Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 789817109640785351 70 McKennaii the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Nov 17, 2024. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:01:07 (2296 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 2296, Time: 00:01:08 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 76% Magic: 2/10 EV: 11 Int: 24 God: Gold: 79 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . f - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) i - quicksilver dragon scales Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} e - 4 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} k - a scroll of poison {unknown} Potions b - a potion of magic j - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence hits you with a +0 flail. Unknown command. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. Unknown command. The searing ray hits Terence but does no damage. Terence is severely wounded. You finish channelling your searing ray. Terence closely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail. Unknown command. You barely miss Terence. Terence is severely wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. It was a potion of curing. You feel better. Terence hits you with a +0 flail. Unknown command. You barely miss Terence. Terence is severely wounded. Terence closely misses you. Unknown command. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.. #.## #..# ##.# #.# #.# #.# #.# #@# #@# ..# #... ...# ....# ..... ...... You could see Terence. Vanquished Creatures An adder (D:2) 2 dart slugs (D:2) 4 endoplasms 6 giant cockroaches 10 goblins A hobgoblin (D:2) 6 jackals (D:2) 4 kobolds 2 quokkas (D:2) 4 ball pythons (D:1) 5 bats 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 347 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 682 | D:1 | Reached skill level 4 in Conjurations 1220 | D:2 | Learned a level 2 spell: Searing Ray 1369 | D:2 | Reached XP level 3. HP: 26/26 MP: 7/9 2278 | D:3 | Noticed Terence 2296 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_corners, hellmonk_ecumenical_altar_leap_of_faith D:2: minmay_skewed_foursquare, layout_basic, basic_altar D:3: layout_loops_ring, serial_shops, nicolae_shop_gaudy_bauble, kennysheep_path_1, st_stairs_9, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.9 Conjurations | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 94 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 15 Dodge: Dodged || 20