Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 2633474395759926666 67 McKennaii the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Aug 26, 2024. Slain by an orc priest ... wielding a +2 flail of protection (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:07 (2891 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 2891, Time: 00:02:07 Health: 0/26 AC: 3 Str: 8 XL: 3 Next: 72% Magic: 0/10 EV: 12 Int: 24 God: Gold: 131 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ d - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) Jewellery d - a ring of poison resistance (left hand) p - a ring of willpower q - a ring of ice Scrolls c - 2 scrolls of amnesia {unknown} f - 2 scrolls of identify {unknown} j - a scroll of revelation {unknown} k - 3 scrolls of teleportation {unknown} l - 2 scrolls of enchant armour {unknown} m - a scroll of noise {unknown} n - a scroll of poison {unknown} Potions b - 2 potions of magic g - 2 potions of heal wounds {unknown} h - 3 potions of curing {unknown} i - a potion of mutation {unknown} o - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +2 flail of protection and wearing a +0 leather armour (moderately wounded, 79% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. (Press . to maintain the ray.) You aren't carrying any items that you can evoke. Okay, then. You hear the brisk rusting of a drain nearby. The orc priest looks encouraged for a moment. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You start resting. An orc priest is nearby! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the orc priest. The orc priest is lightly wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +2 flail of protection and wearing a +0 leather armour (lightly wounded, 79% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +2 flail of protection! You die... ...##...# #.#.....##.# #.# ...##§.§# #.#........# #.# ...##...###'#'######## #.# ...##§.§##.........# #.# '#+##._.##.........# #.# ...##§.§##.........# #######.##. ...#######...^.....+ ...)..).... ...# A###...).....##########)# ...# #......@o............# ##'# #......#########...### ##.##### #......# #...# .......# #......# ##### ##.###.# #......# #.# ######## #)# ##.## ..... You could see an orc priest. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) A ribbon worm (D:2) 4 orcs (D:3) 6 bats 4 endoplasms 3 goblins 6 hobgoblins 4 kobolds 3 quokkas (D:1) 4 ball pythons 3 frilled lizards 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 405 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/7 408 | D:1 | Learned a level 2 spell: Searing Ray 683 | D:1 | Reached skill level 4 in Conjurations 1648 | D:2 | Reached XP level 3. HP: 19/26 MP: 2/9 2820 | D:3 | Noticed an angel 2891 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic D:2: layout_basic D:3: layout_basic, grunt_temple_overflow_holy_war, cheibrodos_sewer_entry_drain Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 94 Searing Ray || 5 Armour: Robe || 10 Dodge: Dodged || 10