Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 9398071927788234599 63 McKennaii the Conjurer (level 3, -8/26 HPs) Began as a Demigod Conjurer on Sept 18, 2024. Killed from afar by Sigmund (13 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:02:08 (1470 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1470, Time: 00:02:08 Health: -8/26 AC: 2 Str: 8 XL: 3 Next: 61% Magic: 1/9 EV: 11 Int: 24 God: Gold: 112 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of wizardry HPRegen 0.24/turn k - ring of resist corrosion MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - a ring of wizardry (left hand) k - a ring of resist corrosion (right hand) Scrolls c - a scroll of teleportation {unknown} g - a scroll of summoning {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} e - a potion of degeneration {unknown} f - a potion of cancellation {unknown} h - a potion of curing {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 17% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You resist with some effort. You're too confused to move! You're too confused to move! You feel less confused. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) The searing ray misses Sigmund. Unknown command. The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. You resist with some effort. Unknown command. You aren't carrying any items that you can evoke. Okay, then. Sigmund casts a spell at you. The puff of flame hits you! Found an escape hatch in the ceiling. Found a stone staircase leading up. An endoplasm comes into view. Sigmund casts a spell at you. The magic dart hits you. Found a lumpy yellow potion. Sigmund giggles. "Time to reap what you sow." Sigmund points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. The endoplasm quivers. A jackal comes into view. Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ....... ....... ....... #..... ....... .h..... #..... ....... ....... ###..... ....... ....... ........ ........ ......g# #..... .!......#......##. #..... ...................##..... #........@................ #...#......#...#.......### ##...#..........#.......# .........#......#######.# .........................### ..........#.<..#####..#..... ......@...J................ ..###......#.................. ...........#.................. You could see Sigmund, an endoplasm, a jackal (asleep) and a goblin (asleep). Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 2 ball pythons (D:1) 4 endoplasms 5 giant cockroaches (D:1) 3 goblins A hobgoblin (D:1) 7 jackals (D:1) A quokka (D:1) 2 bats 2 frilled lizards (D:1) 2 kobolds 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 250 | D:1 | Reached XP level 2. HP: 5/20 MP: 1/7 267 | D:1 | Learned a level 2 spell: Searing Ray 377 | D:1 | Reached skill level 4 in Conjurations 974 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/9 1442 | D:2 | Noticed Sigmund 1470 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_worlds_worst_comb D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 45 Cast: Magic Dart || 84 Searing Ray || 4 Armour: Robe || 47 Dodge: Dodged || 55