MeArio Level 1 of the Dungeon (2, 3, D:1) a +0 mace (22, -1, D:1) a +0 club (35, 18, D:1) a +0 club (36, 36, D:1) a +0 rapier (37, 36, D:1) a +0 hand axe (40, 34, D:1) a +0 club (43, 7, D:1) 27 stones (44, 24, D:1) a +0 club a stone (61, 10, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) 13 stones (2, 0, D:2) 8 stones (27, -25, D:2) a +0 short sword a +0 club Level 3 of the Dungeon (3, -8, D:3) a +0 mace (9, 10, D:3) a +0 whip of electrocution (10, -19, D:3) a +0 club a kobold corpse (11, 6, D:3) a +0 mace (20, 15, D:3) a +0 ring mail (22, 22, D:3) the +5 whip of Karma {vamp, +Blink MP+9 Str+5} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+5). MP: It affects your magic capacity (+9). +Blink: It lets you blink. (24, 16, D:3) a +0 club (34, -17, D:3) a +0 scale mail