ERROR in 'mon-util.cc' at line 664: bogus mc (no monster data): invalid monster_type 1000 (1000) Version: Dungeon Crawl Stone Soup 0.23-a0-385-gb2d581486a Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-b2d581486a -name MeekVeins -rc /dgldir/rcfiles/crawl-git/MeekVeins.rc -macro /dgldir/rcfiles/crawl-git/MeekVeins.macro -morgue /dgldir/morgue/MeekVeins/ -webtiles-socket /crawl-master/webserver/sockets/MeekVeins:2018-10-28.21:48:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-b2d581486a(_Z17write_stack_traceP8_IO_FILEi+0x28) [0x55b02145f8d8]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-b2d581486a(_Z13do_crash_dumpv+0x480) [0x55b021467b90]: do_crash_dump() /usr/games/crawl-git-b2d581486a(_Z20crash_signal_handleri+0x7e) [0x55b02145fbde]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fc18239f060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fc18271bf9f]: /usr/games/crawl-git-b2d581486a(+0x332346) [0x55b021467346]: /usr/games/crawl-git-b2d581486a(+0x3325dd) [0x55b0214675dd]: /usr/games/crawl-git-b2d581486a(_Z19mons_class_holiness12monster_type+0x43) [0x55b02178c863]: mons_class_holiness(monster_type) /usr/games/crawl-git-b2d581486a(+0x67eff1) [0x55b0217b3ff1]: /usr/games/crawl-git-b2d581486a(+0x67f0e9) [0x55b0217b40e9]: /usr/games/crawl-git-b2d581486a(_ZNK7monster7is_holyEb+0x1f) [0x55b0217b43ff]: monster::is_holy(bool) const /usr/games/crawl-git-b2d581486a(_Z19set_attack_conductsP19god_conduct_triggerPK7monsterb+0xe3) [0x55b021579f43]: set_attack_conducts(god_conduct_trigger*, monster const*, bool) /usr/games/crawl-git-b2d581486a(+0x76eadc) [0x55b0218a3adc]: /usr/games/crawl-git-b2d581486a(_Z21fire_los_attack_spell10spell_typeiPK5actorPS0_bPi+0x15) [0x55b0218a46f5]: fire_los_attack_spell(spell_type, int, actor const*, actor*, bool, int*) /usr/games/crawl-git-b2d581486a(+0x29b168) [0x55b0213d0168]: /usr/games/crawl-git-b2d581486a(_Z15activate_talentRK6talent+0xa9) [0x55b0213d3369]: activate_talent(talent const&) /usr/games/crawl-git-b2d581486a(_Z16activate_abilityv+0x228) [0x55b0213d4268]: activate_ability() /usr/games/crawl-git-b2d581486a(_Z15process_command12command_type+0xb9) [0x55b0219ef869]: process_command(command_type) /usr/games/crawl-git-b2d581486a(+0x8b9bf7) [0x55b0219eebf7]: /usr/games/crawl-git-b2d581486a(+0x8ba245) [0x55b0219ef245]: /usr/games/crawl-git-b2d581486a(main+0x13b) [0x55b0213c63db]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fc18238c2e1]: /usr/games/crawl-git-b2d581486a(_start+0x2a) [0x55b0213c6dea]: /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 on Oct 28 2018 at 00:22:22 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b2d581486a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b2d581486a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b2d581486a/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 34, depth = 3 Level id: Depths:3 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 24 Level vaults: minmay_the_grid_triangle_9x9_rhombus_thin [minmay_the_grid_triangle_9x9_odd_lines, minmay_the_grid_triangle_9x9_prize_insulated, minmay_the_grid_triangle_9x9_minimal, minmay_the_grid_triangle_9x9_longest] layout_gridlike grunt_pan_entry_sceptre dungeon_decor hangedman_decor_clover_reticule hangedman_coc_ice_floe abyss_entry nemelex_diamond_rough_becter infiniplex_staircase_pillars_3b Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You block the deep troll's attack. x2 The deep troll claws you but does no damage. Things that are here: a +0 dagger; a +0 robe You whack the deep troll! You tail-slap the deep troll, but do no damage. The deep troll is lightly wounded. You whack the deep troll! The deep troll is poisoned. The deep troll is moderately wounded. You block the deep troll's attack. x2 The deep troll claws you but does no damage. You whack the deep troll! The deep troll looks as sick as possible! The deep troll is heavily wounded. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - deep troll Aim: a deep troll (severely wounded, poisoned) Decaying hands burst forth from the earth! Zombie hands grab the deep troll. x2 The zombie hands constrict the deep troll! x2 You block the deep troll's attack. x2; The deep troll barely misses you. A deep troll shaman comes into view. The deep troll struggles to escape constriction. The deep troll shaman shouts! You whack the deep troll! The deep troll looks as sick as possible! The deep troll is almost dead. The zombie hands constrict the deep troll. You kill the deep troll! Yredelemnul accepts your kill. The zombie hands constrict the deep troll. A deep troll comes into view. The zombie hands constrict the deep troll! The deep troll shouts! The deep troll shaman calls upon its god to strengthen the deep troll. The deep troll seems to grow stronger. You block the deep troll's attack. x2 The deep troll claws you but does no damage. The deep troll moves out of view. A deep troll shaman comes into view. You hit the deep troll. The deep troll is poisoned. The deep troll is heavily wounded. The zombie hands constrict the deep troll. You block the deep troll's attack. x3 You hit the deep troll. The deep troll looks as sick as possible! The deep troll is heavily wounded. The zombie hands constrict the deep troll. You whack the deep troll! The deep troll looks as sick as possible! You tail-slap the deep troll, but do no damage. The deep troll is severely wounded. The zombie hands constrict the deep troll! You kill the deep troll! Yredelemnul accepts your kill. The troll leather armour is intact enough to wear. A yaktaur captain comes into view. The yaktaur captain shouts! The deep troll shaman calls upon its god to speed up the deep troll. The deep troll seems to speed up. You block the deep troll shaman's attack. The deep troll shaman claws you! You block the deep troll shaman's attack. Things that are here: a +0 troll leather armour; a deep troll corpse Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - deep troll Aim: a deep troll (fast) Decaying hands burst forth from the earth! Zombie hands grab the deep troll. Zombie hands grab the deep troll shaman. The zombie hands constrict the deep troll shaman! The zombie hands constrict the deep troll. The deep troll struggles to escape constriction. The deep troll shaman calls upon its god to strengthen the deep troll. The deep troll seems to grow stronger. You block the deep troll shaman's attack. x2 The deep troll shaman claws you. The deep troll struggles to escape constriction. You hit the deep troll shaman. The deep troll shaman is moderately wounded. The zombie hands constrict the deep troll shaman. The zombie hands constrict the deep troll. The deep troll struggles to escape constriction. The deep troll shaman bites you!! You block the deep troll shaman's attack. x2 You hit the deep troll shaman. You tail-slap the deep troll shaman, but do no damage. The deep troll shaman is moderately wounded. The zombie hands constrict the deep troll shaman! The zombie hands constrict the deep troll. You hit the deep troll shaman but do no damage. The deep troll shaman is poisoned. The deep troll shaman is heavily wounded. The zombie hands constrict the deep troll shaman. The zombie hands constrict the deep troll. The deep troll escapes! The deep troll shaman calls upon its god to speed up the deep troll shaman. The deep troll shaman seems to speed up. You whack the deep troll shaman! The deep troll shaman looks as sick as possible! You tail-slap the deep troll shaman. The deep troll shaman is almost dead. The zombie hands constrict the deep troll shaman! You block the deep troll's attack. x3 You hit the deep troll shaman. You kill the deep troll shaman! Yredelemnul accepts your kill. The deep troll barely misses you. You block the deep troll's attack. x2 You whack the deep troll! The deep troll is poisoned. Your tail-slap misses the deep troll. The deep troll is moderately wounded. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - deep troll Aim: a deep troll (moderately wounded, fast, unusually strong, poisoned) You miscast Borgnjor's Vile Clutch. You are very lightly contaminated with residual magic. You sense a malignant aura. You block the deep troll shaman's attack. The deep troll shaman misses you. You block the deep troll shaman's attack. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - deep troll Aim: a deep troll (moderately wounded, fast, unusually strong, poisoned) Decaying hands burst forth from the earth! Zombie hands grab the deep troll. Zombie hands grab the yaktaur captain. Zombie hands grab the deep troll shaman. The zombie hands constrict the deep troll shaman! The zombie hands constrict the deep troll. The zombie hands constrict the yaktaur captain! The yaktaur captain struggles to escape constriction. You block the deep troll shaman's attack. x3 You whack the deep troll shaman! The deep troll shaman looks as sick as possible! The deep troll shaman is moderately wounded. The zombie hands constrict the deep troll shaman. The zombie hands constrict the deep troll. The zombie hands constrict the yaktaur captain. The deep troll shaman bites you. You block the deep troll shaman's attack. x2 You whack the deep troll shaman! The deep troll shaman looks as sick as possible! The deep troll shaman is severely wounded. The zombie hands constrict the deep troll shaman. The zombie hands constrict the deep troll! The zombie hands constrict the yaktaur captain. The yaktaur captain struggles to escape constriction. You whack the deep troll shaman! You kill the deep troll shaman! Yredelemnul accepts your kill. The zombie hands constrict the deep troll. The zombie hands constrict the yaktaur captain! The deep troll struggles to escape constriction. The yaktaur captain struggles to escape constriction. The zombie hands constrict the deep troll! The zombie hands constrict the yaktaur captain! The deep troll struggles to escape constriction. The deep troll escapes! The yaktaur captain escapes! Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - deep troll Aim: a deep troll (almost dead, fast, unusually strong, poisoned) Decaying hands burst forth from the earth! Zombie hands grab the deep troll. Zombie hands grab the yaktaur captain. The zombie hands constrict the deep troll. You kill the deep troll! Yredelemnul accepts your kill. The zombie hands constrict the yaktaur captain. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt misses you. The zombie hands constrict the yaktaur captain! Things that are here: a +0 troll leather armour; a deep troll corpse You whack the yaktaur captain! The yaktaur captain is almost dead. The zombie hands constrict the yaktaur captain. You hit the yaktaur captain. The yaktaur captain is poisoned. The yaktaur captain is almost dead. The zombie hands constrict the yaktaur captain. You kill the yaktaur captain! Yredelemnul accepts your kill. No target in view! Things that are here: a +0 arbalest; 11 bolts Things that are here: a +0 troll leather armour; a deep troll corpse You call on the dead to rise... The dead are walking! You feel somewhat more hungry. You see here a bolt. Things that are here: a +0 dagger; a +0 robe There is an open door, spattered with blood here. Items here: ! )) † a +1 great sword of flaming; 2 potions of blood; a +2 battleaxe of freezing a frost giant corpse You start resting. Your magical contamination has completely faded away. You call on the dead to rise... The dead are walking! You feel somewhat more hungry. You start resting. You start resting. Magic restored. You swap places. There is an open door, spattered with blood here. Things that are here: a +1 great sword of flaming; 2 potions of blood HP restored. You now have 4711 gold pieces (gained 5). You now have 4730 gold pieces (gained 19). You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. Found a scroll of teleportation and a ration. Found a stone staircase leading up. T - 13 scrolls of teleportation (gained 1) z - 48 rations (gained 1) You now have 4763 gold pieces (gained 33). You reach down and open the door. 2 very ugly things and a deep troll come into view. The deep troll shouts! The green very ugly thing gurgles horribly! x2 You hear a shout! You hear a horrible gurgling sound! A green ugly thing comes into view. Found a plate armour. You begin recalling your allies. Your frost giant zombie is recalled. Your deep troll zombie is recalled. You finish recalling your allies. The green very ugly thing headbutts your frost giant zombie! You swap places. The green very ugly thing headbutts you! A deep troll comes into view. Found a stone staircase leading down. There is an open door here. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor Decaying hands burst forth from the earth! Zombie hands grab the deep troll. Zombie hands grab the green very ugly thing. Zombie hands grab the green ugly thing. Zombie hands grab the green very ugly thing. The zombie hands constrict the deep troll! The zombie hands constrict the green very ugly thing! The zombie hands constrict the green ugly thing! The zombie hands constrict the green very ugly thing. The green very ugly thing struggles to escape constriction. You block the green very ugly thing's attack. The deep troll struggles to escape constriction. The green ugly thing struggles to escape constriction. The green very ugly thing escapes! You hit the green very ugly thing. The green very ugly thing is lightly wounded. The zombie hands constrict the deep troll. The zombie hands constrict the green ugly thing. The zombie hands constrict the green very ugly thing! The green very ugly thing headbutts you but does no damage. You hit the green very ugly thing but do no damage. The green very ugly thing is lightly wounded. The zombie hands constrict the deep troll. The zombie hands constrict the green ugly thing! The zombie hands constrict the green very ugly thing! The deep troll struggles to escape constriction. The green ugly thing escapes! You block the green very ugly thing's attack. You whack the green very ugly thing! You tail-slap the green very ugly thing. The green very ugly thing is moderately wounded. The zombie hands constrict the deep troll. The zombie hands constrict the green very ugly thing! You block the green very ugly thing's attack. You whack the green very ugly thing! The green very ugly thing is heavily wounded. The zombie hands constrict the deep troll. The zombie hands constrict the green very ugly thing! The deep troll escapes! You block the green very ugly thing's attack. x2 Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - deep troll Aim: a deep troll (heavily wounded) Decaying hands burst forth from the earth! Zombie hands grab the deep troll. The green very ugly thing is unaffected. Zombie hands grab the green ugly thing. Zombie hands grab the green very ugly thing. The zombie hands constrict the deep troll. The zombie hands constrict the green very ugly thing! The zombie hands constrict the green ugly thing! The zombie hands constrict the green very ugly thing! The green ugly thing basks in the mutagenic energy from its kin and changes! A centaur warrior comes into view. The deep troll struggles to escape constriction. You block the green very ugly thing's attack. x2 You hit the green very ugly thing. The green very ugly thing is poisoned. The green very ugly thing is severely wounded. The zombie hands constrict the deep troll. The zombie hands constrict the green very ugly thing! The zombie hands constrict the purple ugly thing. The zombie hands constrict the green very ugly thing. You hit the green very ugly thing but do no damage. Your tail-slap misses the green very ugly thing. The green very ugly thing is almost dead. The zombie hands constrict the deep troll. The zombie hands constrict the green very ugly thing. The zombie hands constrict the purple ugly thing. The zombie hands constrict the green very ugly thing. The zombie hands release their grip on the green very ugly thing. The deep troll escapes! The green very ugly thing pecks you. You are poisoned. The green very ugly thing poisons you! The green very ugly thing basks in the mutagenic energy from its kin and An iron troll comes into view. You whack the purple very ugly thing! The purple very ugly thing looks as sick as possible! You tail-slap the purple very ugly thing. The purple very ugly thing looks as sick as possible! The purple very ugly thing is almost dead. The zombie hands constrict the green very ugly thing! The zombie hands constrict the purple ugly thing! You feel very sick. You kill the purple very ugly thing! Yredelemnul accepts your kill. Yredelemnul grants you a vampire knight! You hit the green very ugly thing. The green very ugly thing is moderately wounded. The zombie hands constrict the green very ugly thing. The zombie hands constrict the purple ugly thing. You feel very sick. You block the green very ugly thing's attack. The purple ugly thing struggles to escape constriction. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f/p - deep troll Aim: a deep troll (severely wounded) Decaying hands burst forth from the earth! Zombie hands grab the deep troll. x2 The purple ugly thing is unaffected. Your vampire knight is unaffected. The green very ugly thing is unaffected. The zombie hands constrict the deep troll. x2 The zombie hands constrict the green very ugly thing! The zombie hands constrict the purple ugly thing! You feel very sick. The deep troll struggles to escape constriction. You block the deep troll's attack. x2; The deep troll misses you. The green very ugly thing basks in the mutagenic energy from its kin and The purple ugly thing struggles to escape constriction. Your vampire knight hits the purple very ugly thing with a glowing great mace! Your vampire knight bites the purple very ugly thing! Your vampire knight draws strength from the purple very ugly thing's injuries! You whack the purple very ugly thing! The purple very ugly thing is severely wounded. The zombie hands constrict the deep troll! The zombie hands constrict the deep troll. The zombie hands constrict the purple very ugly thing! The zombie hands constrict the purple ugly thing. You feel very sick. The deep troll struggles to escape constriction. You block the deep troll's attack. x2 The deep troll claws you but does no damage. A deep troll shaman comes into view. The purple ugly thing struggles to escape constriction. You hit the purple very ugly thing but do no damage. The purple very ugly thing is poisoned. The purple very ugly thing is almost dead. The zombie hands constrict the deep troll. The zombie hands constrict the deep troll, but do no damage. The zombie hands constrict the purple very ugly thing! The zombie hands constrict the purple ugly thing. You feel very sick. You hit the purple very ugly thing. You kill the purple very ugly thing! Yredelemnul accepts your kill. The zombie hands constrict the deep troll. The zombie hands constrict the deep troll! The zombie hands constrict the purple ugly thing. You feel sick. The zombie hands release their grip on the purple ugly thing. The deep troll barely misses your vampire knight. The deep troll claws your vampire knight but does no damage. x2 The deep troll shaman calls upon its god to strengthen the deep troll. The deep troll seems to grow stronger. You block the deep troll's attack. x3 The purple ugly thing trunk-slaps your vampire knight but does no damage. You whack the deep troll! The deep troll looks as sick as possible! The deep troll is heavily wounded. The zombie hands constrict the deep troll. x2 You kill the deep troll! Yredelemnul accepts your kill. You feel very sick. The centaur warrior hits you but does no damage. You whack the deep troll! The deep troll looks as sick as possible! You tail-slap the deep troll, but do no damage. The deep troll is almost dead. The zombie hands constrict the deep troll. You kill the deep troll! Yredelemnul accepts your kill. You feel sick. Your vampire knight casts a spell. Your vampire knight seems to speed up. You block the centaur warrior's attack. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - centaur warrior Aim: a centaur warrior Okay, then. You whack the purple ugly thing! You kill the purple ugly thing! Yredelemnul accepts your kill. You feel very sick. You block the centaur warrior's attack. You hit the centaur warrior but do no damage. The centaur warrior is poisoned. You feel sick. You whack the centaur warrior! The centaur warrior looks as sick as possible! The centaur warrior is moderately wounded. You feel sick. You block the centaur warrior's attack. You barely miss the centaur warrior. The centaur warrior is moderately wounded. You feel sick. Your vampire knight hits the centaur warrior with a glowing great mace! Your vampire knight barely misses the centaur warrior. The centaur warrior hits you but does no damage. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. You feel very sick. You block the centaur warrior's attack. Your vampire knight hits the centaur warrior with a glowing great mace. Your vampire knight bites the centaur warrior! Your vampire knight draws strength from the centaur warrior's injuries! You hit the centaur warrior. The centaur warrior looks as sick as possible! The centaur warrior is severely wounded. You feel sick. You block the centaur warrior's attack. Your vampire knight hits the centaur warrior with a glowing great mace!!! The centaur warrior dies! Yredelemnul accepts your kill. The deep troll shaman calls upon its god to speed up the iron troll. The iron troll seems to speed up. You feel very sick. You block the iron troll's attack. x2 The iron troll claws you but does no damage. Your vampire knight completely misses the iron troll. Your vampire knight bites the iron troll but does no damage. Things that are here: a +0 shortbow; 11 arrows; a centaur corpse You hit the iron troll. The iron troll is poisoned. The iron troll is lightly wounded. You feel sick. You block the iron troll's attack. x3 Your vampire knight hits the iron troll but does no damage. Your vampire knight bites the iron troll but does no damage. Casting: Regeneration (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor Decaying hands burst forth from the earth! Zombie hands grab the iron troll. Zombie hands grab the deep troll shaman. Your skin is crawling a little less now. The zombie hands constrict the deep troll shaman! The zombie hands constrict the iron troll. You feel very sick. The deep troll shaman calls upon its god to strengthen the iron troll. The iron troll seems to grow stronger. Your vampire knight points at the iron troll and mumbles some strange words. The iron troll resists with almost no effort. You block the iron troll's attack. The iron troll closely misses you. You block the iron troll's attack. You whack the iron troll! The iron troll looks as sick as possible! You tail-slap the iron troll, but do no damage. The iron troll is lightly wounded. The zombie hands constrict the deep troll shaman. The zombie hands constrict the iron troll. You feel sick. Your frost giant zombie hits the iron troll with a +2 battleaxe of freezing. Your vampire knight hits the iron troll with a glowing great mace!! Your vampire knight bites the iron troll. Your vampire knight draws strength from the iron troll's injuries! The deep troll shaman struggles to escape constriction. You block the iron troll's attack. The iron troll barely misses you. The iron troll claws you but does no damage. You whack the iron troll! The iron troll looks as sick as possible! The iron troll is severely wounded. The zombie hands constrict the deep troll shaman. The zombie hands constrict the iron troll, but do no damage. You feel sick. You whack the iron troll! The iron troll is almost dead. The zombie hands constrict the deep troll shaman! The zombie hands constrict the iron troll. You feel sick. Your vampire knight hits the iron troll with a glowing great mace. Your vampire knight bites the iron troll but does no damage. The deep troll shaman struggles to escape constriction. You block the iron troll's attack. x3 Your frost giant zombie hits the iron troll with a +2 battleaxe of freezing. You hit the iron troll but do no damage. The iron troll looks as sick as possible! The iron troll is almost dead. The zombie hands constrict the deep troll shaman. The zombie hands constrict the iron troll. You kill the iron troll! Yredelemnul accepts your kill. The troll leather armour is intact enough to wear. You feel sick. The deep troll shaman struggles to escape constriction. The zombie hands constrict the deep troll shaman. You feel very sick. Things that are here: a +0 troll leather armour; an iron troll corpse The zombie hands constrict the deep troll shaman! You feel sick. The deep troll shaman mumbles some strange prayers to its god. The deep troll shaman is healed somewhat. You hit the deep troll shaman. The deep troll shaman is almost dead. The zombie hands constrict the deep troll shaman. You feel sick. The deep troll shaman bites you. You block the deep troll shaman's attack. x2 You hit the deep troll shaman. The deep troll shaman is poisoned. The deep troll shaman is almost dead. The zombie hands constrict the deep troll shaman. You kill the deep troll shaman! Yredelemnul accepts your kill. The troll leather armour is intact enough to wear. You feel sick. No target in view! You call on the dead to rise... The dead are walking! You are feeling hungry. Your skin stops crawling. You feel sick. You start resting. You feel sick. x18 Your vampire knight is no longer moving quickly. You feel sick. x5 You are no longer poisoned. You start resting. Your vampire knight says, "MeekVeins, you are my only friend." Magic restored. You start resting. You are feeling very hungry. You swap places. Things that are here: a +0 shortbow; 11 arrows You reach down and open the door. There is an open door here. You found a shaft! There is a shaft here. You reach down and open the door. There is an open door here. You reach down and open the door. Found a plate armour. There is an open door here. R - 9 scrolls of identify (gained 1) An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hear two shouts! An ogre comes into view. It is wielding a +0 giant club. You swap places. You swap places. You found a teleport trap! The teleport trap disappears. Your very ugly thing zombie disappears! You whack the ogre! The ogre is poisoned. You tail-slap the ogre. The ogre looks even sicker. The ogre is severely wounded. You hit the ogre. You kill the ogre! Yredelemnul accepts your kill. You see here a +0 giant club. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a Found a one-way gate to the infinite horrors of the Abyss. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The two-headed ogre shouts in stereo! An ogre mage comes into view. It is wielding a -1 whip. The ogre mage shouts! You see here a ration. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor Decaying hands burst forth from the earth! Zombie hands grab the two-headed ogre. Zombie hands grab the ogre mage. Zombie hands grab the two-headed ogre. The zombie hands constrict the ogre mage! The zombie hands constrict the two-headed ogre. The zombie hands constrict the two-headed ogre! The ogre mage struggles to escape constriction. The two-headed ogre struggles to escape constriction. You block the two-headed ogre's attack. x2 You whack the two-headed ogre! The two-headed ogre looks as sick as possible! The two-headed ogre is moderately wounded. The zombie hands constrict the ogre mage. The zombie hands constrict the two-headed ogre. x2 The ogre mage struggles to escape constriction. You hit the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is heavily wounded. The zombie hands constrict the ogre mage. The zombie hands constrict the two-headed ogre! The zombie hands constrict the two-headed ogre. The two-headed ogre escapes! You hit the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is almost dead. The zombie hands constrict the ogre mage! The zombie hands constrict the two-headed ogre. You kill the two-headed ogre! Yredelemnul accepts your kill. The ogre mage escapes! You thrash the two-headed ogre!! The two-headed ogre is poisoned. The two-headed ogre is heavily wounded. Your vampire knight blinks! You hit the two-headed ogre. The two-headed ogre is severely wounded. You whack the two-headed ogre! The two-headed ogre looks as sick as possible! You tail-slap the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is almost dead. Your vampire knight hits the two-headed ogre with a glowing great mace. Your vampire knight bites the two-headed ogre. The two-headed ogre dies! Yredelemnul accepts your kill. You hit the ogre mage. The ogre mage is poisoned. The ogre mage is heavily wounded. The ogre misses you. You hit the ogre mage. You tail-slap the ogre mage, but do no damage. The ogre mage is heavily wounded. Your vampire knight casts a spell at the ogre mage. The ogre mage resists with almost no effort. You whack the ogre mage! The ogre mage is severely wounded. The ogre mage gestures wildly while chanting. The ogre mage flickers and vanishes for a moment. You block the ogre's attack. You hit the ogre mage. The ogre mage looks as sick as possible! The ogre mage is almost dead. Your vampire knight hits the ogre mage with a glowing great mace. Your vampire knight bites the ogre mage. The ogre mage dies! Yredelemnul accepts your kill. You whack the ogre! The ogre is moderately wounded. You whack the ogre! The ogre is severely wounded. You block the ogre's attack. Your vampire knight hits the ogre with a glowing great mace!! The ogre dies! Yredelemnul accepts your kill. No target in view! No target in view! Things that are here: a cursed -1 whip; a +0 robe There isn't anything to butcher here. There isn't anything to butcher here. Things that are here: a +0 giant spiked club; a +0 dire flail There isn't anything to butcher here. You swap places. Things that are here: a +0 giant club x3 There isn't anything to butcher here. There isn't anything to butcher here. You swap places. You swap places. You swap places. You swap places. z - 49 rations (gained 1) You swap places. You swap places. You swap places. Magic restored. You swap places. Things that are here: a +0 giant club x3 You swap places. Things that are here: a +0 giant club x3 You swap places. You swap places. You swap places. You swap places. You swap places. You swap places. You see here a +0 giant club. There is an open door here. Key pressed, stopping explore. You swap places. You are near starving! A centaur warrior comes into view. The centaur warrior shouts! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow hits the centaur warrior!! Found an arrow. A centaur warrior is nearby! You hit the centaur warrior but do no damage. The centaur warrior is poisoned. The centaur warrior is moderately wounded. You hit the centaur warrior. The centaur warrior looks as sick as possible! The centaur warrior is heavily wounded. The centaur warrior unwields a +0 shortbow. You block the centaur warrior's attack. You closely miss the centaur warrior. The centaur warrior is heavily wounded. The centaur warrior hits you but does no damage. You hit the centaur warrior. The centaur warrior looks as sick as possible! The centaur warrior is heavily wounded. You block the centaur warrior's attack. You whack the centaur warrior! The centaur warrior looks as sick as possible! Your tail-slap misses the centaur warrior. The centaur warrior is severely wounded. You whack the centaur warrior! You kill the centaur warrior! Yredelemnul accepts your kill. Things that are here: a +0 shortbow; 11 arrows; a centaur corpse You butcher the centaur corpse. V - 6 chunks of flesh Things that are here: a +0 shortbow; 11 arrows; a centaur skeleton Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes terrible. You are feeling hungry. Eating one of 5 chunks of flesh. You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. Unknown command. You call on the dead to rise... The dead are walking! You feel somewhat more hungry. Found a stone staircase leading down. You swap places. You swap places. You swap places. You swap places. Things that are here: a +0 shortbow; 11 arrows You swap places. You swap places. You swap places. You swap places. You swap places. Key pressed, stopping explore. T - 14 scrolls of teleportation (gained 1) A deep troll comes into view. The deep troll moves out of view. You block the deep troll's attack. x3 You hit the deep troll. The deep troll is poisoned. The deep troll is lightly wounded. Your frost giant zombie hits the deep troll with a +2 battleaxe of freezing! Your frost giant zombie freezes the deep troll. You whack the deep troll! The deep troll looks as sick as possible! The deep troll is heavily wounded. You block the deep troll's attack. The deep troll barely misses you. You block the deep troll's attack. Your deep troll shaman zombie falls through a shaft! The shaft crumbles and collapses. Your shield prevents you from hitting the deep troll. The deep troll is heavily wounded. The deep troll misses you. You block the deep troll's attack. x2 You whack the deep troll! The deep troll looks as sick as possible! The deep troll is severely wounded. Your vampire knight hits the deep troll with a glowing great mace!!! The deep troll dies! Yredelemnul accepts your kill. The troll leather armour is intact enough to wear. You swap places. Things that are here: a +0 troll leather armour; a deep troll corpse 3 iron trolls and a deep troll shaman come into view. The deep troll shaman shouts! The iron troll shouts! x3; You hear a shout! x3 A spriggan berserker comes into view. It is wielding a +0 flail. A juggernaut comes into view. The spriggan berserker moves out of view. Found four items. The deep troll shaman bites your centaur warrior skeleton!! The deep troll shaman claws your centaur warrior skeleton!! The deep troll shaman claws your centaur warrior skeleton. Your centaur warrior skeleton hits the deep troll shaman but does no damage. You swap places. You block the deep troll shaman's attack. The deep troll shaman claws you! You block the deep troll shaman's attack. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - iron troll Aim: an iron troll Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Aim the lamp in which direction? Press: ? - help, Dir - move target cursor, f - spriggan berserker Aim: a spriggan berserker, wielding a +0 flail and wearing a +0 animal skin The flames dance! The trail of fire hits the deep troll shaman. The deep troll shaman is moderately wounded. The trail of fire hits the iron troll. The iron troll appears unharmed. The trail of fire hits the iron troll. The iron troll appears unharmed. The trail of fire hits the iron troll. The iron troll appears unharmed. The trail of fire hits the spriggan berserker. The spriggan berserker is lightly wounded. A spark wasp comes into view. The spriggan berserker is engulfed in blazing flames. The deep troll shaman is engulfed in blazing flames. The deep troll shaman calls upon its god to speed up the iron troll. The iron troll seems to speed up. The spriggan berserker is engulfed in blazing flames. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - iron troll, p - spriggan Aim: an iron troll (flame) Decaying hands burst forth from the earth! Zombie hands grab the iron troll. x2; Zombie hands grab the juggernaut. The spark wasp buzzes angrily. The zombie hands constrict the juggernaut. The zombie hands constrict the iron troll, but do no damage. The zombie hands constrict the iron troll. A hell knight comes into view. It is wielding a +2 broad axe of flaming. The deep troll shaman is engulfed in blazing flames. You block the deep troll shaman's attack. x2 The deep troll shaman barely misses you. The spriggan berserker is engulfed in blazing flames. You hit the deep troll shaman but do no damage. The deep troll shaman is poisoned. The deep troll shaman is severely wounded. The zombie hands constrict the juggernaut. The zombie hands constrict the iron troll, but do no damage. The zombie hands constrict the iron troll. The spriggan berserker is engulfed in blazing flames. The iron troll is engulfed in blazing flames. You whack the deep troll shaman! You tail-slap the deep troll shaman. The deep troll shaman is almost dead. The zombie hands constrict the juggernaut! The zombie hands constrict the iron troll. x2 The deep troll shaman is engulfed in blazing flames. You kill the deep troll shaman! Yredelemnul accepts your kill. The spriggan berserker is engulfed in blazing flames. You kill the spriggan berserker! Yredelemnul accepts your kill. Yredelemnul grants you a skeletal warrior! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - juggernaut, p - iron troll Aim: a juggernaut (lightly wounded, constricted by zombie hands) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. The zombie hands constrict the juggernaut! The zombie hands constrict the iron troll! The zombie hands constrict the iron troll. The iron troll is engulfed in blazing flames. A titan comes into view. The iron troll is engulfed in blazing flames. The iron troll struggles to escape constriction. The spark wasp is engulfed in blazing flames. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, p - iron troll Decaying hands burst forth from the earth! Zombie hands grab the iron troll. The iron troll is unaffected. The zombie hands constrict the juggernaut! The zombie hands constrict the iron troll! The zombie hands constrict the iron troll. The zombie hands constrict the iron troll!! You block the iron troll's attack. The iron troll closely misses you. The iron troll completely misses you. The spark wasp is engulfed in blazing flames. You hit the iron troll but do no damage. The iron troll is poisoned. The iron troll is lightly wounded. The zombie hands constrict the juggernaut! The zombie hands constrict the iron troll. x3 The zombie hands release their grip on the iron troll. You block the iron troll's attack. x2; The iron troll claws you! The iron troll is engulfed in blazing flames. The iron troll struggles to escape constriction. You hit the iron troll but do no damage. The iron troll looks as sick as possible! The iron troll is lightly wounded. The zombie hands constrict the juggernaut. The zombie hands constrict the iron troll. The zombie hands constrict the iron troll! The iron troll bites you! You block the iron troll's attack. x2 You hit the iron troll but do no damage. The iron troll looks as sick as possible! The iron troll is lightly wounded. The zombie hands constrict the juggernaut. The zombie hands constrict the iron troll. x2 The iron troll escapes! You whack the iron troll! The iron troll is moderately wounded. The zombie hands constrict the juggernaut. The zombie hands constrict the iron troll, but do no damage. You block the iron troll's attack. x2 The iron troll claws you but does no damage. You whack the iron troll! The iron troll is moderately wounded. The zombie hands constrict the juggernaut. The zombie hands constrict the iron troll. You block the iron troll's attack. The iron troll claws you! The iron troll misses you. The juggernaut struggles to escape constriction. You hit the iron troll but do no damage. The iron troll looks as sick as possible! You tail-slap the iron troll, but do no damage. The iron troll is moderately wounded. The zombie hands constrict the juggernaut. The zombie hands constrict the iron troll. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - iron troll Aim: an iron troll (severely wounded) Okay, then. You completely miss the iron troll. The iron troll is heavily wounded. The zombie hands constrict the juggernaut. The zombie hands constrict the iron troll. The zombie hands release their grip on the juggernaut. You block the iron troll's attack. The iron troll claws you. The iron troll claws you! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Cloud Cone Press: ? - help, Dir - move target cursor, f - iron troll Aim: an iron troll (moderately wounded) You create a blast of flame! The zombie hands constrict the iron troll. The zombie hands release their grip on the iron troll. The titan waves its arms in wide circles. The air twists around and violently strikes you in flight! The iron troll is engulfed in blazing flames. The iron troll bites you!! You block the iron troll's attack. x2 The juggernaut is engulfed in blazing flames. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor, f - iron troll, p - iron troll Aim: an iron troll (flame, severely wounded) Decaying hands burst forth from the earth! Zombie hands grab the iron troll. x3 The zombie hands constrict the iron troll, but do no damage. The zombie hands constrict the iron troll! x2 The iron troll is engulfed in blazing flames. You block the iron troll's attack. x3 The iron troll is engulfed in blazing flames. You thrash the iron troll!! You kill the iron troll! Yredelemnul accepts your kill. The zombie hands constrict the iron troll, but do no damage. The zombie hands constrict the iron troll. The juggernaut is engulfed in blazing flames. Casting: Borgnjor's Vile Clutch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. The zombie hands constrict the iron troll. x2 The iron troll is engulfed in blazing flames. The iron troll struggles to escape constriction. The juggernaut is engulfed in blazing flames. You draw life from your surroundings. The monsters around you are drained of life! The spark wasp is drained! The spark wasp is lightly wounded. The juggernaut is drained! The juggernaut is heavily wounded. The titan is drained! The titan is lightly wounded. The hell knight is drained! The hell knight is moderately wounded. The iron troll is drained! The iron troll is heavily wounded. The iron troll is drained! You kill the iron troll! Yredelemnul accepts your kill. The troll leather armour is intact enough to wear. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.23-a0-385-gb2d581486a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [MeekVeins] Species: Green Draconian Job: Fire Elementalist HP: 107/202; mods: 0/0 MP: 24/39; mod: 0 Stats: 15 (15) 29 (29) 15 (15) Position: (49, 47), god: Yredelemnul (4), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Constricting Monster 'iron troll' (52, 48) [midx = 49] for 26 ticks. Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 16 | 6912 | 17/1051 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 12 | 4202 | 2/850 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 14 | 7166 | 31/1248 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 2 | 100 | 19 | 13633 | 1333/1650 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 12 | 5009 | 15/1011 Conjurations | X | 0 | 0 | 15 | 7068 | 18/1150 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 1 | 63 | 13/100 Necromancy | X | 0 | 0 | 12 | 4205 | 5/850 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 11 | 3451 | 1/750 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 10 | 2811 | 11/650 Poison Magic | | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 12 | 3540 | 9/715 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #27: 250 Attributes: #12: 6370 #13: 1607 #22: 1 #23: 48070 #24: -719746179 #27: 830223 #49: 6647 #59: 1 Mutations: stinger: 1 (innate) poison resistance: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +6 demon whip of venom eq slot #1, inv slot #34: scarf of resistance eq slot #2, inv slot #30: +3 crown of Dyrovepreva {rElec Int+2 SInv} eq slot #3, inv slot #19: +2 pair of gloves of dexterity eq slot #4, inv slot #10: +2 pair of boots of flying eq slot #5, inv slot #7: +7 large shield of the Orb {rElec rPois rC+} eq slot #7, inv slot #23: ring of Nuxiadugu {rElec rPois MR+ Int+6 Stlth-} eq slot #8, inv slot #12: ring of protection from magic eq slot #9, inv slot #22: +6 amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ......##.## #..#..####...... #)###.#.## #..#..#..###..## ......### #.#..#..#..#.## #.##..# #.#Z[#Z.####.# #.###.# #####Z.#.Z## .# #.# #.### #..##Z.#### .# #.# #...### #Z#ZZ## .# #.# ###...### ##ZV### .. #.# ###...###z@## #<# #.#...###§§TCyCp #.# #...#...#######) #.#### #(#####....##### .....# #.# #.##...### # ####.# #.# #.####...### .# ...#.# #.# #.##.......####.# ...#.# #.# #.##............# ...#.# #.# #.##...........# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>