Seeded DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12660968817598402971 (custom seed) 158 McKennaii the Conjurer (level 4, -5/33 HPs) Began as a Demigod Conjurer on May 30, 2024. Slain by a gnoll ... wielding a +0 club ... led by a gnoll bouda (7 damage) ... on level 4 of the Dungeon. The game lasted 00:03:05 (3202 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 3202, Time: 00:03:05 Health: -5/33 AC: 2 Str: 18 XL: 4 Next: 94% Magic: 1/12 EV: 12 Int: 30 God: Gold: 89 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . q - -1 helmet of Cocytus {Str+4} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +6 ring of intelligence HPRegen 0.25/turn f - +6 ring of strength MPRegen 0.13/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 89 gold pieces. Inventory: Armour a - a +0 robe (worn) q - the -1 helmet of Cocytus (worn) {Str+4} (You took it off Robin on level 2 of the Dungeon) Str+4: It affects your strength (+4). Jewellery f - a +6 ring of strength (right hand) i - a +6 ring of intelligence (left hand) l - a ring of ice Scrolls d - 4 scrolls of identify {unknown} e - 3 scrolls of fear {unknown} g - 2 scrolls of fog {unknown} k - 2 scrolls of vulnerability {unknown} n - a scroll of butterflies {unknown} p - a scroll of silence {unknown} r - 2 scrolls of acquirement {unknown} s - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} h - a potion of attraction {unknown} j - a potion of brilliance {unknown} m - a potion of berserk rage {unknown} o - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 15% N/A 11% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:4 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! Found Juphisin's Assorted Antiques. A gnoll comes into view. It is wielding a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, covering ground quickly, 83% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll shouts! The gnoll hits you with a +0 flail! The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 club. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! You hear the slow rusting of a distant drain. Unknown command. The gnoll hits you but does no damage. The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (covering ground quickly, 83% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club! You die... ...##......... ......#......$........# ......#..........#....## .#.#..#................. ...##........##.^........ #..##....#...#.#......... #...##..................# # ..?.........##.#........#.. #...........##.#@....#.... ................g##..#..# ............(...........#.. ..........#...#.#.......... #.............#...gg..#... ##......##........#...# #.........##..##.##.## ##............#..# ..#