Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 18368933745582728478 344 McKennaii the Conjurer (level 6, -7/45 HPs) Began as a Demigod Conjurer on Aug 30, 2024. Mangled by Edmund ... wielding a +4 heavy dire flail (21 damage) ... on level 4 of the Dungeon. The game lasted 00:02:57 (3319 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 3319, Time: 00:02:58 Health: -7/45 AC: 4 Str: 8 XL: 6 Next: 9% Magic: 1/15 EV: 11 Int: 28 God: Gold: 243 SH: 0 Dex: 12 Spells: 6/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 helmet (worn) o - a +0 cloak (worn) Scrolls d - 3 scrolls of teleportation {unknown} e - a scroll of immolation {unknown} g - 3 scrolls of identify {unknown} i - a scroll of brand weapon {unknown} j - a scroll of blinking {unknown} l - a scroll of fog {unknown} m - a scroll of vulnerability {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic c - 5 potions of curing {unknown} f - a potion of attraction {unknown} k - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund. Edmund is moderately wounded. The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. Edmund closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 heavy dire flail and wearing a +0 chain mail (heavily wounded, 86% to hit) The searing ray hits Edmund! Edmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +4 heavy dire flail! The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you with a +4 heavy dire flail! The searing ray hits Edmund but does no damage. Edmund is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +4 heavy dire flail and wearing a +0 chain mail (severely wounded, 86% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund hits you with a +4 heavy dire flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is almost dead. Edmund hits you with a +4 heavy dire flail!! You die... Edmund whines, "They better pay attention to me now!" ### # ##########.# # ## ###.#........##.### .###.................# ......).#.......# #....#.....###..# #.###.....## ##.# .........## #.### ........## #.@.# ....##.## #...@...... ........# #.......... ......... ......#..... ......# ......##..... .....# ..#....## .... .....# # ...... ... .....# ....... ... ....# ... You could see Edmund. Vanquished Creatures Sigmund (D:3) An ogre (D:3) 4 adders 5 dart slugs An orc (D:4) 3 bats (D:1) 9 endoplasms 4 giant cockroaches 4 goblins 6 hobgoblins 2 quokkas 4 ball pythons 5 frilled lizards 3 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 258 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 261 | D:1 | Learned a level 2 spell: Searing Ray 528 | D:1 | Reached skill level 4 in Conjurations 1291 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 2334 | D:3 | Noticed Sigmund 2502 | D:3 | Killed Sigmund 2503 | D:3 | Reached skill level 5 in Conjurations 2503 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/12 2503 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/13 2510 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3040 | D:3 | Noticed an ogre 3045 | D:3 | Killed an ogre 3046 | D:3 | Reached XP level 6. HP: 45/45 MP: 7/15 3307 | D:4 | Noticed Edmund 3319 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_loops_ring, serial_bayou, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_lake_a, shapermc_ecumenical_altar_mp_vishouse, minmay_misc_feat_rugged, minivault_23, minmay_close_crescents D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_corner_a D:3: layout_loops_ring, chequers_decorated_corner, nrook_loot_triangle, uniq_sigmund D:4: layout_layer_cave, minmay_misc_feat_rows, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 4 | 4.1 Conjurations | 4 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 94 | 28 || 122 Searing Ray | 2 | 4 || 6 Armour: Robe | 6 | 5 || 11 Dodge: Dodged | 4 | 2 || 6