Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3465468779240737418 27 McKennaii the Conjurer (level 2, -2/20 HPs) Began as a Demigod Conjurer on Dec 12, 2024. Slain by Terence ... wielding a +0 heavy hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (1494 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1494, Time: 00:01:46 Health: -2/20 AC: 2 Str: 8 XL: 2 Next: 72% Magic: 4/7 EV: 11 Int: 20 God: Gold: 65 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of resist corrosion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons i - a +1 short sword of venom Armour a - a +0 robe (worn) Jewellery h - a ring of resist corrosion (left hand) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} f - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} j - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Okay, then. You aren't carrying any items that you can evoke. There is an open door here. Terence screams, "I hate armataurs! They have no honour!" You open the door. An endoplasm comes into view. There is an open door here. The endoplasm quivers. An endoplasm comes into view. Terence attacks as he pursues you! Terence completely misses you. Terence attacks as he pursues you! Terence hits you with a +0 heavy hand axe! Terence bares his teeth. Found a scale mail. The endoplasm jiggles. Things that are here: a +0 club; 4 boomerangs Terence screams, "I want to be left alone!" Terence screams, "Stand, coward! You want a fight, show some honour!" Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence attacks as he pursues you! Terence hits you with a +0 heavy hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy hand axe and wearing a +0 scale mail (lightly wounded, 81% to hit) The searing ray hits Terence. Terence is heavily wounded. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 heavy hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .# #.##... .####.#..#.#.... ..........##... .###.###...#... ...###....##.. ##.#.#.#..##.#+# #......#รท###.#.# ##.#.###.....#.### ......#..##<...@@# .#.#.###.###.##### .###...#..#..# ##.###.#....## .........#### ########## # You could see Terence. Vanquished Creatures 7 endoplasms A giant cockroach (D:1) 3 hobgoblins 2 kobolds 4 ball pythons (D:1) 2 bats (D:1) 2 goblins (D:1) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 732 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 735 | D:1 | Learned a level 2 spell: Searing Ray 1219 | D:2 | Reached skill level 4 in Conjurations 1421 | D:2 | Noticed Terence 1494 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, kennysheep_small_spiral D:2: layout_basic, nicolae_hexahallways, minmay_indecisive_spiral, uniq_terence, uniq_robin, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 56 Searing Ray || 3 Armour: Robe || 7 Dodge: Dodged || 8