Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 5910792155543909333 130 McKennaii the Conjurer (level 4, -4/33 HPs) Began as a Demigod Conjurer on Nov 29, 2024. Slain by Edmund ... wielding a +2 flail of protection (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:38 (3909 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 3909, Time: 00:01:39 Health: -4/33 AC: 3 Str: 8 XL: 4 Next: 60% Magic: 5/11 EV: 11 Int: 24 God: Gold: 132 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Missiles k - 2 throwing nets Armour a - a +0 robe (worn) m - a +0 helmet (worn) Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of enchant weapon {unknown} e - a scroll of revelation {unknown} g - a scroll of noise {unknown} h - a scroll of immolation {unknown} i - 2 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} o - a scroll of summoning {unknown} Potions b - a potion of magic f - a potion of heal wounds n - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 (+2d2 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:3 2 transporters, aren's ghost, amateur DsFi D:4 Edmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Unknown command. You hit Edmund but do no damage. Edmund is moderately wounded. You feel less invigorated. You feel less confused. Edmund hits you with a +2 flail of protection. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection. The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +2 flail of protection! Unknown command. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +2 flail of protection. Unknown command. The searing ray misses Edmund. You finish channelling your searing ray. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection. You die... Edmund says, "I'd like to see a scythe do that!" ##+## . .... ...#...# ........## ..#....# . ....#.###### ... #......... .....##...### .....).<..@@# .....##..#.## ...[ #.##..# ... ...###.# #. ##..# .# # .... .. .#..# ... ###... ..# You could see Edmund. Vanquished Creatures A gnoll (D:1) 6 adders A dart slug (D:1) 2 ribbon worms (D:2) 6 ball pythons 3 endoplasms 2 giant cockroaches 4 goblins 10 hobgoblins 8 kobolds 2 quokkas (D:2) 6 bats 5 frilled lizards 5 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 376 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 379 | D:1 | Learned a level 2 spell: Searing Ray 566 | D:1 | Reached skill level 4 in Conjurations 858 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/9 2745 | D:3 | Reached XP level 4. HP: 33/33 MP: 9/11 2750 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3464 | D:3 | Found a transporter. 3475 | D:3 | Noticed aren's ghost (amateur DsFi) 3478 | D:3 | Found Owiklexot's Vocational Training. 3514 | D:3 | Found a transporter. 3885 | D:4 | Noticed Edmund 3909 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, basic_ecumenical_altar, ebering_dispersal_statue_hall D:2: layout_loops_ring, serial_forest, infiniplex_forest_end_double, infiniplex_forest_diagonal, infiniplex_forest_clump_long, infiniplex_forest_pool, wad_floor_pattern_1 D:3: layout_loops_corners, gammafunk_ghost_stat_death, nicolae_shop_vocational D:4: layout_rooms, grunt_ministairs_13, uniq_grinder, uniq_menkaure, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.2 Conjurations | 4 | 4.8 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 2 || 4 Punch | 1 | || 1 Cast: Magic Dart | 95 | 39 || 134 Searing Ray | 4 | 4 || 8 Use: Potion | | 2 || 2 Armour: Robe | 6 | 13 || 19 Dodge: Dodged | 11 | 6 || 17