Dungeon Crawl Stone Soup version 0.14-a0-445-g388476e (webtiles) character file. 20 MechanicPope the Magician (level 1, 14/14 HPs) Began as a Djinni Wizard on Oct 29, 2013. Got out of the dungeon alive. The game lasted 00:01:55 (9 turns). MechanicPope the Magician (Djinni Wizard) Turns: 9, Time: 00:01:56 HP 14/14 AC 2 Str 7 XL: 1 Next: 0% MP 0/0 EV 12 Int 18 God: Gold 20 SH 0 Dex 11 Spells: 1 memorised, 6 levels left Res.Fire : + + + See Invis. : . (no weapon) Res.Cold : x . . Warding : . a - +0 robe Life Prot.: + + + Conserve : . (no shield) Res.Poison: . Res.Corr. : . b - +0 wizard hat Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fire immunity, cold vulnerability, life protection 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 wizard hat (worn) Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 3.6 Spellcasting + Level 1.1 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! Welcome back, MechanicPope the Djinni Wizard. Press ? for a list of commands and other information. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Okay, then. You open the door. There is an open door here. Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #...# #.@.# #...# #...# ##'## #......# #.......# #.#####.# #. .# # # There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MechanicPope, the Djinni Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 0/0 9 | D:$ | Got out of the dungeon alive.