Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 10283373160748180051 59 McKennaii the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on Dec 7, 2024. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:13 (1568 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1568, Time: 00:01:14 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 54% Magic: 3/9 EV: 11 Int: 24 God: Gold: 40 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of blinking {unknown} Potions b - a potion of magic d - 2 potions of might {unknown} f - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 11% 1 Vampiric Draining Necr 3% 2d6 32% 3 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Martyr's Knell Necr/Summ 3% N/A 73% 4 Curse of Agony Necr 3% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 * Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 81% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The gnoll shouts! The searing ray hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 halberd. Unknown command. Unknown command. You can't go up here! Unknown command. The gnoll hits you with a +0 flail! You climb downwards. There is a stone staircase leading up here. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. You hit the gnoll but do no damage. The gnoll hits you with a +0 flail. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail. The gnoll attacks as it pursues you! The gnoll closely misses you. A quokka comes into view. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... .. .. .. #+# #r ... ###....# .... #......# ..... #.#....# .....###@#....# .?.....#g#....# #†..#....# ##..#....# #..## #<# . ##..###.# .. #....#.#########.. #........##....... ####.....##....... You could see a gnoll and a quokka. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 4 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:1) 7 hobgoblins 3 kobolds (D:1) 2 frilled lizards (D:1) 6 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 344 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 347 | D:1 | Learned a level 2 spell: Searing Ray 521 | D:1 | Reached skill level 4 in Conjurations 723 | D:1 | Found Xicoicoy's Assorted Antiques. 1309 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/9 1373 | D:2 | Found a runed translucent door. 1374 | D:2 | Noticed Crazy Yiuf 1507 | D:2 | You fall into a shaft and drop 1 floor! 1568 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains, minmay_stone_trees_small, minmay_distorted D:2: layout_basic, corexii_corridor_pit, uniq_crazy_yiuf_cottage D:3: layout_basic, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.8 Conjurations | 4 | 4.3 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 61 Searing Ray || 2 Armour: Robe || 21 Dodge: Dodged || 8