Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 8463284831988920781 (custom seed) 30 McKennaii the Conjurer (level 2, -4/20 HPs) Began as a Demigod Conjurer on Jan 2, 2025. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (842 turns). McKennaii the Conjurer (Demigod Conjurer) Turns: 842, Time: 00:01:15 Health: -4/20 AC: 4 Str: 8 XL: 2 Next: 87% Magic: 3/17 EV: 11 Int: 22 God: Gold: 83 SH: 0 Dex: 12 Spells: 2/5 levels left rFire + . . j - +4 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr + c - +0 pair of gloves of Exclusion {rF+ rCorr Int+2} SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.23/turn h - ring of flight MPRegen 0.15/turn %: no passive effects @: flying A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons j - a +4 dagger (weapon) Armour a - a +0 robe (worn) c - the +0 pair of gloves of Exclusion (worn) {rF+ rCorr Int+2} (You acquired it on level 1 of the Dungeon) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. i - a +0 helmet (worn) Jewellery e - a ring of magical power (left hand) h - a ring of flight (right hand) Potions b - a potion of magic d - a potion of attraction {unknown} f - a potion of heal wounds {unknown} g - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Olgreb's Toxic Radiance Alch 2% N/A 78% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. You resist with significant effort. The magic dart hits Sigmund. Sigmund is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You finish channelling your searing ray. Something hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) A jackal comes into view. The jackal moves out of view. Unknown command. The searing ray hits something. Something hits you! Something hits you! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits something. Something hits you. You die... #)# #g#.# #.#.# ##########g#.# ...........#.# ###.###g####.# ##.####.####### #..[.)...{..... #.g###.@## #..# #[.# #..# #<)# #..###..# #..g....# #.####.## #.# #.# #######.####.# .............###.# There were no monsters in sight! Vanquished Creatures Robin (D:2) A bat (D:2) 9 goblins 3 hobgoblins 2 kobolds (D:1) A ball python (D:1) A frilled lizard (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | McKennaii the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 50 | D:1 | Identified a scroll of acquirement 50 | D:1 | Acquired the +0 pair of gloves of Exclusion {rF+ rCorr | Int+2} 631 | D:2 | Reached XP level 2. HP: 20/20 MP: 7/7 640 | D:2 | Noticed Robin 641 | D:2 | Learned a level 2 spell: Searing Ray 776 | D:2 | Reached skill level 4 in Conjurations 781 | D:2 | Killed Robin 829 | D:2 | Noticed Sigmund 841 | D:2 | HP: 1/20 [something (5)] 842 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms D:2: layout_loops_ring, serial_shops, shop, basic_altar, minmay_snake_closets, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 31 Searing Ray || 6 Use: Scroll || 1 Armour: Robe || 8 Dodge: Dodged || 3