Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 156431194842806466 25 McKennaii the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Dec 7, 2024. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (583 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 583, Time: 00:00:51 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 0/7 EV: 11 Int: 20 God: Gold: 5 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of poison {unknown} g - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of curing {unknown} f - a potion of might {unknown} h - 2 potions of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the dart slug. The dart slug is almost dead. The kobold completely misses you. The dart slug launches a dart at you. The slug dart hits you. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the dart slug. You kill the dart slug! The kobold barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold misses you. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (100% to hit) The magic dart hits the kobold. The kobold is moderately wounded. The kobold barely misses you. Unknown command. The kobold attacks as it pursues you! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The kobold attacks as it pursues you! The kobold hits you with a +0 whip. You die... #.#.###.###.###...#####.##$#.#### #.#..#...##...........#.#.###.# .....................g.w.## #.) #.......###...........#.#.# .## #.##.#......###...#####.##.# . #......###### #.........# #.# ## ######.# #...####### ..g #.# #...# ### #.# ##@## ######.# #K# .......### #.# ###......# #.### #.####.#######...#### #.##.................. #.##.#.#.........##### #.##.#.#.###......# #..†.....# #....."# You could see a kobold. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 5 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 3 goblins (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 281 | D:2 | Identified the +0 helmet of the Farrier {Harm rC+ rN+ | Regen+} 281 | D:2 | Noticed Robin 296 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 299 | D:1 | Learned a level 2 spell: Searing Ray 489 | D:1 | Reached skill level 4 in Conjurations 583 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_cross, due_unseen_surprise D:2: layout_loops_corners, ebering_ecumenical_altar_box, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 42 Armour: Robe || 24 Dodge: Dodged || 13