Mechanique Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-3, 1, D:1) a stone (-5, 2, D:1) a stone (-3, 4, D:1) a +0 short sword (-3, 5, D:1) a stone (37, 7, D:1) a royal jelly (18, 8, D:1) a potion of curing (23, 8, D:1) a bread ration (-1, 10, D:1) a +0 dagger (1, 12, D:1) a stone (1, 14, D:1) a stone (22, 15, D:1) 23 silver sling bullets (0, 16, D:1) a stone (30, 16, D:1) a potion of magic (1, 17, D:1) 2 stones (-1, 18, D:1) a stone (-1, 19, D:1) a stone (25, 20, D:1) a +0 ring mail (6, 21, D:1) a stone (30, 21, D:1) a stone (1, 22, D:1) a +0 dagger 11 stones (7, 22, D:1) a stone (9, 23, D:1) a +0 dagger 3 stones (34, 26, D:1) 25 stones (15, 28, D:1) a +0 robe (11, 34, D:1) 14 stones (20, 34, D:1) a +0 club (45, 35, D:1) 11 sling bullets Level 2 of the Dungeon (-28, 1, D:2) a bread ration (-26, 4, D:2) a +0 long sword (-20, 12, D:2) a +0 chain mail (-30, 13, D:2) a meat ration (3, 15, D:2) 21 stones (-16, 16, D:2) a +0 club (-17, 17, D:2) a stone (6, 22, D:2) a scroll of identify (3, 27, D:2) a bat skeleton (-35, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (1, 28, D:2) an adder corpse (-25, 29, D:2) 5 bolts of flame (-11, 37, D:2) a +0 club