Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15691858784156072153 855 McKennaii the Conjurer (level 7, -1/75 HPs) Began as a Demigod Conjurer on Dec 19, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:27 (5424 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 5424, Time: 00:03:28 Health: -1/75 AC: 23 Str: 8 XL: 7 Next: 42% Magic: 11/18 EV: 2 Int: 28 God: Gold: 355 SH: 0 Dex: 12 Spells: 9/16 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-1 -> -25), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 355 gold pieces. Inventory: Armour a - a +0 robe (melded) t - the +5 ring mail of Boesmifa {rF- rC+ Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Wands r - a wand of roots (14) Scrolls d - a scroll of silence {unknown} f - 7 scrolls of identify {unknown} h - a scroll of immolation {unknown} i - 3 scrolls of teleportation {unknown} j - 2 scrolls of enchant armour {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of fear {unknown} p - a scroll of revelation {unknown} q - 2 scrolls of vulnerability {unknown} s - a scroll of poison {unknown} Potions b - 2 potions of magic c - a potion of lignification e - a potion of haste {unknown} g - a potion of resistance {unknown} m - a potion of curing {unknown} n - 2 potions of attraction {unknown} o - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.4 Spellcasting + Level 6.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 14% N/A 10% 2 Fulminant Prism Conj/Alch 13% 3d8 16% 4 Frozen Ramparts Ice 14% 1d3 19% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 19% 3 Ozocubu's Armour Ice 7% N/A 19% 3 Teleport Other Tloc 7% N/A 19% 3 Tukima's Dance Hex 7% N/A 19% 3 Dimensional Bullseye Hex/Tloc 3% N/A 54% 4 Hoarfrost Cannonade Ice/Alch 3% 3d6/3d12 87% 5 Metabolic Englaciation Hex/Ice 3% N/A 87% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A water moccasin is nearby! A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. x2 A water moccasin is nearby! The magic dart hits the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 70% to hit) The searing ray hits the water moccasin! The water moccasin is severely wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin closely misses you. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The searing ray hits the water moccasin! You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel extremely sick. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel extremely sick. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You die... ###... ...# .....# ## #... #..>). .. ...#. . #.##.# #. .#.. .. #.##.# #.#...#.>. #.##.# .[.#..... ####.##.####....#.#. #.#...........♣......) #..)...#.####..###.#.# ###.#..#.# #..# ... #.#..#.# ##..##!. #.#..#.. ..... #.#..######..## #.#........<.# #####.....#####.## †).##.#.#.#####.# There were no monsters in sight! Vanquished Creatures 3 water moccasins (D:5) 4 scorpions A howler monkey (D:4) A hound (D:4) 2 orc priests 8 adders A white imp (D:5) 5 ribbon worms 2 dart slugs (D:4) 12 orcs 3 ball pythons 6 endoplasms A giant cockroach (D:1) 11 goblins 2 hobgoblins 7 jackals 5 kobolds 10 quokkas 2 bats (D:1) 3 frilled lizards 7 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 416 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 678 | D:1 | Reached skill level 4 in Conjurations 1139 | D:1 | Learned a level 2 spell: Searing Ray 1394 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/9 1586 | D:2 | Identified the +5 ring mail of Boesmifa {rF- rC+ Int+3} 2136 | D:2 | Noticed a scorpion 2144 | D:2 | Killed a scorpion 2145 | D:2 | Reached XP level 4. HP: 23/33 MP: 3/11 2672 | D:3 | Reached skill level 5 in Conjurations 2672 | D:3 | Reached XP level 5. HP: 38/38 MP: 4/13 2685 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3650 | D:4 | Reached XP level 6. HP: 45/45 MP: 6/15 4688 | D:5 | Entered Level 5 of the Dungeon 4808 | D:5 | Noticed a water moccasin 4814 | D:5 | Killed a water moccasin 4815 | D:5 | Reached skill level 6 in Conjurations 4925 | D:5 | Reached XP level 7. HP: 50/50 MP: 8/17 5090 | D:5 | Reached skill level 5 in Spellcasting 5226 | D:5 | HP: 2/50 [poisoned by a water moccasin] 5415 | D:5 | Found a staircase to the Ecumenical Temple. 5424 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_webs, minmay_door_square D:3: layout_basic D:4: kennysheep_six_static_rooms, layout_loops_ring, nicolae_wu_jian_immortal_techniques, evilmike_ruin_ashenzari D:5: layout_loops_ring, minmay_temple_entry_sparse_star, minmay_puff Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 2 3 4 5 | 5.4 Conjurations | 4 5 6 | 6.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 24 | 7 | || 31 Cast: Magic Dart | 87 | 125 | 32 || 244 Searing Ray | 3 | 6 | 2 || 11 Use: Potion | | | 1 || 1 Armour: Robe | 21 | 32 | 10 || 63 Dodge: Dodged | 19 | 26 | 9 || 54