McKennaii Level 1 of the Dungeon [Shop] Tadour's Weapon Shoppe a +0 club (6 gold) a +3 heavy flail (302 gold) a +0 hand axe (39 gold) a +0 sling (19 gold) 4 stones (5 gold) 5 stones (6 gold) a +0 mace (39 gold) a +0 falchion (39 gold) 4 stones (5 gold) a +1 trident of venom (145 gold) [Shop] Tiwy Heps's Antique Weapon Emporium a +0 dagger (36 gold) a +0 short sword (54 gold) the +6 sling "Ilocs" {elec, rPois rC+ MP+7} (1198 gold) rPois: It protects you from poison. rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). a +0 dagger (36 gold) a +2 dagger of distortion (306 gold) a +0 hand axe (54 gold) a +0 whip (45 gold) [Shop] Kazuf's Antique Armour Boutique a +0 leather armour (38 gold) a +0 helmet (85 gold) a +0 robe (17 gold) the +2 leather armour of Cocytus {Str+2 Dex+6} (680 gold) Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). a +2 ring mail of cold resistance (399 gold) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} (723 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). an orb of guile (171 gold) a +0 robe (17 gold) [Shop] Mymnits's Antique Armour Shoppe a +0 chain mail (132 gold) a +0 pair of gloves (99 gold) the +0 robe of the Furies {rElec Int+4 Dex+2} (605 gold) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). a +0 pair of boots (99 gold) a +0 leather armour (44 gold) a +0 scale mail (88 gold) a +0 robe (19 gold) a +2 ring mail of willpower (462 gold) a +0 leather armour (44 gold) a +2 plate armour of fire resistance (770 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 37, D:1) a +0 spear (2, -4, D:1) 5 stones (4, 17, D:1) a rat corpse (skeletalised by now) (7, 12, D:1) a ball python skeleton (7, 38, D:1) a +0 dagger (8, 12, D:1) a rat skeleton (9, 10, D:1) a +0 dagger (9, 37, D:1) 5 stones (14, 14, D:1) a +0 club a goblin skeleton (15, 3, D:1) a +1 dagger of draining (17, 14, D:1) a +0 sling (22, -1, D:1) a +0 dagger 5 stones (22, 4, D:1) a +0 chain mail (24, 4, D:1) a +0 spear (24, 9, D:1) a ball python corpse (skeletalised by now) (24, 12, D:1) a bat skeleton (25, 54, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 54, D:1) a +0 club 5 stones a rat corpse (skeletalised by now) (36, 41, D:1) a ball python skeleton (38, 7, D:1) a frilled lizard skeleton (41, 27, D:1) a +0 rapier (45, 47, D:1) a frilled lizard corpse (skeletalised by now) (47, 43, D:1) a +0 mace (48, 5, D:1) a rat corpse (skeletalised by now) (50, 2, D:1) a +0 leather armour (54, 56, D:1) a +0 short sword (58, 45, D:1) a +0 whip a kobold corpse (skeletalised by now) (59, 30, D:1) a human skeleton (60, 17, D:1) a +0 dagger (61, 34, D:1) an orc skeleton (63, 28, D:1) a kobold skeleton (65, 32, D:1) a naga skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (2, 9, D:2) a +0 leather armour (3, -32, D:2) a +0 quarterstaff (8, -32, D:2) a +0 hand axe (9, -5, D:2) a +0 short sword a rat skeleton (11, 0, D:2) 3 stones (15, -32, D:2) a bat corpse (skeletalised by now) (15, -21, D:2) an amulet of faith (15, -6, D:2) a +0 club a goblin skeleton (17, -32, D:2) a +0 dagger (18, -32, D:2) a +0 short sword (18, -31, D:2) 7 stones (21, -17, D:2) a +0 dagger (22, -18, D:2) a rat skeleton (25, -18, D:2) a +0 short sword 3 stones a +0 dagger (25, 0, D:2) a +0 dagger 5 stones (27, -24, D:2) a frilled lizard corpse (skeletalised by now) (27, 0, D:2) a rat corpse (skeletalised by now) (32, -13, D:2) a +0 hand axe (43, -17, D:2) a +0 dagger (44, -25, D:2) a +0 club 5 stones a kobold skeleton (44, -14, D:2) a bat skeleton (45, -14, D:2) a +0 club (49, -17, D:2) a hobgoblin corpse (63, -14, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 6, D:3) a +0 club (4, 0, D:3) 3 stones (10, 5, D:3) a staff of conjuration (11, 3, D:3) a +0 dagger a +0 leather armour an orc corpse (14, 7, D:3) a +0 buckler (15, 2, D:3) 5 javelins