Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1686982033900229338 0 McKennaii the Gusty (level 1, -10/15 HPs) Began as a Tengu Air Elementalist on Feb 2, 2025. Mangled by Ijyb ... wielding a +2 dagger of electrocution (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:12 (10 turns). McKennaii the Gusty (Tengu Air Elementalist) Turns: 10, Time: 00:00:13 Health: -10/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation, acrobat @: berserking, very quick A: beak, talons 3, acrobatic a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 0.0 Fighting + Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Ijyb but does no damage. Ijyb shouts! The zap misses Ijyb. Unknown command. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Ijyb. The zap hits Ijyb but does no damage. Unknown command. Unknown command. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Ijyb. Ijyb is lightly wounded. The zap hits Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. You hit Ijyb. You claw Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +2 dagger of electrocution. You closely miss Ijyb. Your kick misses Ijyb. Your peck misses Ijyb. Ijyb is heavily wounded. You hit Ijyb but do no damage. You peck Ijyb! Ijyb is severely wounded. Ijyb hits you with a +2 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | McKennaii the Tengu Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D | Noticed Ijyb 10 | D | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 4 Kick || 1 Peck || 1 Cast: Shock || 3 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 2