McKennaii Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 36, D:1) a +0 dagger (11, 25, D:1) a +0 club (19, 24, D:1) a +0 club (19, 27, D:1) a +0 robe (20, 18, D:1) a +0 club (21, 30, D:1) a +2 spear of venom (22, 2, D:1) a +0 mace (23, 29, D:1) 5 stones (37, -2, D:1) a +0 ring mail (38, 27, D:1) a +0 dagger 3 stones (48, 11, D:1) a +0 club (55, 6, D:1) a +0 club (58, 0, D:1) 6 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (0, 1, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (1, -2, D:2) a +0 hammer (1, 0, D:2) a +3 quarterstaff of chaos a +0 cloak a +0 hammer (1, 1, D:2) a +0 hammer (2, -6, D:2) a +0 hammer (2, -4, D:2) a +0 hammer (2, -3, D:2) a +0 hammer (2, 0, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (3, -5, D:2) the +4 hammer "Dragonslayer" {drain, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (9, -4, D:2) a +0 short sword 5 stones (11, -2, D:2) a +0 flail (19, 12, D:2) a +0 scythe a +0 robe (21, -18, D:2) a +2 robe of positive energy (29, 0, D:2) 4 stones a +0 ring mail (34, 21, D:2) the +6 sling of Suruiph {speed, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison (36, -5, D:2) the +6 quarterstaff of the Oily God {venom, rC+ Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (42, 3, D:2) a +0 whip (42, 5, D:2) a +0 dagger (58, 0, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Emuffaell's Antique Weapon Shop a +0 hand axe (84 gold) a +0 dagger (56 gold) a +0 spear (84 gold) a +0 rapier (112 gold) a +0 long sword (98 gold) a +3 battleaxe of electrocution (929 gold) a +0 whip (70 gold) (0, 0, D:3) the +2 robe "Zajoeq" {+Blink Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. Stlth+: It makes you more stealthy. (8, 26, D:3) a +0 dagger (11, 22, D:3) a serpent talisman (18, 26, D:3) a +0 short sword (19, 14, D:3) 6 stones (22, 12, D:3) a +0 short sword (22, 25, D:3) a +0 club (24, 26, D:3) a +0 club (25, 23, D:3) a +0 dagger (25, 24, D:3) a +0 club a +0 club (27, 22, D:3) a +0 club (27, 23, D:3) a +0 dagger a +0 mace a +0 animal skin (28, 20, D:3) a +0 dagger (36, -2, D:3) a +0 short sword a +0 scale mail (36, 31, D:3) a +0 spear a +0 spear (37, 31, D:3) a +0 flail a +0 club a +0 robe a +0 whip (38, 31, D:3) a +0 spear Level 4 of the Dungeon [Shop] Wyikitta's Book Shop a book of Geomancy (360 gold) a book of Frost (240 gold) a book of the Wilderness (456 gold) a book of Touch (264 gold) a book of Transmutation (336 gold) the Unrestrained Analects (528 gold) [Shop] Ohaishredd's Weapon Emporium a +0 dagger (22 gold) a +0 battleaxe (71 gold) the +4 sling of Ipneuph {speed, rElec rPois Stlth+} (500 gold) rElec: It insulates you from electricity. rPois: It protects you from poison Stlth+: It makes you more stealthy. a +0 glaive (71 gold) a +0 heavy hand axe (81 gold) a +0 short sword (33 gold) 5 stones (5 gold) 7 stones (7 gold) a +0 quarterstaff (44 gold) [Shop] Ciekown's Magic Scroll Emporium a scroll of butterflies (40 gold) a scroll of enchant armour (75 gold) a scroll of fog (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of revelation (75 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Fainges's Assorted Antiques a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 short sword (66 gold) a +0 ring mail (88 gold) a +0 rapier (88 gold) [Shop] Moreq's Magic Scroll Shop a scroll of poison (48 gold) a scroll of enchant armour (90 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) a scroll of vulnerability (48 gold) a scroll of enchant weapon (90 gold) (0, 0, D:4) 6 boomerangs (4, 8, D:4) a +0 whip (7, -2, D:4) a +0 rapier (17, 1, D:4) a +0 ring mail (20, -3, D:4) 2 stones (23, 12, D:4) a +0 quarterstaff (26, -5, D:4) a +0 club (30, 4, D:4) a +0 ring mail a +0 flail (31, -14, D:4) a +4 ring of slaying (31, 5, D:4) a +0 chain mail a +0 morningstar (32, -1, D:4) a +5 ring of evasion (32, 6, D:4) a +0 leather armour a +0 whip (33, 6, D:4) a +0 club (36, 8, D:4) a staff of earth (41, 6, D:4) a ring of flight (42, -14, D:4) a +0 trident (45, -12, D:4) a +0 robe (50, 0, D:4) a +0 whip (51, -12, D:4) a +0 mace (52, 9, D:4) a serpent talisman Level 5 of the Dungeon [Shop] Baett's Assorted Antiques the +11 quarterstaff of Zoimnil {speed, Dex+2} (1798 gold) Dex+2: It affects your dexterity (+2). a ring of flight (402 gold) a wand of polymorph (15) (483 gold) a potion of degeneration (23 gold) a +0 war axe (80 gold) (1, -11, D:5) a +0 flail a +0 whip (2, -11, D:5) a +0 club a +0 robe (3, -13, D:5) a +0 halberd (3, -9, D:5) a +0 club (9, -4, D:5) a +0 short sword (13, -19, D:5) a +0 orcbow (33, -1, D:5) a +0 hand axe (34, -8, D:5) a +0 club a +0 leather armour (34, 8, D:5) a +0 flail of draining (34, 10, D:5) a +0 halberd (35, 9, D:5) a +0 flail (36, 9, D:5) a +0 club Level 6 of the Dungeon (12, 15, D:6) a +0 scale mail (13, 31, D:6) a +3 trident of freezing (16, -4, D:6) 5 stones (19, 19, D:6) a +0 whip (20, 19, D:6) a +0 club (21, 19, D:6) a +0 spear a +0 spear a +0 ring mail a +0 buckler (22, 19, D:6) a +0 flail (26, 19, D:6) a +0 pair of gloves (37, 5, D:6) 5 stones (38, 6, D:6) a +0 scale mail (38, 18, D:6) a +0 short sword a +0 leather armour (40, 19, D:6) a +0 flail (40, 22, D:6) a +0 mace a +0 scale mail (41, 19, D:6) a +0 club (41, 20, D:6) a +0 club (41, 21, D:6) a +0 short sword (41, 22, D:6) a +1 battleaxe of freezing a +0 plate armour (42, 20, D:6) a +0 falchion (44, 20, D:6) a +0 mace (44, 21, D:6) a +3 heavy hand axe a +0 leather armour Level 7 of the Dungeon (4, 3, D:7) a +0 short sword a +0 scale mail (6, -5, D:7) a +0 dagger a +0 robe (18, 3, D:7) a +0 orcbow (23, 0, D:7) a +0 spear (24, 8, D:7) a +0 giant club (32, 26, D:7) 3 stones (38, 33, D:7) a +0 ring mail (48, -1, D:7) a storm talisman (48, 45, D:7) 6 poisoned darts (50, 12, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (5, -5, D:8) the +11 sling of Qomnium {antimagic, Int+4} Int+4: It affects your intelligence (+4). a +0 hand axe a +0 leather armour (10, -4, D:8) a +6 ring of dexterity (11, -13, D:8) the +0 robe of the Fisher {Rampage rElec rCorr Stlth-} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. (21, 5, D:8) a +0 mace a +0 robe a +0 spear a +0 robe a +0 heavy battleaxe a +0 robe (22, -19, D:8) a +0 whip (22, -16, D:8) a +0 dagger a +0 robe (22, 4, D:8) a +4 dagger a +0 robe (22, 5, D:8) a +5 hand axe a +0 robe (24, -18, D:8) a +0 dagger a +0 leather armour (36, -3, D:8) a +0 sling (38, -15, D:8) 5 stones (53, -5, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (1, 2, D:9) a +0 troll leather armour (3, 21, D:9) a wand of flame (4) (5, 24, D:9) 23 gold pieces (6, 23, D:9) a +0 shortbow (8, -21, D:9) an amulet of faith (8, 23, D:9) a +6 ring of intelligence (11, -9, D:9) a +0 giant club a +0 giant club (13, 15, D:9) 6 stones (14, 24, D:9) a +0 hand axe (17, 12, D:9) a +0 robe (20, -14, D:9) a +0 orcbow (21, -9, D:9) a +2 rapier of holy wrath (29, -18, D:9) a +0 robe a +3 trident a +0 robe a +0 spear (30, -18, D:9) a +0 robe a +0 scimitar (32, -19, D:9) a +0 robe a +5 short sword (32, -3, D:9) a +0 plate armour a +0 long sword (33, -6, D:9) a +0 leather armour a +0 dagger a +0 animal skin a +0 glaive (33, -5, D:9) a +0 robe a +0 dagger (33, -4, D:9) a +0 robe a +2 dagger of electrocution (34, -7, D:9) a +0 leather armour a +0 short sword (38, 0, D:9) a +0 tower shield (41, 2, D:9) a +0 robe (42, 1, D:9) a +0 robe a +0 dagger (43, 1, D:9) a +0 trident a +0 dagger (44, 1, D:9) a +0 robe a +0 dagger a +0 scimitar of flaming (46, 1, D:9) a +0 leather armour a +0 whip a +0 dagger (47, 1, D:9) a +0 leather armour a +0 flail (48, 3, D:9) a +0 ring mail a +0 hand axe (48, 6, D:9) a +0 robe a +0 dagger (49, 7, D:9) a +6 ring of dexterity (50, 4, D:9) a +0 robe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (0, 1, D:10) a +0 hand axe a +0 robe (0, 5, D:10) a throwing net (1, -5, D:10) a +0 orcbow (1, -3, D:10) a +0 dagger a +0 robe (1, 5, D:10) a +2 robe of willpower (8, 14, D:10) a +0 short sword (still there?) 4 poisoned darts (still there?) (9, 14, D:10) a +0 short sword (12, 16, D:10) a +0 dagger 4 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (15, -28, Lair:1) a +0 spear (20, -25, Lair:1) 6 stones (24, -3, Lair:1) a +0 chain mail (30, -16, Lair:1) a +0 whip (31, -20, Lair:1) a +0 chain mail (34, -1, Lair:1) a +0 spear (52, -1, Lair:1) a +0 ring mail (64, -14, Lair:1) a stone Level 2 of the Lair of Beasts (25, -39, Lair:2) 2 stones (25, -7, Lair:2) a +0 scimitar (31, -8, Lair:2) a +0 long sword (32, -42, Lair:2) a +5 long sword 6 javelins a +0 ring mail (34, -44, Lair:2) the +6 orcbow "Joegil" {heavy, *Slow rCorr Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (37, -38, Lair:2) a +0 whip Level 3 of the Lair of Beasts (6, -50, Lair:3) 5 stones (19, -35, Lair:3) 2 poisoned darts (21, -35, Lair:3) a +0 hand axe a +0 leather armour (23, -27, Lair:3) a +0 ring mail (25, -25, Lair:3) 6 stones (29, -29, Lair:3) a +0 pair of boots (33, 0, Lair:3) 13 gold pieces (36, -2, Lair:3) an elephant corpse (skeletalised by now) (36, -1, Lair:3) a rime drake corpse (skeletalised by now) (44, -51, Lair:3) a +0 ring mail (49, -41, Lair:3) a potion of curing (49, -40, Lair:3) a scroll of vulnerability (50, -42, Lair:3) a potion of invisibility (50, -41, Lair:3) a +0 pair of gloves of strength (unseen) (50, -40, Lair:3) a condenser vane (51, -42, Lair:3) a +0 robe (51, -41, Lair:3) a dragon-blood talisman (52, -44, Lair:3) a lindwurm corpse (57, -26, Lair:3) a killer bee corpse (62, -44, Lair:3) 5 poisoned darts