Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13969872238696876138 199 McKennaii the Conjurer (level 5, -1/38 HPs) Began as a Demigod Conjurer on Dec 14, 2024. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (1194 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 1194, Time: 00:01:06 Health: -1/38 AC: 2 Str: 8 XL: 5 Next: 23% Magic: 5/13 EV: 11 Int: 24 God: Gold: 32 SH: 0 Dex: 12 Spells: 8/11 levels left rFire + . . f - staff of fire rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons e - a +1 dagger of speed Armour a - a +0 robe (worn) Magical Staves f - a staff of fire (weapon) Scrolls c - 2 scrolls of enchant weapon {unknown} Potions b - a potion of magic d - 2 potions of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.6 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits Terence but does no damage. Terence hits you with a +0 flail! Terence is nearby! The magic dart hits Terence but does no damage. Terence barely misses you. Terence is nearby! The magic dart hits Terence. Terence is lightly wounded. Terence closely misses you. Terence is nearby! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (82% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. The searing ray hits Terence! Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Unknown command. You aren't carrying any items that you can evoke. Unknown command. It was a potion of curing. You feel better. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" #########.... #....)....... #.#######.._. #.# #.... ######.#######.... #................. #..###.###.####.#. #..# #.##.#.###.#. #@.# #.#.###.##.#. #[@..# #..## ##..... #.##.# #...###<...#. #. #.# ####.#.#####. # #.# ####.######. #.# #........##. .# #.######.#.. .> .. #.... ## ###.# You could see Terence. Vanquished Creatures Sigmund (D:2) An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 6 goblins 3 hobgoblins (D:1) 5 kobolds A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 291 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 294 | D:1 | Learned a level 2 spell: Searing Ray 432 | D:1 | Reached skill level 4 in Conjurations 941 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 994 | D:2 | Noticed Sigmund 1089 | D:2 | Killed Sigmund 1090 | D:2 | Reached skill level 5 in Conjurations 1090 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/12 1090 | D:2 | Reached XP level 5. HP: 38/38 MP: 6/13 1185 | D:2 | Noticed Terence 1193 | D:2 | HP: 1/38 [Terence/+0 flail (9)] 1194 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_rooms D:2: layout_loops_ring, basic_altar, uniq_terence, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.6 Conjurations | 4 5 | 5.1 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Cast: Magic Dart | 58 | 6 || 64 Searing Ray | 3 | 1 || 4 Use: Potion | | 1 || 1 Armour: Robe | 12 | 5 || 17 Dodge: Dodged | 5 | 4 || 9