Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7336447 (custom seed) 1286 McKennaii the Grappler (level 8, -2/46 (55) HPs) Began as a Demonspawn Shapeshifter on July 21, 2025. Slain by Jeremiah ... wielding a +4 trident of draining (10 damage) ... on level 6 of the Dungeon. The game lasted 00:05:05 (5818 turns). McKennaii the Grappler (Demonspawn Shapeshifter) Turns: 5818, Time: 00:05:05 HP: -2/46 (55) AC: 4 Str: 27 XL: 8 Next: 30% MP: 8/8 EV: 9 Int: 13 God: Gold: 403 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . - Horns rCold + + . (offhand unavailable) rNeg . . . n - melded +0 ring mail rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... w - amulet of magic regeneration Stlth ++ i - ring of Xeciem {rF+ Str+6} HPRegen 0.27/turn g - ring "Siuc" {rPois Str+5 Dex+6} MPRegen 0.51/turn %: no passive effects @: yak-form, studying Unarmed Combat, drained A: frigid aura, ice wizardry, amphibious, reduced hp, large, (horns 2), demonic guardian 2, big brain 1 a: Begin Untransformation You were on level 6 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 403 gold pieces. Inventory: Missiles o - 3 javelins (quivered) A - 2 throwing nets Armour n - a +0 ring mail (melded) Jewellery g - the ring "Siuc" (worn) {rPois Str+5 Dex+6} (You acquired it on level 1 of the Dungeon) [ring of dexterity] rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex+6: It affects your dexterity (+6). i - the ring of Xeciem (worn) {rF+ Str+6} (You acquired it on level 1 of the Dungeon) [ring of strength] rF+: It protects you from fire. Str+6: It affects your strength (+6). p - a ring of willpower w - an amulet of magic regeneration (worn) Wands t - a wand of paralysis (8) Scrolls a - 5 scrolls of enchant weapon {unknown} j - 2 scrolls of fog {unknown} q - 3 scrolls of revelation {unknown} r - 2 scrolls of enchant armour {unknown} x - 3 scrolls of identify {unknown} y - 2 scrolls of teleportation {unknown} B - 2 scrolls of fear {unknown} Potions c - 3 potions of lignification f - 2 potions of attraction {unknown} h - 2 potions of might {unknown} k - 2 potions of berserk rage {unknown} l - 2 potions of heal wounds {unknown} m - 2 potions of enlightenment {unknown} s - a potion of haste {unknown} u - 3 potions of moonshine {unknown} v - a potion of cancellation {unknown} z - a potion of curing {unknown} Baubles b - 5 flux baubles Talismans d - a quill talisman e - a rimehorn talisman (active) Skills: - Level 2.0 Fighting - Level 1.7 Dodging + Level 9.7 Unarmed Combat + Level 6.5 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 24% 3 Ozocubu's Armour Ice 0% N/A 24% 3 Magic Dart Conj 0% 1d3 30% 1 Poisonous Vapours Alch/Air 0% 1d1 30% 1 Soul Splinter Necr 0% N/A 30% 1 Grave Claw Necr 0% 2d7 43% 2 Lesser Beckoning Tloc 0% N/A 43% 2 Mercury Arrow Conj/Alch 0% 2d5 43% 2 Searing Ray Conj 0% 2d4 43% 2 Dazzling Flash Hex/Fire 0% N/A 67% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 67% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 67% 3 Teleport Other Tloc 0% N/A 67% 3 Vampiric Draining Necr 0% 2d6 67% 3 Metabolic Englaciation Hex/Ice 0% N/A 88% 5 Fulminant Prism Conj/Alch 0% 3d5 97% 4 Olgreb's Toxic Radiance Alch 0% N/A 97% 4 Curse of Agony Necr 0% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Vehumet Wu Jian Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have a pair of horns on your head.) A demonic guardian rushes to your aid. You have an unusually large brain. (Int +2) Message History You feel drained. You closely miss Jeremiah. Jeremiah is lightly wounded. The frigid air chills the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! The frigid air chills Jeremiah. Jeremiah hits you with a +4 trident of draining! You feel drained. You miss Jeremiah. Jeremiah is moderately wounded. The frigid air chills the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! The frigid air chills the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! The frigid air chills Jeremiah. The frigid air chills the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! You hit Jeremiah. Jeremiah is moderately wounded. The frigid air chills Jeremiah. Jeremiah hits you with a +4 trident of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! You headbutt Jeremiah! Jeremiah is severely wounded. The frigid air chills the butterfly! You kill the butterfly! The butterfly disappears in a burst of colours! The frigid air chills the butterfly. You kill the butterfly! The butterfly disappears in a burst of colours! The frigid air chills Jeremiah. Jeremiah hits you with a +4 trident of draining! You die... Jeremiah asks, "Is it over? Can I wake up now?" ##.......'.........'... F.......##.........###. .##..##.###.......## #. #. #.# ##.....## #. # #.# ##...## #. #.# ##+## #. #b# #. #.#.####F# #. #....4