Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3253660509757586479 39 McKennaii the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Dec 12, 2024. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:40 (1106 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1106, Time: 00:00:41 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 11% Magic: 0/9 EV: 11 Int: 30 God: Gold: 86 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: on berserk cooldown, slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a +6 ring of intelligence (left hand) l - an amulet of the acrobat Scrolls c - a scroll of revelation {unknown} e - 4 scrolls of identify {unknown} i - a scroll of blinking {unknown} j - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of heal wounds {unknown} h - a potion of enlightenment {unknown} k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. The adder barely misses you. The adder closely misses you. Unknown command. You barely miss the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. Unknown command. You hit the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to a dramatic increase in your attributes! Your base attributes are Str 8, Int 20, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 You feel a strong urge to attack something. You feel sick. You feel sick. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel sick. An endoplasm comes into view. You feel sick. You are no longer poisoned. The endoplasm quivers. There's nothing to open nearby. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ###.####..... ###.... #....#........# #.... ##.#..........# #.... #.####..##...# #.... #.†.#.#†#....# ## #.... #..##.###....# ... ..... #.#..#..#....##.# ##### #.###.##........# ..#.#.#.J@......# #.##..####.......# #........#.......# #.######.......>.# #. ###......)# #.#######.......# #.........##+#### #.........# #.........# You could see an endoplasm. Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) A bat (D:1) 2 endoplasms 2 giant cockroaches (D:1) 2 goblins 5 hobgoblins 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 322 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 325 | D:1 | Learned a level 2 spell: Searing Ray 453 | D:1 | Reached skill level 4 in Conjurations 1099 | D:2 | Reached XP level 3. HP: 9/26 MP: 0/9 1106 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, basic_altar, minmay_octomino_j4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.5 Conjurations | 4 | 4.2 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 44 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 22