Dungeon Crawl Stone Soup version 0.14-a0-445-g388476e (webtiles) character file. 20 MechanicPope the Gusty (level 1, -2/14 HPs) Began as a Djinni Air Elementalist on Oct 30, 2013. Slain by a jackal (3 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:13 (11 turns). MechanicPope the Gusty (Djinni Air Elementalist) Turns: 11, Time: 00:00:14 HP -2/14 AC 2 Str 8 XL: 1 Next: 8% MP 0/0 EV 12 Int 15 God: Gold 20 SH 0 Dex 13 Spells: 1 memorised, 1 level left Res.Fire : + + + See Invis. : . (no weapon) Res.Cold : x . . Warding : . a - +0 robe Life Prot.: + + + Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: fire immunity, cold vulnerability, life protection 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Air Spells Type Level *Shock Conjuration/Air 1 Swiftness Charms/Air 2 Repel Missiles Charms/Air 2 Flight Charms/Air 3 Static Discharge Conjuration/Air 3 Lightning Bolt Conjuration/Air 5 Skills: + Level 1.8 Dodging + Level 1.5 Stealth + Level 1.2 Spellcasting + Level 1.1 Conjurations + Level 3.6 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You are immune to all types of fire, even holy and hellish. You are vulnerable to cold. You need no food. You have no legs. You are immune to negative energy. Message History Aim: a jackal The zap misses the jackal. The zap hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal appears unharmed. The jackal is severely wounded. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded) The zap misses the jackal. The jackal bites you. You die... ........... ..♣♣♣♣♣♣♣♣♣.. #..♣ff..ff..♣.. #..♣ff..f...♣.. #..♣..ff...f♣.. ###..♣..f...ff♣.# .....♣ff.<.f..♣.# ###.♣f...ff..♣.# #.♣.@.f..ff♣.# #.♣h.ff..ff♣.# #..♣♣♣♣♣♣♣♣♣.# #............ ######.##### ..# ..# .# You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MechanicPope, the Djinni Air Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 0/0 11 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 4