McKennaii Level 1 of the Dungeon (0, 14, D:1) a quill talisman (1, 20, D:1) a frilled lizard corpse (skeletalised by now) (5, -18, D:1) a rat corpse (skeletalised by now) (11, -6, D:1) a +0 hand axe (12, -13, D:1) a +0 mace (17, 0, D:1) a bat corpse (skeletalised by now) (24, -14, D:1) a +0 dagger (32, -16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, 16, D:1) a +0 club a jackal skeleton (45, -16, D:1) a +0 whip (46, 21, D:1) a quokka skeleton (50, 13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 hand axe of freezing (0, 35, D:2) a potion of ambrosia (1, 39, D:2) a staff of air (unseen) (25, 11, D:2) a +0 dagger (34, 39, D:2) a +1 mace of draining (43, 18, D:2) a +0 animal skin