MeekVeins Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -27, D:1) a +1 spear of distortion (13, -26, D:1) a +0 club (13, 21, D:1) a +0 club (15, -31, D:1) a +0 hunting sling (29, -4, D:1) 16 arrows (35, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots a +0 robe (10, -7, D:2) a +0 ring mail (13, -3, D:2) a +0 dagger (19, -5, D:2) 11 arrows (20, 16, D:2) a +0 robe (33, 22, D:2) a +0 dagger (37, 10, D:2) a +0 short sword (38, -18, D:2) a +0 spear a +0 dagger (38, -8, D:2) a +0 club (38, -1, D:2) a +0 club (40, 11, D:2) a +0 leather armour (40, 25, D:2) 20 bolts (48, -10, D:2) 26 arrows (52, -18, D:2) a +0 leather armour (58, 11, D:2) a +0 pair of gloves (59, 4, D:2) a +0 club (68, 14, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 18, D:3) a +0 club (5, 34, D:3) a +0 dagger (8, -3, D:3) a +0 war axe (9, -26, D:3) a +0 robe (9, -25, D:3) a +0 hand axe (9, -18, D:3) a +0 dagger (10, -20, D:3) a +0 spear (unseen) (11, -26, D:3) a +0 leather armour a +0 hand axe (11, 17, D:3) a +0 club (20, 18, D:3) a +0 dagger (48, 15, D:3) a +0 chain mail (56, -18, D:3) a +0 robe (56, 20, D:3) a +0 dagger Level 4 of the Dungeon (0, 1, D:4) a +0 scale mail (5, 1, D:4) a +0 club (6, 0, D:4) a +0 leather armour a +5 hunting sling the +3 scale mail of the Jabberwock {rC+ MR+ rCorr Stlth-} It protects you from cold. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. (6, 1, D:4) a +0 dagger a cursed +0 leather armour a +0 leather armour a +0 flail a +0 ring mail a +0 falchion (7, 0, D:4) a +0 mace (unseen) (7, 37, D:4) a +0 ring mail (14, 1, D:4) 13 bolts (19, -8, D:4) a +0 leather armour a +0 club (19, 14, D:4) 11 bolts (25, 21, D:4) a +0 spear (26, 14, D:4) a +0 club (26, 20, D:4) a +0 halberd (35, 26, D:4) 32 bolts (36, 22, D:4) a +0 leather armour (39, -12, D:4) a +0 robe (41, -3, D:4) a +0 club (41, -2, D:4) a +0 ring mail a +0 flail (49, 31, D:4) a +0 club 2 tomahawks a +0 ring mail a +0 mace a +0 short sword a +0 club a +0 leather armour (49, 37, D:4) a tomahawk (50, 39, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 spear (17, 9, D:5) a +0 flail (19, 9, D:5) a +0 whip (20, 6, D:5) a +0 mace of protection a +0 leather armour (22, 16, D:5) a +0 hand axe (26, 32, D:5) a +0 cloak (34, 14, D:5) 17 arrows (37, 18, D:5) a +0 ring mail a +0 whip (39, 20, D:5) a +0 club (40, 23, D:5) a cursed -2 rapier a +3 leather armour of positive energy (43, 30, D:5) 14 arrows (46, 3, D:5) a +1 antimagic trident (51, 0, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 15, D:6) a +0 whip (1, 16, D:6) a +0 spear (2, -6, D:6) 24 arrows a +0 shortbow (3, 21, D:6) 15 arrows (11, 7, D:6) a +0 mace (15, 22, D:6) a +0 short sword (16, 20, D:6) a +0 whip (39, 7, D:6) a +0 giant spiked club (48, 3, D:6) a +0 robe a +4 halberd (49, 2, D:6) a +0 robe a +0 falchion a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (5, 19, D:7) 22 arrows (6, 12, D:7) a +0 short sword a +0 leather armour (11, 12, D:7) a cursed +0 chain mail a cursed -1 short sword (13, 12, D:7) a +0 mace (20, 3, D:7) a +0 club (20, 13, D:7) a +0 robe a cursed +0 dagger (22, 8, D:7) a +0 flail (24, 6, D:7) a +0 whip (24, 23, D:7) 16 sling bullets (33, 6, D:7) a +0 leather armour (34, 8, D:7) a +0 club a +0 scale mail (37, 13, D:7) a +0 ring mail a +0 hand axe (39, 13, D:7) a +0 robe a +0 dagger (41, 24, D:7) a cursed -3 whip (42, 23, D:7) a +0 robe a +0 dagger (42, 25, D:7) a +0 dagger (44, 42, D:7) a +0 dagger a +0 robe (47, 25, D:7) a cursed +0 robe a +0 robe a cursed +0 dire flail a +3 flail (48, 31, D:7) a cursed +0 battleaxe a +0 robe (49, 22, D:7) a +5 morningstar of freezing a +0 robe a cursed -3 scimitar a +0 robe Level 8 of the Dungeon (5, -19, D:8) a +0 dagger a +0 robe (6, -19, D:8) a +0 dagger a +0 robe (8, -14, D:8) a +0 short sword (11, 22, D:8) a +1 quarterstaff of crushing a +0 morningstar a +0 hunting sling (20, -20, D:8) a +0 giant club a +0 giant spiked club (23, 12, D:8) a +0 whip (27, 14, D:8) a +0 flail (28, 6, D:8) a +0 chain mail a +0 short sword (30, 6, D:8) a +0 hand axe a +0 ring mail (34, -9, D:8) a +0 leather armour (36, 0, D:8) a +0 dagger (39, -4, D:8) a +0 ring mail (46, 1, D:8) a poisoned needle (47, 0, D:8) 3 poisoned needles (48, -18, D:8) a +0 chain mail Level 9 of the Dungeon (4, -17, D:9) a +0 hand axe (4, 1, D:9) a +3 dagger a +0 robe (5, 0, D:9) a cursed +0 great sword a +0 robe (8, -8, D:9) a +0 robe a +4 mace a +0 long sword a +0 robe (9, -4, D:9) a +0 leather armour (10, -16, D:9) a +0 dagger a +0 robe (11, -17, D:9) a cursed -1 club (12, 10, D:9) a +0 giant club (13, -4, D:9) a +0 robe a +0 dagger (14, -5, D:9) a +0 robe a +0 dagger (14, 11, D:9) a +0 giant club (15, 0, D:9) 11 sling bullets (21, 25, D:9) 18 arrows (22, -6, D:9) a +0 dire flail a +0 giant club (28, 18, D:9) a +0 ring mail (33, 30, D:9) 6 bolts (36, 27, D:9) a cursed +4 scimitar a +1 whip of electrocution a +0 giant club (43, -13, D:9) a cursed -2 short sword a +0 leather armour (44, -2, D:9) a +0 hunting sling Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, 0, D:10) a +0 dagger (2, -2, D:10) 12 arrows a +0 longbow (2, 2, D:10) a +0 plate armour a +0 mace a +0 giant club (2, 4, D:10) a +0 chain mail a +0 dire flail (4, 1, D:10) a +0 ring mail a +3 flail of protection (5, 4, D:10) a +0 quarterstaff a +0 scale mail (10, -1, D:10) a +0 robe a cursed +1 trident of freezing (12, 0, D:10) a +0 robe a +1 flail of draining (13, -2, D:10) a +0 robe of fire resistance a +0 mace (14, -2, D:10) a +0 ring mail a +0 club (14, 4, D:10) a +0 hand axe (15, 18, D:10) a +0 halberd (21, 4, D:10) 18 bolts (22, -2, D:10) a +0 robe a cursed +0 short sword (22, 26, D:10) a +3 trident (24, -3, D:10) a cursed +0 robe a +0 spear (25, -3, D:10) a +0 robe (30, 3, D:10) a +0 spear (38, -9, D:10) a +0 chain mail (39, -12, D:10) a +0 club (39, -9, D:10) a +0 flail (48, 13, D:10) 18 bolts Level 11 of the Dungeon (8, -24, D:11) a +0 mace (11, -30, D:11) a +0 robe (17, -23, D:11) a +0 troll leather armour (18, -11, D:11) a cursed -1 chain mail (29, -34, D:11) a cursed amulet of inaccuracy (30, -10, D:11) a +0 dagger a +0 robe (31, -36, D:11) a +1 robe of cold resistance (35, -27, D:11) a +0 chain mail (38, -44, D:11) a +0 pair of boots (41, -17, D:11) a +0 robe (42, -9, D:11) a +0 chain mail (44, -12, D:11) a +0 dagger (45, -14, D:11) a cursed +0 flail a +0 chain mail (45, -13, D:11) a +0 flail a +3 hand axe a +0 scale mail (46, -40, D:11) a cursed -2 morningstar (47, -47, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) the +1 hat of Goyzil {god gift, *Slow rF+ rN+ Dex+8} It affects your dexterity (+8). It protects you from fire. It protects you from negative energy. It may slow you when you take damage. (1, 0, D:12) a +5 dagger of venom {god gift} (7, -5, D:12) a cursed -2 rapier a cursed ring of teleportation (7, 4, D:12) 22 arrows (7, 6, D:12) a cursed +0 robe (9, -38, D:12) +0 acid dragon scales (10, -25, D:12) an arrow (11, -20, D:12) a cursed +0 helmet (13, -25, D:12) a +0 chain mail 13 arrows a +0 mace a +0 shortbow (13, -24, D:12) a +0 robe a +0 dagger a +0 club a +0 shortbow 26 arrows (13, -23, D:12) a +0 shortbow a +0 shortbow 38 arrows (13, 7, D:12) a +0 mace (15, -24, D:12) a cursed +0 plate armour a +0 long sword (20, -10, D:12) 11 sling bullets (33, -38, D:12) a +0 whip (33, -36, D:12) a +0 morningstar a cursed +0 leather armour (34, -38, D:12) a +0 antimagic halberd a +0 plate armour (34, -36, D:12) a +0 flail (36, 2, D:12) a +0 pair of gloves (58, -26, D:12) a +0 dagger a +0 whip 3 tomahawks (58, -25, D:12) a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour (58, -24, D:12) a +0 dagger (58, -22, D:12) a +0 shortbow 18 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 giant club a +0 giant spiked club (1, -1, D:13) a +0 club (2, 0, D:13) a +0 leather armour (2, 2, D:13) a tomahawk (2, 3, D:13) a tomahawk (3, 1, D:13) a +0 club (3, 3, D:13) a tomahawk (4, 41, D:13) a +0 ring mail a +0 dagger (4, 42, D:13) a +0 leather armour a +0 dagger (4, 44, D:13) a +0 trident (5, 43, D:13) a +0 dagger a +0 short sword (5, 44, D:13) a cursed -1 dagger (6, 4, D:13) a +0 chain mail 4 tomahawks a +0 hand axe (6, 11, D:13) a tomahawk (6, 43, D:13) a +2 dagger of holy wrath a +0 robe (6, 44, D:13) a +0 short sword (7, 1, D:13) a +1 dagger of draining {god gift} (7, 43, D:13) a +0 whip (11, 6, D:13) a +0 war axe (17, 18, D:13) a +0 robe a +0 dagger (17, 19, D:13) a +0 dagger (21, 8, D:13) a scarf of repulsion (23, 1, D:13) a +1 troll leather armour (28, -2, D:13) 24 bolts (28, 24, D:13) 13 arrows (29, 18, D:13) a +0 dire flail a +0 dire flail (31, 18, D:13) 2 needles of sleeping {god gift} (31, 28, D:13) a +0 buckler (32, 0, D:13) a +2 falchion of holy wrath (37, -2, D:13) 18 bolts (37, 11, D:13) a +0 giant club (41, 31, D:13) a tomahawk of dispersal {god gift} a +2 robe of cold resistance (42, 32, D:13) 29 arrows (42, 42, D:13) an uncursed ring of poison resistance a +0 shortbow 18 arrows (43, 32, D:13) a +0 leather armour (45, 7, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 cloak (2, 7, D:14) an arrow (4, 7, D:14) a +0 shortbow 24 arrows (7, 16, D:14) a +3 halberd a +0 robe (8, 16, D:14) a +0 short sword a +0 plate armour a cursed +2 spear of freezing a +0 robe a +5 halberd a +0 robe (9, 16, D:14) a +0 hand axe a +0 falchion a +0 leather armour (12, 22, D:14) a +0 mace (12, 23, D:14) a +0 dagger a +0 robe (14, -12, D:14) a +0 shortbow 17 arrows (16, -9, D:14) an arrow (19, -19, D:14) an arrow (19, -8, D:14) a +0 chain mail a +4 morningstar of draining (22, -20, D:14) a +0 shortbow 7 arrows (22, -18, D:14) a +0 shortbow 14 arrows (24, -20, D:14) a +2 short sword of venom (25, -18, D:14) a +0 shortbow 22 arrows (35, 11, D:14) a +0 shortbow 18 arrows (35, 13, D:14) a +0 mace a +0 longbow 16 arrows (35, 14, D:14) a +0 rapier a +0 chain mail an arrow (35, 16, D:14) an arrow (35, 28, D:14) a +0 shortbow 18 arrows (36, 11, D:14) a +0 shortbow 12 arrows (36, 14, D:14) an arrow (37, 12, D:14) an arrow (38, 20, D:14) 2 arrows (50, 14, D:14) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (50, 26, D:14) an uncursed ring of positive energy (52, 13, D:14) a +0 flail (54, 20, D:14) a +0 spear (56, 16, D:14) a wand of enslavement (7) (58, 2, D:14) a lamp of fire (58, 18, D:14) a +0 shortbow 18 arrows (58, 19, D:14) a +0 shortbow 12 arrows (58, 20, D:14) an arrow (58, 21, D:14) 7 arrows (61, -18, D:14) a +0 flail Level 15 of the Dungeon (0, 0, D:15) a +0 trident (6, -33, D:15) a +0 long sword an uncursed amulet of regeneration (9, -9, D:15) a +4 scimitar of flaming 2 potions of experience (12, -18, D:15) a +0 blowgun (16, -8, D:15) a +0 hunting sling a +0 morningstar (18, -54, D:15) a cursed -2 halberd (26, -56, D:15) 6 sling bullets (32, -45, D:15) a +2 scimitar of flaming (36, -8, D:15) a scroll of noise the +0 eveningstar of Omniefreqa {god gift, venom, MP+9} It poisons the flesh of those it strikes. It affects your magic capacity (+9). (37, -8, D:15) a cursed -3 hand axe a +0 scimitar (37, -3, D:15) an arrow (37, 1, D:15) a +0 leather armour (39, -4, D:15) 3 arrows (40, -4, D:15) 12 arrows a +0 longbow (42, -27, D:15) a +0 scale mail (43, -44, D:15) 16 sling bullets (44, -25, D:15) a +0 shortbow a +0 shortbow 27 arrows (45, -38, D:15) a +0 scale mail (45, -32, D:15) a +0 great mace a +0 giant spiked club (45, -25, D:15) a +0 shortbow 24 arrows (45, -24, D:15) a +0 shortbow 24 arrows (47, -51, D:15) 22 bolts (47, -50, D:15) a +1 arbalest of flaming (47, -31, D:15) a +0 scimitar (47, -24, D:15) a +0 shortbow 19 arrows (48, -32, D:15) a +0 troll leather armour (49, -51, D:15) +0 steam dragon scales {god gift} (49, -24, D:15) 5 needles of confusion {god gift} (51, -51, D:15) an arrow (51, -23, D:15) 7 arrows (53, -42, D:15) 4 tomahawks (53, -30, D:15) a +0 trident a +0 plate armour (54, -51, D:15) a +0 arbalest 20 bolts (54, -50, D:15) a bolt (54, -30, D:15) a +0 flail (58, -53, D:15) a +0 longbow 15 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (1, -1, Orc:1) a +0 hand axe (1, 1, Orc:1) a +0 hand axe (2, 0, Orc:1) a +0 hand axe (5, -9, Orc:1) a +0 giant club (18, -9, Orc:1) a +0 robe a +0 dagger (19, -36, Orc:1) a cursed -3 giant club (25, -32, Orc:1) a +0 giant club (27, -44, Orc:1) a cursed -3 broad axe a +0 chain mail (28, -42, Orc:1) a +0 ring mail a +0 falchion a +0 ring mail a +0 falchion (28, -41, Orc:1) a +0 leather armour a +0 short sword (30, -40, Orc:1) a +0 plate armour a +0 short sword Level 2 of the Orcish Mines [Shop] Fileytis's General Store 4 tomahawks (30 gold) an uncursed ring of protection from cold (375 gold) a +0 rapier (60 gold) a manual of Stealth (1656 gold) 13 bolts (39 gold) 29 stones (43 gold) a +0 fustibalus (225 gold) a ration (75 gold) a +0 plate armour of magic resistance (450 gold) [Shop] Jueruc's Book Shoppe a book of Battle (480 gold) a book of Callings (360 gold) a book of Beasts (660 gold) a book of the Earth (780 gold) a book of Party Tricks (600 gold) a book of Summonings (840 gold) a book of Air (420 gold) a book of Debilitation (480 gold) [Shop] Uceycw's Antique Armour Shoppe a +2 robe of the Archmagi (980 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +1 pair of gloves (299 gold) the +6 scale mail "Huhorgh" {+Fly rC+ MP+9 Stlth+} (1866 gold) It protects you from cold. It affects your magic capacity (+9). It lets you fly. It makes you more stealthy. a +0 leather armour (52 gold) a +0 leather armour (52 gold) a scarf of repulsion (312 gold) the +6 plate armour "Vemaep" {*Slow rF+ MP+9 Str+3} (2251 gold) It affects your strength (+3). It protects you from fire. It affects your magic capacity (+9). It may slow you when you take damage. a +0 robe (18 gold) a +0 helmet (117 gold) a +0 plate armour (598 gold) [Shop] Oluaduh's Antique Weapon Emporium a +0 rapier (76 gold) a +0 glaive (123 gold) a +0 dagger (38 gold) the +5 spear "Olorchaurph" {drain, rF+++ Str-2 Dex+5} (1495 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It affects your dexterity (+5). It renders you almost immune to fire. a +0 battleaxe (123 gold) a +0 war axe (66 gold) a +1 dagger of venom (178 gold) a +0 falchion (57 gold) a +0 morningstar (76 gold) a +0 halberd (76 gold) a +2 short sword of freezing (330 gold) the +8 quarterstaff of a Labyrinth {flame, MR+ Str+4 Stlth+} (1349 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 fustibalus (285 gold) a +0 whip (47 gold) (0, 0, Orc:2) the +2 broad axe "Niaffev" {drain, +Rage rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you go berserk. (5, -4, Orc:2) a +0 morningstar (8, -3, Orc:2) a +0 glaive a +0 chain mail (9, -3, Orc:2) a +0 dagger a +2 robe of magic resistance (20, 3, Orc:2) a +0 long sword a +0 plate armour (21, 4, Orc:2) a +0 leather armour (21, 5, Orc:2) a +0 chain mail a +0 hand axe (21, 6, Orc:2) a +0 mace (22, -31, Orc:2) a +0 trident (22, 1, Orc:2) a +0 chain mail a +0 dagger (22, 2, Orc:2) a tomahawk a cursed +0 club (22, 5, Orc:2) a +0 robe a cursed -3 dagger (22, 25, Orc:2) a bolt (23, -32, Orc:2) a +0 falchion (23, -31, Orc:2) a +2 dagger of venom (23, 2, Orc:2) a tomahawk (23, 3, Orc:2) a +2 robe of magic resistance a +0 dagger (23, 4, Orc:2) a tomahawk (23, 23, Orc:2) a bolt (23, 24, Orc:2) a +0 robe a +0 dagger (24, -33, Orc:2) a +0 dagger a +0 dagger a +0 robe (24, -1, Orc:2) a +0 plate armour a cursed -3 trident (24, 10, Orc:2) a +0 war axe (24, 23, Orc:2) a +0 whip (24, 24, Orc:2) a +0 club (24, 25, Orc:2) 2 bolts (25, 8, Orc:2) a +0 chain mail a +0 trident (25, 10, Orc:2) a +0 short sword (25, 23, Orc:2) a bolt (25, 24, Orc:2) a +0 hand axe a +0 robe a +0 dagger (25, 25, Orc:2) a cursed +0 plate armour a +0 halberd a +0 scale mail a +0 hand axe (26, 18, Orc:2) a +0 flail (26, 19, Orc:2) a +0 chain mail a +1 halberd of chopping (26, 22, Orc:2) a +0 leather armour a +0 short sword (26, 23, Orc:2) a +0 plate armour a +0 glaive a +0 plate armour a +0 short sword (27, 22, Orc:2) a cursed +0 robe a +0 dagger a +2 robe of magic resistance a +0 dagger (27, 24, Orc:2) a +0 ring mail a +0 hand axe (28, -1, Orc:2) a +0 club (28, 16, Orc:2) a +0 robe a +0 dagger (28, 21, Orc:2) a +0 ring mail a +0 flail (28, 22, Orc:2) a cursed +0 plate armour a +0 battleaxe a +0 scale mail a +0 trident (29, -1, Orc:2) a +0 flail (29, 21, Orc:2) a +0 giant spiked club (29, 22, Orc:2) a +0 leather armour a +0 short sword (30, 13, Orc:2) a +0 plate armour a +0 mace (30, 19, Orc:2) a +0 battleaxe a +0 arbalest 6 bolts a +0 plate armour (30, 21, Orc:2) a steel tomahawk a +0 hat a +2 dagger of holy wrath the +1 rapier "Comnosch" {god gift, flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). a +0 leather armour a +0 dagger (30, 22, Orc:2) a +0 plate armour a +0 great sword a +0 leather armour a +0 hand axe (30, 23, Orc:2) a steel tomahawk (31, 19, Orc:2) a +0 chain mail a +2 broad axe of chopping (32, 15, Orc:2) a +0 robe a +0 dagger (32, 17, Orc:2) a +0 chain mail a +2 dire flail of draining (32, 19, Orc:2) a +0 robe a +0 dagger (32, 22, Orc:2) a +0 plate armour a +0 great sword a +0 ring mail a cursed -2 flail (32, 24, Orc:2) a +0 robe a +0 dagger (33, 2, Orc:2) a +0 hand axe (33, 22, Orc:2) a +0 ring mail a +0 war axe a +0 chain mail a +1 antimagic mace a +0 giant club a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (34, 4, Orc:2) a +0 robe a +0 dagger (34, 15, Orc:2) a +0 leather armour a +0 dagger (34, 19, Orc:2) a +0 ring mail a +0 war axe a cursed -1 short sword (34, 20, Orc:2) a +0 flail a +0 plate armour (34, 21, Orc:2) a +0 leather armour 2 tomahawks a +0 club (34, 22, Orc:2) a tomahawk (35, 3, Orc:2) a cursed -1 mace (35, 4, Orc:2) a +0 plate armour a +0 mace (35, 23, Orc:2) 3 bolts (37, 5, Orc:2) a +0 robe a +0 dagger (38, 7, Orc:2) a +0 ring mail a +0 short sword Level 1 of the Elven Halls (0, 0, Elf:1) 24 gold pieces (5, -4, Elf:1) a +0 rapier (unseen) (7, -3, Elf:1) a +1 rapier of venom an elf corpse