Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18005062222512362301 78 McKennaii the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Dec 15, 2024. Constricted to death by Ijyb (1 damage) ... on level 3 of the Dungeon. The game lasted 00:01:18 (2341 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 2341, Time: 00:01:18 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 94% Magic: 3/10 EV: 1 Int: 24 God: Gold: 13 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: grasped by roots, constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. You spent 98 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of ice h - a ring of fire Scrolls c - a scroll of enchant armour {unknown} d - 2 scrolls of fear {unknown} e - 2 scrolls of blinking {unknown} i - 2 scrolls of identify {unknown} Potions b - a potion of magic g - a potion of mutation {unknown} j - a potion of curing k - a potion of brilliance Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Swiftness Air 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Airstrike Air 1% 2d(1-17) 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 * Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Ijyb is nearby! The magic dart hits Ijyb. Ijyb is lightly wounded. The grasping roots constrict you. The roots' grasp on you weakens, but your attempt to escape fails. The grasping roots constrict you. Ijyb's grasping roots sink back into the ground. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. You hear a shout! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (lightly wounded, 74% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) The grasping roots constrict you. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb screams, "Don't stand in way of progress!" Ijyb hits you with a +0 club. The grasping roots constrict you. Ijyb's grasping roots sink back into the ground. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You hear a shout! The searing ray hits Ijyb. Ijyb is severely wounded. You finish channelling your searing ray. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. You die... Ijyb screams, "Time for next experiment!" .....# .....# ##### ## .....# ####...# .. .....######......##.# ....................# .............###.#### ## .....######### #.# ..# .....###########.## .... ................@.# ..... ##.........####.#g#...... .#########.. #.#.$....). .. #.......... ..).####..>.. # ...##. ..#.# . ## .. .# # .. ... . .. .. .. You could see Ijyb. Vanquished Creatures An adder (D:2) 2 dart slugs A ribbon worm (D:2) An orc (D:3) 6 ball pythons 4 endoplasms 8 giant cockroaches 7 hobgoblins 6 kobolds 2 quokkas (D:2) 4 bats 4 frilled lizards 4 goblins 9 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 238 | D:1 | Reached XP level 2. HP: 4/20 MP: 1/7 536 | D:1 | Reached skill level 4 in Conjurations 1051 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/9 1054 | D:1 | Learned a level 2 spell: Searing Ray 1752 | D:2 | Found Jineloy's General Store. 1812 | D:2 | Bought a potion of curing for 42 gold pieces 1812 | D:2 | Bought a potion of brilliance for 56 gold pieces 2331 | D:3 | Noticed Ijyb 2341 | D:3 | HP: 1/26 [Ijyb/+0 club (5)] 2341 | D:3 | Constricted to death by Ijyb Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, minmay_worlds_worst_comb D:2: minmay_skewed_foursquare, layout_rooms, serial_shops, shop D:3: layout_rooms, dilly_ecumenical_altar_fadedgnrine, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.9 Conjurations | 4 | 4.4 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 17 Cast: Magic Dart || 109 Searing Ray || 2 Armour: Robe || 29 Dodge: Dodged || 11