Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 724711774412526896 0 McKennaii the Gusty (level 1, 0/15 HPs) Began as a Tengu Air Elementalist on Feb 2, 2025. Slain by Ijyb ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (7 turns). McKennaii the Gusty (Tengu Air Elementalist) Turns: 7, Time: 00:00:13 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation, acrobat @: berserking, very quick A: beak, talons 3, acrobatic a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 0.0 Fighting + Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 11% 2 Swiftness Air 13% N/A 13% 3 Airstrike Air 6% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Welcome, McKennaii the Tengu Air Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of acid. Ijyb shouts! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Ijyb. Ijyb is lightly wounded. The zap misses Ijyb. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! You barely miss Ijyb. Ijyb is lightly wounded. You barely miss Ijyb. Your kick misses Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The bolt of acid misses you. You closely miss Ijyb. Your kick misses Ijyb. Your peck misses Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | McKennaii the Tengu Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 2 | D | Noticed Ijyb 7 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Shock || 1 Use: Potion || 1 Armour: Robe || 2 Dodge: Dodged || 1