Mechanique Level 1 of the Dungeon (2, 14, D:1) a bread ration (3, 11, D:1) 2 potions of heal wounds (4, 1, D:1) 2 potions of cancellation (6, 9, D:1) 19 bolts (8, 1, D:1) a +0 whip (11, -12, D:1) 22 sling bullets (13, -10, D:1) a +0 club (14, 2, D:1) a +0 dagger (16, -9, D:1) 31 stones (25, -7, D:1) 27 sling bullets (27, -11, D:1) a potion of curing (29, -12, D:1) 21 arrows (30, 13, D:1) a beef jerky (33, -18, D:1) a +0 leather armour (36, -15, D:1) a +0 dagger (37, -12, D:1) 17 stones (42, -21, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 15, D:2) 16 arrows (23, -6, D:2) a potion of curing (29, -3, D:2) 15 stones (30, 0, D:2) a cursed +0 dagger (32, 23, D:2) a +0 club (33, -6, D:2) a potion of might (37, -5, D:2) 18 stones (38, 46, D:2) 3 stones (43, 45, D:2) a +0 dagger 2 stones (48, -6, D:2) a bread ration (49, -5, D:2) a potion of might Level 3 of the Dungeon (8, -16, D:3) 12 arrows (11, -10, D:3) a potion of curing (12, -16, D:3) a rat corpse (skeletalised by now) (17, -7, D:3) a +0 robe (22, 10, D:3) a jackal corpse (28, -7, D:3) a meat ration (30, -26, D:3) a potion of ambrosia (41, -6, D:3) a +0 robe a +0 dagger (49, -21, D:3) a +0 leather armour