MeekVeins Level 1 of the Dungeon (0, 0, D:1) a +0 centaur barding (5, 14, D:1) a +0 club (6, -8, D:1) a +0 chain mail (7, 25, D:1) a +0 club (15, 25, D:1) 3 stones (22, 3, D:1) a cursed -2 spear (36, 6, D:1) a +0 club (41, 3, D:1) 16 stones (45, 9, D:1) 8 poisoned darts (48, 0, D:1) a +0 dagger (49, -7, D:1) a +0 club (59, 1, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip (8, -11, D:2) a +0 club (9, -16, D:2) a +0 ring mail (9, 1, D:2) a +0 hunting sling (14, -36, D:2) a +0 dagger (23, -39, D:2) a cursed +0 ring mail a +0 flail (25, -26, D:2) a +0 club a cursed -2 short sword (27, -25, D:2) a stone (30, -23, D:2) a +0 whip (31, -42, D:2) a +0 hunting sling (38, -26, D:2) 2 stones (40, -25, D:2) a +0 dagger (53, -40, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a ration (4, 0, D:3) 15 arrows (10, -31, D:3) a cursed -2 whip (11, -31, D:3) a +0 club (11, -20, D:3) a +0 dagger a +0 leather armour (18, 15, D:3) a +0 ring mail (30, 14, D:3) a +0 mace a +0 leather armour a +0 flail a +0 mace a +0 ring mail (31, 7, D:3) 15 stones (32, -29, D:3) 17 stones (33, 22, D:3) a +0 whip (38, -17, D:3) a +0 leather armour a +0 dagger (39, -18, D:3) a cursed -1 falchion a +0 robe a +0 dagger a +0 flail (42, -16, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (10, -27, D:4) 27 sling bullets (12, -32, D:4) a +0 giant club (15, -26, D:4) a +0 whip (26, 5, D:4) a +0 quarterstaff (41, -21, D:4) 10 poisoned darts (43, -23, D:4) 18 bolts (45, 0, D:4) a book of Misfortune Level 5 of the Dungeon [Shop] Izodaoni's Gadget Shop a sack of spiders (200 gold) a wand of paralysis (4) (60 gold) a wand of flame (15) (85 gold) a phial of floods (400 gold) a wand of enslavement (8) (100 gold) a lightning rod (4/4) (400 gold) a phial of floods (400 gold) a wand of iceblast (9) (130 gold) a wand of digging (8) (240 gold) a wand of acid (11) (300 gold) a wand of paralysis (12) (140 gold) a crystal ball of energy (200 gold) a lamp of fire (400 gold) a fan of gales (400 gold) a box of beasts (200 gold) a sack of spiders (200 gold) (0, 0, D:5) 23 bolts (29, 21, D:5) an arrow (30, 16, D:5) a +0 shortbow 25 arrows (32, 16, D:5) an arrow (37, 18, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a ration (3, -1, D:6) a bullfrog skeleton (11, 7, D:6) a cursed +0 robe (32, 11, D:6) a +0 long sword (34, 8, D:6) a +0 whip (35, 8, D:6) a +0 whip (41, 16, D:6) 20 bolts (48, 27, D:6) the cursed +3 hunting sling of Indomitability {freeze, rPois rC+++ Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It renders you almost immune to cold. It protects you from poison. It has a curse placed upon it. Level 7 of the Dungeon (0, 0, D:7) 14 gold pieces (4, -5, D:7) an uncursed amulet of faith (10, -6, D:7) 8 gold pieces (15, -4, D:7) a book of Necromancy