Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14058896553763957400 96 McKennaii the Conjurer (level 4, 0/33 HPs) Began as a Demigod Conjurer on Dec 30, 2024. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:01:34 (3055 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 3055, Time: 00:01:35 Health: 0/33 AC: 4 Str: 8 XL: 4 Next: 18% Magic: 12/20 EV: 11 Int: 24 God: Gold: 106 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . d - +1 short sword (venom) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.25/turn m - ring of magical power MPRegen 0.17/turn %: no passive effects @: lethally poisoned (0 -> -17) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons d - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) o - a +0 helmet (worn) Jewellery e - a ring of protection from cold (left hand) m - a ring of magical power (right hand) p - a +6 ring of strength Scrolls c - a scroll of torment {unknown} g - a scroll of silence {unknown} i - 6 scrolls of identify {unknown} l - a scroll of fog {unknown} Potions b - a potion of magic h - a potion of curing {unknown} j - 2 potions of mutation {unknown} k - a potion of attraction {unknown} n - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Fugue of the Fallen Necr 3% N/A 32% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Anguish Hex/Necr 1% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Shops: D:1 : Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A hobgoblin comes into view. A scorpion comes into view. You see here a +0 pair of gloves. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. The hobgoblin hits you. The magic dart hits the hobgoblin. You kill the hobgoblin! The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you! You are poisoned. The scorpion poisons you! The magic dart hits the scorpion but does no damage. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) You feel very sick. The scorpion barely misses you. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion! You kill the scorpion! You die... ........##... ........#.>. ..........# ...#......# .......<..# .<.......### ..........!# ........[.## .......@...# ##.....†..## #..........# ............. .........##...# .....#.... .... ...###.... ... #.. .....# .# There were no monsters in sight! Vanquished Creatures A scorpion (D:4) 2 adders 6 bats 5 endoplasms 3 giant cockroaches 6 goblins 9 hobgoblins 8 jackals 9 kobolds 4 quokkas 7 ball pythons 3 frilled lizards 7 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 238 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 241 | D:1 | Learned a level 2 spell: Searing Ray 268 | D:1 | Found Tiux's Vocational Training. 387 | D:1 | Reached skill level 4 in Conjurations 858 | D:1 | Reached XP level 3. HP: 10/26 MP: 0/9 2372 | D:3 | Reached XP level 4. HP: 32/33 MP: 11/11 2377 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3055 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring, shapermc_ecumenical_altar_gd, nicolae_shop_vocational D:2: layout_basic D:3: layout_loops_ring, lightli_temple_of_fire, mainiacjoe_overflow_cross_hatched D:4: layout_cave_pools, nicolae_houndstooth_variations, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 10 | || 10 Cast: Magic Dart | 113 | 15 || 128 Searing Ray | 3 | 1 || 4 Armour: Robe | 28 | 6 || 34 Dodge: Dodged | 23 | 1 || 24