Mechanique Level 1 of the Dungeon (3, 3, D:1) a potion of brilliance (-44, 5, D:1) 11 bolts (-25, 5, D:1) 18 stones (-24, 5, D:1) a +0 short sword 3 stones (-22, 11, D:1) a +0 robe (-9, 18, D:1) a +0 club (-23, 20, D:1) a meat ration (6, 20, D:1) a +0 club a meat ration (-36, 21, D:1) 4 stones (0, 21, D:1) a +0 dagger (-37, 23, D:1) a +0 dagger (3, 31, D:1) 27 stones (-12, 40, D:1) a potion of heal wounds (5, 47, D:1) a +0 hand axe Level 2 of the Dungeon (14, 10, D:2) a potion of beneficial mutation (-4, 11, D:2) 4 fruits (9, 13, D:2) a potion of poison (37, 18, D:2) 22 sling bullets (41, 25, D:2) 22 stones (57, 27, D:2) a potion of flight (45, 33, D:2) 21 stones (40, 41, D:2) a +0 dagger (25, 45, D:2) a +0 dagger (62, 46, D:2) a potion of degeneration (55, 50, D:2) 16 stones (10, 53, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 8 javelins (1, 3, D:3) a +0 ring mail (5, 5, D:3) a cursed +0 club (-14, 16, D:3) a +0 dagger (20, 17, D:3) a potion of heal wounds (23, 17, D:3) a +0 whip a +0 blowgun 4 poisoned needles (-2, 18, D:3) a bat corpse (3, 25, D:3) 7 poisoned needles (-12, 31, D:3) a +0 dagger a goblin corpse (3, 31, D:3) a +0 ring mail (8, 31, D:3) 15 bolts