McKennaii Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 17, D:1) a +0 club (11, -8, D:1) a hobgoblin corpse (skeletalised by now) (12, -6, D:1) a rat corpse (skeletalised by now) (13, -1, D:1) 3 stones (14, -10, D:1) a +2 dagger of freezing (14, 7, D:1) a hobgoblin corpse (skeletalised by now) (21, -27, D:1) a bat skeleton (21, 19, D:1) a ball python corpse (skeletalised by now) (27, -11, D:1) a +0 club (29, -27, D:1) a +0 whip (32, -10, D:1) a rat skeleton (38, 13, D:1) a +0 short sword 2 stones (45, -26, D:1) a +0 tower shield (47, -2, D:1) 8 stones (51, 13, D:1) a ball python corpse (skeletalised by now) (60, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Rixug's Antique Armour Emporium a +2 chain mail of fire resistance (483 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) [Shop] Naschofue's Book Emporium a book of Scorching (300 gold) the Compendium of Transposition (440 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 a book of Geomancy (200 gold) a book of Spectacle (400 gold) a book of Displacement (220 gold) the Monograph on the Excursion and Sciomancy (380 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Volatile Blastmotes Fire/Translocation 3 c - Animate Dead Necromancy 4 d - Haunt Necromancy/Summoning 7 a book of Misfortune (500 gold) Great Wizards, Vol. VII (300 gold) [Shop] Dasem's Antique Weapon Shoppe a +0 club (12 gold) a +3 dagger of electrocution (528 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1920 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 club (12 gold) a +0 war axe (84 gold) a +0 quarterstaff (120 gold) a +0 sling (36 gold) a +0 dagger (48 gold) a +2 heavy sling (352 gold) [Shop] Soxeh's Assorted Antiques a +0 whip (60 gold) a lightning rod (4/4) (960 gold) a potion of might (96 gold) a potion of magic (192 gold) a scroll of identify (48 gold) a phial of floods (960 gold) a +0 ring mail (96 gold) a scroll of fog (96 gold) a scarab talisman (600 gold) (0, 0, D:2) a +0 short sword (8, -18, D:2) a ball python skeleton (8, -9, D:2) a +0 ring mail (14, 10, D:2) 6 stones (14, 11, D:2) a jackal skeleton (16, 8, D:2) a +0 ring mail (17, -11, D:2) a +0 dagger (19, 16, D:2) a +0 club (20, -14, D:2) a bat skeleton (22, -18, D:2) 3 flux baubles (25, 14, D:2) a quill talisman (27, 13, D:2) 4 stones (30, -9, D:2) a bat skeleton (31, -12, D:2) a frilled lizard skeleton (32, -12, D:2) a ball python skeleton (36, -20, D:2) a hobgoblin corpse (skeletalised by now) (37, -15, D:2) a hobgoblin skeleton (37, -14, D:2) a +0 dagger 6 stones a kobold skeleton (39, -13, D:2) a +0 dagger (41, -14, D:2) a +0 dagger (46, -19, D:2) a +0 robe (50, -19, D:2) a hobgoblin corpse (skeletalised by now) (51, -14, D:2) a +0 ring mail (60, -23, D:2) a bat corpse (skeletalised by now) (61, -31, D:2) 2 stones (61, 14, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (2, 4, D:3) a +0 spear a gnoll corpse (5, -10, D:3) a medusa talisman (6, 7, D:3) a +2 flail of protection an orc skeleton (8, -4, D:3) 6 atropa-tipped darts (16, 11, D:3) a jackal skeleton (18, 24, D:3) a staff of alchemy (21, 15, D:3) a jackal corpse (skeletalised by now)