Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 16695671223080361436 133 McKennaii the Conjurer (level 4, -6/33 HPs) Began as a Demigod Conjurer on Oct 27, 2024. Mangled by Terence ... wielding a +1 flail of holy wrath (10 damage) ... on level 3 of the Dungeon. The game lasted 00:02:17 (2648 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 2648, Time: 00:02:18 Health: -6/33 AC: 2 Str: 8 XL: 4 Next: 64% Magic: 1/11 EV: 11 Int: 24 God: Gold: 157 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 157 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands m - a wand of charming (6) Scrolls d - a scroll of fog {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} h - 2 scrolls of vulnerability {unknown} k - a scroll of enchant armour {unknown} l - a scroll of noise {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} e - a potion of attraction {unknown} i - a potion of enlightenment {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 16% 3 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 71% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: Terence, wielding a +1 flail of holy wrath and wearing a +2 scale mail of willpower (heavily wounded, chance to affect: 23%) Terence is charmed. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Found a scroll labelled KICERPH PYNIRGH. The bat closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat, p - Terence Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! Unknown command. Found a stone staircase leading down. Found a long sword. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Terence is no longer charmed. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 flail of holy wrath and wearing a +2 scale mail of willpower (heavily wounded, 82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +1 flail of holy wrath! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +1 flail of holy wrath! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ...........#.####### .................... #.##..#....#.###### #.##.......#.###### #.##..............# ####$#....#...#.###### ##.###....#....#...#)####### ............................ .!..#..#.#@...##.##.####### # # #..#.#@..###.#### .##.#.#.†###.......# ......#..# #...###.# ### ..?......# #.....#.# #.# ..#...#..###...#.#.###.#### #....<..................# #..##..........#.###.##.# ...................# #.##.# You could see Terence. Vanquished Creatures A bombardier beetle (D:2) 3 adders A dart slug (D:2) 2 ribbon worms 4 ball pythons 5 bats 6 endoplasms A giant cockroach (D:2) 6 goblins 5 hobgoblins 7 jackals (D:2) 9 kobolds A quokka (D:1) 2 frilled lizards (D:1) 2 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 271 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 502 | D:1 | Reached skill level 4 in Conjurations 926 | D:1 | Learned a level 2 spell: Searing Ray 1142 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/9 2137 | D:2 | Reached XP level 4. HP: 15/33 MP: 0/11 2586 | D:3 | Noticed Terence 2648 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, minmay_quantized D:2: layout_loops_corners, minmay_puff D:3: layout_basic, chequers_temple_overflow_statue_of_worship, minivault_5, uniq_natasha, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.2 Conjurations | 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | 2 || 21 Cast: Magic Dart | 83 | 20 || 103 Searing Ray | 5 | 4 || 9 Evoke: Wand | | 2 || 2 Armour: Robe | 33 | 10 || 43 Dodge: Dodged | 24 | 11 || 35