣.♣♣ ♣♣.♣ ♣@♣♣ #g# ... #...# #)..# ##### You could see Crazy Yiuf. Vanquished Creatures A bombardier beetle (D:3) An adder (D:3) 4 dart slugs A ribbon worm (D:2) 8 ball pythons 4 endoplasms 3 giant cockroaches 8 goblins 3 hobgoblins 2 quokkas (D:3) 8 bats 4 frilled lizards 5 kobolds 8 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 302 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 444 | D:1 | Reached skill level 4 in Conjurations 576 | D:1 | Learned a level 2 spell: Searing Ray 1038 | D:2 | Found Tiuruacs's Book Shop. 1212 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1393 | D:2 | You fall into a shaft and drop 1 floor! 1745 | D:3 | Found a runed translucent door. 1746 | D:3 | Noticed Crazy Yiuf 1940 | D:3 | Reached XP level 4. HP: 14/33 MP: 2/11 2445 | D:3 | HP: 1/32 [Crazy Yiuf/+3 quarterstaff of chaos (3)] 2446 | D:3 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_basic, minmay_tromino_v4_a D:2: layout_loops_cross, serial_shops, nicolae_shop_tiny_waterfront D:3: layout_basic, minmay_starry_boxes, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.1 Conjurations | 4 | 4.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Cast: Magic Dart | 85 | 14 || 99 Searing Ray | 1 | 2 || 3 Use: Potion | | 1 || 1 Armour: Robe | 15 | 4 || 19 Dodge: Dodged | 12 | 1 || 13